summaryrefslogtreecommitdiff
path: root/modules
AgeCommit message (Collapse)Author
2018-05-17Merge pull request #18949 from neikeq/aloRémi Verschelde
Mono: Project building fixes
2018-05-17Mono: Project building fixesIgnacio Etcheverry
- Set (Csc/Vbc/Fsc)ToolExe environment variables to point to the batch files in Mono's bin directory when building with Mono's MSBuild. - Set Mono's MSBuild as the default build tool on Windows. - Generate projects with portable DebugType instead of full.
2018-05-16Merge pull request #18889 from madadam/async-await-fixIgnacio Etcheverry
Set current SynchronizationContext before the game loop starts
2018-05-16Add missing copyright headersGuilherme Felipe
2018-05-16Allow editing of some unbound properties when hinted (or no range hinted)Juan Linietsky
2018-05-16Merge pull request #18897 from volzhs/libwebp-1.0.0Rémi Verschelde
Update libwebp to 1.0.0
2018-05-15-New inspector.Juan Linietsky
-Changed UI resizing code, gained huge amount of speed. -Reorganized timer sync to clean up behavior (sorry forgot commit this before) -
2018-05-16Update libwebp to 1.0.0volzhs
2018-05-15Set current SynchronizationContext before the game loop startsAdam Cigánek
This fixes the problem that `SynchronizationContext.Current` would be null during the call to `_EnterTree`, `_Ready` and the first call to `_Process` thus the task continuations would be scheduled outside the main thread, which is unexpected and might lead to crashes. With this change, task continuations are scheduled always on the main thread and so async/await can be used without any explicit synchronization, which is what is expected. Fixes #18849
2018-05-14Merge pull request #18545 from vnen/editor-autoloadJuan Linietsky
Enable autoload in editor
2018-05-13Fix duplicate definitions with FreeTypeLeon Krause
2018-05-12Expose channels in NetworkedMultiplayerENetFabio Alessandrelli
2018-05-12Merge pull request #18802 from bruvzg/fix_x11_arm_buildRémi Verschelde
Fix X11 build on ARM Linux
2018-05-12Sync classref with current sourceRémi Verschelde
2018-05-11Fix Linux/X11 build on ARMs.bruvzg
2018-05-10changed GDNative API json formatkarroffel
2018-05-10Merge pull request #18183 from Paulb23/gdscript_highlighter_inital_changesRémi Verschelde
GDScript function definition and get_node shortcut syntax highlighting
2018-05-08Fix some enums missing its bindMarcelo Fernandez
2018-05-09Merge pull request #18709 from Faless/multiplayer_docsMax Hilbrunner
Rename multiplayer_api to multiplayer, add docs
2018-05-08Fix Variant leak in call_nativePedro J. Estébanez
2018-05-08Document websocket module, further document enetFabio Alessandrelli
2018-05-08Merge pull request #15549 from SaracenOne/bmpJuan Linietsky
BMP module
2018-05-08Merge pull request #17559 from simedis/joint_motorsRémi Verschelde
Implemented interface for bullet linear motors
2018-05-07Merge pull request #16106 from poke1024/gdscript-lerpJuan Linietsky
GDScript: generalize lerp
2018-05-07Add is_instance_valid() method to GDScript, ending more than a decade of pain.Juan Linietsky
2018-05-07Implemented ragdollAndreaCatania
Implementing ragdoll Implementing ragdoll Implementing ragdoll Implementing ragdoll Implementing ragdoll a Implemented implicit hierarchy. Improved Added some physics properties Added bone offset to preserve COM, partially fixed scaling work in progress WIP wip Implemented Joint Gizmos Implemented pin joint joint Implemented all joints
2018-05-07Enet: Add wait time param to close_connection()mhilbrunner
Enet: Allow to set client interface/address and port Enet: More error checks Fix comment
2018-05-04round / ceil methods for c sharp vectorsKelly thomas
2018-05-04Merge pull request #18406 from YeldhamDev/script_templates_periodMax Hilbrunner
Changed periods in the script templates
2018-05-03Merge pull request #16418 from bojidar-bg/15961-gdscript-array-exportRémi Verschelde
Allow exporting arrays of resources in GDScript
2018-05-03Merge pull request #18589 from karroffel/oahashmap-robinhoodJuan Linietsky
updated OAHashMap to use robinhood hashing
2018-05-03updated OAHashMap to use robinhood hashingkarroffel
2018-05-03Merge pull request #18514 from neikeq/api-hash-fixesRémi Verschelde
API hash fixes
2018-05-02Merge pull request #18562 from neikeq/issue-18526Ignacio Etcheverry
Fix MSVC check when building with mono
2018-05-02Changed periods in the script templates.Michael Alexsander Silva Dias
2018-05-02Fix MSVC check when building with monoIgnacio Etcheverry
2018-05-02Merge pull request #18561 from neikeq/fix-find-msbuild-2Ignacio Etcheverry
Fix editor detecting msbuild with a msvc 'tools only' install
2018-05-02Fix editor detecting msbuild with a msvc 'tools only' installIgnacio Etcheverry
2018-05-02Merge pull request #18553 from ↵Rémi Verschelde
bzztbomb/fix/stack_underflow_when_debuggin_in_release Fix a crash when trying to run Godot debugger on a release build.
2018-05-02Merge pull request #18452 from flashyincceo/enum-no-classRémi Verschelde
Fix enums without class name not opening docs page
2018-05-02Merge pull request #18531 from KidRigger/issue5972Rémi Verschelde
Adds keywords to autocomplete predictions.
2018-05-01Fix a crash when trying to run Godot debugger on a release build.Brian Richardson
The GDScriptLanguage::enter_function is wrapped in #ifdef DEBUG but the exit_function is not, resulting in a stack underflow error.
2018-05-01Merge pull request #18291 from akien-mga/coverity-uninitialized-scalar-varRémi Verschelde
Fix Coverity reports of uninitialized scalar variable
2018-05-01Enable autoload in editorGeorge Marques
- Tool scripts will be executed and can be accessed by plugins. - Other script languages can implement add/remove_named_global_constant to make use of this functionality.
2018-05-01Fix enums without class name not opening docs pagePeter Folkins
2018-05-01Merge pull request #18334 from Faless/coverity_netRémi Verschelde
Various coverity scan fixes, WS FreeBSD fixes
2018-05-01Merge pull request #18321 from Crazy-P/Fixes-logically-dead-codeRémi Verschelde
Fixes logically dead code (Coverity)
2018-05-01Adds keywords to autocomplete predictions.Anish
Adds keywords to the autocomplete prediction in GDScript so they are not replaced by irrelevant predictions. Fixes: #5972
2018-04-30Merge pull request #18523 from hpvb/fix-clang-ltoMax Hilbrunner
Fix lto builds on clang compilers
2018-04-30Fix lto builds on clang compilersHein-Pieter van Braam
The --no-lto option only works on GCC compilers. This breaks LTO builds on MacOS and iPhone when building the gdnative wrappers. -fno-lto works on both brands of compilers.