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2019-08-14Merge pull request #31263 from Chaosus/vs_pluginRémi Verschelde
Plugin support for visual shaders
2019-08-14Plugin support for visual shadersYuri Roubinski
2019-08-14Merge pull request #31266 from ↵Rémi Verschelde
IAmActuallyCthulhu/pr/remove-redundant-author-comments Remove redundant author doc comments
2019-08-14Merge pull request #31347 from neikeq/monodevelop-addinRémi Verschelde
C#: Add Ide Connection library and server for the editor
2019-08-13Merge pull request #31338 from Calinou/reorganize-menusRémi Verschelde
Reorganize various menus for consistency and conciseness
2019-08-13Merge pull request #31336 from Calinou/scons-libs-use-listsRémi Verschelde
Always use lists for `LIBS` in SCons
2019-08-13Reorganize various menus for consistency and concisenessHugo Locurcio
- Clean up the recent scripts dialog to match the recent scenes dialog - Add "..." at the end of shortcuts that cause a modal dialog to appear This closes #31148.
2019-08-13Merge pull request #31335 from Xenoamor/bugfix/GridMapListTextCutoffRémi Verschelde
Fix GridMap list text not expanding when palette is resized
2019-08-12Always use lists for `LIBS` in SConsHugo Locurcio
This closes #31288.
2019-08-12Fix GridMap list text not expanding when palette is resizedXenoamor
This is to close #31304
2019-08-12Add C# language editor iconIgnacio Etcheverry
2019-08-12Merge pull request #31322 from neikeq/mono-gitignore-override-slnIgnacio Roldán Etcheverry
Make git no longer ignore solution files inside the mono module
2019-08-12Make git no longer ignore solution files inside the mono moduleIgnacio Etcheverry
2019-08-12Export: Remove temp files from cache after exportRémi Verschelde
So far we left most temporary files lying around, so this attempts to fix that. I added a helper method to DirAccess to factor out the boilerplate of creating a DirAccess, checking if the file exists, remove it or print an error on failure.
2019-08-12Merge pull request #31228 from aaronfranke/identity-constantsRémi Verschelde
Add Basis constants and format Transform constants
2019-08-12Merge pull request #31314 from BastiaanOlij/fix_api_struct_genRémi Verschelde
Fix self reference issue in core structures for GDNative plugins
2019-08-12Remove redundant author doc commentsIAmActuallyCthulhu
2019-08-12Fix self reference issue in core structures for GDNative pluginsBastiaan Olij
2019-08-12Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in rest of 'modules/'Robin Hübner
2019-08-09Add Basis constants and format Transform constantsAaron Franke
2019-08-09Merge pull request #31221 from neikeq/err-explain-to-msg-monoRémi Verschelde
Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in 'modules/mono'
2019-08-09Merge pull request #31227 from profan/fix/err-explain-usagesRémi Verschelde
Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in "platform", "modules/gdnative", "modules/gdscript" directories.
2019-08-09Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in 'modules/mono'Ignacio Etcheverry
And 'CRASH_*_MSG' as well. Also make error messages puntuation and quotation more consistent.
2019-08-09Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in "platform", ↵Robin Hübner
"modules/gdnative", "modules/gdscript" directories.
2019-08-09Expression before 'is' may be nullCameron Reikes
2019-08-08Merge pull request #31047 from Zylann/save_exrRémi Verschelde
Add Image.save_exr()
2019-08-07[Mono] Make all structs seralizableAaron Franke
2019-08-07Add Image.save_exr()Marc Gilleron
2019-08-07Merge pull request #31077 from qarmin/coverity_bugsRémi Verschelde
Change some code proposed by Coverity and Cppcheck
2019-08-07Add some code changes/fixes proposed by Coverity and Clang Tidyqarmin
2019-08-07Fixed KinematicCollision.get_local_shape() - the local shape id was never ↵PouleyKetchoupp
set during move_and_collide() Fixes #31144
2019-08-05Merge pull request #31091 from aaronfranke/wrapRémi Verschelde
Optimize Wrap functions
2019-08-05Merge pull request #31041 from 2shady4u/masterRémi Verschelde
Mark class_name line as safe in editor
2019-08-04[Core] [Mono] Optimize Wrap functionsAaron Franke
Use is_zero_approx(), avoid a negative, and also rename "rng" to "range".
2019-08-04Merge pull request #31068 from neikeq/issue-31065Ignacio Roldán Etcheverry
C#: Fix Color.ToHtml()
2019-08-04C#: Fix Color.ToHtml()Ignacio Etcheverry
2019-08-04C#: Add Ide Connection library and server for the editorIgnacio Etcheverry
This will be used for communicating between the Godot editor and external IDEs/editors, for things like opening files, triggering hot-reload and running the game with a debugger attached.
2019-08-02Mark class_name line as safe in editorshaderbeast
2019-07-31Add descriptive tooltips in VS editorEmmanuel Barroga
In the Visual Script editor, the override icon is not very clear what it's intended purpose is for. Currently, its tooltip just says: "Function:" which is the same tooltip as the "add new function" icon. To resolve this issue, this PR adds descriptive tooltips to the following icons in the Visual Script editor: -Override Function -Add Function -Add Variable -Add Signal
2019-07-30Updated assimp to commit 1d565b0 with iFireRevoluPowered
Signed-off-by: RevoluPowered <gordon@gordonite.tech> Signed-off-by: K. S. Ernest (iFIre) Lee <ernest.lee@chibifire.com>
2019-07-30Merge pull request #30909 from Kaligule/patch-1Rémi Verschelde
Add a reference to pow to the description of exp.
2019-07-29Merge pull request #30935 from YeldhamDev/gdnative_plugin_fixRémi Verschelde
Fix 'GDNativeLibrary' editor being incorrectly opened
2019-07-29Merge pull request #30923 from NilsIrl/better_dropdownRémi Verschelde
Improve platform selection in the GDNativeLibrary dock
2019-07-29Fix 'GDNativeLibrary' editor being incorrectly openedMichael Alexsander Silva Dias
2019-07-29Find trailing whitespace and indentation in gdnative_api.jsonRémi Verschelde
2019-07-29Add a reference to pow to the description of exp.Kaligule
This might be especially usefull since godot script doesn't support ** or ^ as operators, so beginners might search for the exponential function, when what they really need is the pow function. This is exactly what happened to me and since I couldn't find helpfull information in the documentation I had to look it up online, where I found the answer on a helpfull [reddit thread](https://www.reddit.com/r/godot/comments/3mvwz0/how_do_i_do_exponents_in_godot/). @akien-mga told me how to reference methods here: godotengine#30909
2019-07-29Improve platform selection in the GDNativeLibrary dockNilsIrl
* Replace button text with currently selected platforms * Expand button size horizontally
2019-07-29Merge pull request #30869 from NilsIrl/#30841Rémi Verschelde
Replace radion buttons with checkboxes in GDNativeLibrary editor
2019-07-28[Mono] Deprecate Set methodsAaron Franke
These silently fail, so they should be removed. I accidentally added most of these last year, trying to make everything else consistent with Quat, sorry! Also, a few tiny nitpicking changes are included, like whitespace and misspellings.
2019-07-28Fix WebSocketClient crash when unref during signalFabio Alessandrelli
Always call disconnect before emitting signals, to avoid calling it on a freed object if the user decides to unreference it in a signal.