Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-01-08 | Merge pull request #56617 from AnilBK/use_fill | Rémi Verschelde | |
Use fill() to fill an entire image instead of setting pixels individually. | |||
2022-01-08 | Skip Draco-compressed glTF 3d format files. | K. S. Ernest (iFire) Lee | |
2022-01-08 | Use fill() to fill an entire image instead of setting pixels individually. | Anilforextra | |
2022-01-07 | Fix some more wrong node names | kobewi | |
2022-01-06 | Merge pull request #55213 from Scony/fix-gdscript-crash | Rémi Verschelde | |
2022-01-06 | Fix multiple missing UTF-8 decoding. | bruvzg | |
2022-01-06 | Merge pull request #56006 from KoBeWi/6yearslater | JFonS | |
Add physics material to GridMap | |||
2022-01-06 | Add a GDScript template for `VisualShaderNodeCustom` | Yuri Roubinsky | |
2022-01-05 | Merge pull request #56479 from V-Sekai/import-options | Rémi Verschelde | |
2022-01-05 | Merge pull request #56352 from ↵ | Rémi Verschelde | |
Gallilus/Include-base-signals-to-VisualScriptEmitSignal | |||
2022-01-05 | Merge pull request #56380 from RedMser/export_gltf_normal_crash | Rémi Verschelde | |
2022-01-05 | Merge pull request #56290 from nikitalita/fix-gltf-mesh-prims | Rémi Verschelde | |
2022-01-05 | options dict is now passed to _import_scene. | K. S. Ernest (iFire) Lee | |
2022-01-05 | Merge pull request #56483 from vnen/gdscript-warning-annotation | Rémi Verschelde | |
Add annotation to ignore warnings | |||
2022-01-04 | Merge pull request #52541 from V-Sekai/gltf-load-scene-buffer | K. S. Ernest (iFire) Lee | |
Add gltf import buffer. | |||
2022-01-04 | Merge pull request #56375 from Cnidarias/ogg_missing_right_channel | Ellen Poe | |
Fix OGG Vorbis playback with more than one channel | |||
2022-01-04 | Add import glb from buffer | K. S. Ernest (iFire) Lee | |
Split functions from gltf document import and export into six functions. Use base path to allow two code paths based on an empty base path or a full base path. Add uri decode in _parse_buffers. | |||
2022-01-04 | GDScript: Add annotation to ignore warnings | George Marques | |
2022-01-03 | Update copyright statements to 2022 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2022-01-03 | Merge pull request #53957 from fabriceci/new-template-workflow | Rémi Verschelde | |
2022-01-02 | Improve editor template workflow | fabriceci | |
Co-Authored-By: jmb462 <jmb462@gmail.com> | |||
2022-01-02 | Fix usage of "Return" in the docs | kobewi | |
2022-01-02 | Fix various typos | luz paz | |
Found via ` codespell -q 3 -S ./thirdparty,*.po,./DONORS.md -L ackward,ang,ans,ba,beng,cas,childs,childrens,dof,doubleclick,expct,fave,findn,gird,hist,inout,leapyear,lod,nd,numer,ois,ony,paket,seeked,sinc,switchs,te,uint,varn` Update editor/import/resource_importer_layered_texture.cpp Co-authored-by: Raul Santos <raulsntos@gmail.com> Update doc/classes/TileSetScenesCollectionSource.xml Co-authored-by: Raul Santos <raulsntos@gmail.com> Update scene/gui/graph_edit.cpp Co-authored-by: Raul Santos <raulsntos@gmail.com> Update scene/resources/animation.cpp Co-authored-by: Raul Santos <raulsntos@gmail.com> Update scene/resources/animation.cpp Co-authored-by: Raul Santos <raulsntos@gmail.com> Update scene/resources/animation.cpp Co-authored-by: Raul Santos <raulsntos@gmail.com> Update scene/gui/rich_text_label.cpp Co-authored-by: Raul Santos <raulsntos@gmail.com> Revert previously committed change | |||
2021-12-31 | Fix glTF scene export crash on null normal texture | RedMser | |
Also removes a redundant get_texture call directly below the modified code block. Fixes #56379 | |||
2021-12-31 | Fix OGG Vorbis playback with more than one channel | Cnidarias | |
When an OGG Vorbis file has more than one channel we accidentily were assigning only the left channel to both the L and R channels of the AudioFrame output buffer | |||
2021-12-30 | Include base signals to VisualScriptEmitSignal | David Cambré | |
2021-12-28 | Fix getting properties state when reloading C# | Raul Santos | |
When reloading C# classes and keep their properties values they are retrieved and stored in a state list. Retrieving the properties was only getting the fields of the C# class and not inherited fields so those properties values were lost on reload. Now we also try to find the field in the parent classes. | |||
2021-12-27 | FIX GLTF Document mesh primitive conversions | nikitalita | |
2021-12-23 | Fix `KeyValuePairAt` memory leak | Raul Santos | |
2021-12-17 | Add physics material to GridMap | kobewi | |
2021-12-15 | Merge pull request #53129 from Faless/net/4.x_enet_opts | Fabio Alessandrelli | |
[Net] ENet poll optimizations, fragmented unreliable transfer. | |||
2021-12-15 | [Net] ENet poll now only service the connection once. | Jordan Schidlowsky | |
It used to call `enet_host_service` until all events were consumed, but that also meant constantly polling the connection leading to potentially unbounded processing time. It now only service the connection once, and instead consumes all the retrieved events via `enet_host_check_events`. | |||
2021-12-15 | [Net] ENetMultiplayerPeer now sends fragmented packets unreliably too. | Jordan Schidlowsky | |
It used to always send them reliably when transfer mode was unreliable or ordered if the packet size was more then the enet host MTU (1400 bytes by default). This commit also adds a warning when debug is enabled to explain the effects of sending fragmented packets unreliably. | |||
2021-12-15 | Merge pull request #55952 from Faless/net/4.x_webrtc_mp_connect_fix | Rémi Verschelde | |
2021-12-15 | [Net] Fix WebRTC returning packets from peers too early. | Fabio Alessandrelli | |
Due to the async nature of WebRTC implementations, the multiplayer peer could end up having queued packets from a given connection before it is able to emit the "peer_added" signal. This commit ensures that packets from peers which are not notified yet are skipped by `get_packet` and `get_available_packet_count`. | |||
2021-12-15 | [Text Server] Fix re-shaping of substrings, improve oversampling scale. | bruvzg | |
2021-12-14 | Avoid a crash in the gdscript analyser | Gilles Roudière | |
2021-12-13 | Fix incorrect placement of default value editor in visual scripts | Yuri Roubinsky | |
2021-12-13 | Fix shadowed global identifier warning duplication | Yuri Roubinsky | |
2021-12-10 | Fix OGG streams never ending playback | Ellen Poe | |
2021-12-10 | Revert "Fix auto reload scripts on external change" | Rémi Verschelde | |
2021-12-10 | Merge pull request #55702 from nekomatata/physics-solver-settings | Rémi Verschelde | |
2021-12-10 | Misc build system fixes | Aaron Franke | |
2021-12-10 | Fix "Lookup Symbol" on global class members | cdemirer | |
"Lookup Symbol" on global class members now does switch to the relevant script. | |||
2021-12-10 | Merge pull request #55572 from aaronfranke/ci-double | Rémi Verschelde | |
2021-12-10 | Merge pull request #43181 from nathanfranke/string-empty | Rémi Verschelde | |
Replace String comparisons with "", String() to is_empty() | |||
2021-12-09 | Add a double-precision editor build to CI | Aaron Franke | |
2021-12-09 | Merge pull request #55700 from Razoric480/raz/lsp-extraneous-code | Rémi Verschelde | |
2021-12-09 | Replace String comparisons with "", String() to is_empty() | Nathan Franke | |
Also: - Adds two stress tests to test_string.h - Changes to .empty() on std::strings | |||
2021-12-09 | Merge pull request #55299 from nathanfranke/renames | Rémi Verschelde | |