Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-05-17 | Merge pull request #18949 from neikeq/alo | Rémi Verschelde | |
Mono: Project building fixes | |||
2018-05-17 | Mono: Project building fixes | Ignacio Etcheverry | |
- Set (Csc/Vbc/Fsc)ToolExe environment variables to point to the batch files in Mono's bin directory when building with Mono's MSBuild. - Set Mono's MSBuild as the default build tool on Windows. - Generate projects with portable DebugType instead of full. | |||
2018-05-16 | Merge pull request #18889 from madadam/async-await-fix | Ignacio Etcheverry | |
Set current SynchronizationContext before the game loop starts | |||
2018-05-16 | Add missing copyright headers | Guilherme Felipe | |
2018-05-16 | Allow editing of some unbound properties when hinted (or no range hinted) | Juan Linietsky | |
2018-05-16 | Merge pull request #18897 from volzhs/libwebp-1.0.0 | Rémi Verschelde | |
Update libwebp to 1.0.0 | |||
2018-05-15 | -New inspector. | Juan Linietsky | |
-Changed UI resizing code, gained huge amount of speed. -Reorganized timer sync to clean up behavior (sorry forgot commit this before) - | |||
2018-05-16 | Update libwebp to 1.0.0 | volzhs | |
2018-05-15 | Set current SynchronizationContext before the game loop starts | Adam Cigánek | |
This fixes the problem that `SynchronizationContext.Current` would be null during the call to `_EnterTree`, `_Ready` and the first call to `_Process` thus the task continuations would be scheduled outside the main thread, which is unexpected and might lead to crashes. With this change, task continuations are scheduled always on the main thread and so async/await can be used without any explicit synchronization, which is what is expected. Fixes #18849 | |||
2018-05-14 | Merge pull request #18545 from vnen/editor-autoload | Juan Linietsky | |
Enable autoload in editor | |||
2018-05-13 | Fix duplicate definitions with FreeType | Leon Krause | |
2018-05-12 | Expose channels in NetworkedMultiplayerENet | Fabio Alessandrelli | |
2018-05-12 | Merge pull request #18802 from bruvzg/fix_x11_arm_build | Rémi Verschelde | |
Fix X11 build on ARM Linux | |||
2018-05-12 | Sync classref with current source | Rémi Verschelde | |
2018-05-11 | Fix Linux/X11 build on ARMs. | bruvzg | |
2018-05-10 | changed GDNative API json format | karroffel | |
2018-05-10 | Merge pull request #18183 from Paulb23/gdscript_highlighter_inital_changes | Rémi Verschelde | |
GDScript function definition and get_node shortcut syntax highlighting | |||
2018-05-08 | Fix some enums missing its bind | Marcelo Fernandez | |
2018-05-09 | Merge pull request #18709 from Faless/multiplayer_docs | Max Hilbrunner | |
Rename multiplayer_api to multiplayer, add docs | |||
2018-05-08 | Fix Variant leak in call_native | Pedro J. Estébanez | |
2018-05-08 | Document websocket module, further document enet | Fabio Alessandrelli | |
2018-05-08 | Merge pull request #15549 from SaracenOne/bmp | Juan Linietsky | |
BMP module | |||
2018-05-08 | Merge pull request #17559 from simedis/joint_motors | Rémi Verschelde | |
Implemented interface for bullet linear motors | |||
2018-05-07 | Merge pull request #16106 from poke1024/gdscript-lerp | Juan Linietsky | |
GDScript: generalize lerp | |||
2018-05-07 | Add is_instance_valid() method to GDScript, ending more than a decade of pain. | Juan Linietsky | |
2018-05-07 | Implemented ragdoll | AndreaCatania | |
Implementing ragdoll Implementing ragdoll Implementing ragdoll Implementing ragdoll Implementing ragdoll a Implemented implicit hierarchy. Improved Added some physics properties Added bone offset to preserve COM, partially fixed scaling work in progress WIP wip Implemented Joint Gizmos Implemented pin joint joint Implemented all joints | |||
2018-05-07 | Enet: Add wait time param to close_connection() | mhilbrunner | |
Enet: Allow to set client interface/address and port Enet: More error checks Fix comment | |||
2018-05-04 | round / ceil methods for c sharp vectors | Kelly thomas | |
2018-05-04 | Merge pull request #18406 from YeldhamDev/script_templates_period | Max Hilbrunner | |
Changed periods in the script templates | |||
2018-05-03 | Merge pull request #16418 from bojidar-bg/15961-gdscript-array-export | Rémi Verschelde | |
Allow exporting arrays of resources in GDScript | |||
2018-05-03 | Merge pull request #18589 from karroffel/oahashmap-robinhood | Juan Linietsky | |
updated OAHashMap to use robinhood hashing | |||
2018-05-03 | updated OAHashMap to use robinhood hashing | karroffel | |
2018-05-03 | Merge pull request #18514 from neikeq/api-hash-fixes | Rémi Verschelde | |
API hash fixes | |||
2018-05-02 | Merge pull request #18562 from neikeq/issue-18526 | Ignacio Etcheverry | |
Fix MSVC check when building with mono | |||
2018-05-02 | Changed periods in the script templates. | Michael Alexsander Silva Dias | |
2018-05-02 | Fix MSVC check when building with mono | Ignacio Etcheverry | |
2018-05-02 | Merge pull request #18561 from neikeq/fix-find-msbuild-2 | Ignacio Etcheverry | |
Fix editor detecting msbuild with a msvc 'tools only' install | |||
2018-05-02 | Fix editor detecting msbuild with a msvc 'tools only' install | Ignacio Etcheverry | |
2018-05-02 | Merge pull request #18553 from ↵ | Rémi Verschelde | |
bzztbomb/fix/stack_underflow_when_debuggin_in_release Fix a crash when trying to run Godot debugger on a release build. | |||
2018-05-02 | Merge pull request #18452 from flashyincceo/enum-no-class | Rémi Verschelde | |
Fix enums without class name not opening docs page | |||
2018-05-02 | Merge pull request #18531 from KidRigger/issue5972 | Rémi Verschelde | |
Adds keywords to autocomplete predictions. | |||
2018-05-01 | Fix a crash when trying to run Godot debugger on a release build. | Brian Richardson | |
The GDScriptLanguage::enter_function is wrapped in #ifdef DEBUG but the exit_function is not, resulting in a stack underflow error. | |||
2018-05-01 | Merge pull request #18291 from akien-mga/coverity-uninitialized-scalar-var | Rémi Verschelde | |
Fix Coverity reports of uninitialized scalar variable | |||
2018-05-01 | Enable autoload in editor | George Marques | |
- Tool scripts will be executed and can be accessed by plugins. - Other script languages can implement add/remove_named_global_constant to make use of this functionality. | |||
2018-05-01 | Fix enums without class name not opening docs page | Peter Folkins | |
2018-05-01 | Merge pull request #18334 from Faless/coverity_net | Rémi Verschelde | |
Various coverity scan fixes, WS FreeBSD fixes | |||
2018-05-01 | Merge pull request #18321 from Crazy-P/Fixes-logically-dead-code | Rémi Verschelde | |
Fixes logically dead code (Coverity) | |||
2018-05-01 | Adds keywords to autocomplete predictions. | Anish | |
Adds keywords to the autocomplete prediction in GDScript so they are not replaced by irrelevant predictions. Fixes: #5972 | |||
2018-04-30 | Merge pull request #18523 from hpvb/fix-clang-lto | Max Hilbrunner | |
Fix lto builds on clang compilers | |||
2018-04-30 | Fix lto builds on clang compilers | Hein-Pieter van Braam | |
The --no-lto option only works on GCC compilers. This breaks LTO builds on MacOS and iPhone when building the gdnative wrappers. -fno-lto works on both brands of compilers. |