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Godot with FMOD integration
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Author
2020-01-26
doc: Complete documentation for VideoStreams
Rémi Verschelde
2020-01-26
Merge pull request #35567 from Xrayez/doc-noise-null-data
Rémi Verschelde
2020-01-26
Complete various class references
clayjohn
2020-01-26
Mention that `NoiseTexture` uses threads internally
Andrii Doroshenko (Xrayez)
2020-01-24
Merge pull request #35527 from neikeq/issue-35259
Rémi Verschelde
2020-01-24
Merge pull request #35524 from neikeq/issue-35496
Rémi Verschelde
2020-01-24
Mono/C#: Fix _update_exports possible crash with Reference types
Ignacio Etcheverry
2020-01-24
Fix C# preprocessor infinite loop and incorrect parsing of `#if!`
Ignacio Etcheverry
2020-01-24
Add explanations for errors related to Vector/Quat normalization
Hugo Locurcio
2020-01-23
Merge pull request #35491 from neikeq/issue-35450
Rémi Verschelde
2020-01-23
Mono/C#: Lighten up unsafe reference checks
Ignacio Etcheverry
2020-01-23
Merge pull request #35478 from neikeq/issue-32260
Rémi Verschelde
2020-01-23
Mono/C#: Add setting to include I18N assemblies in the exported game
Ignacio Etcheverry
2020-01-23
Merge pull request #35473 from neikeq/default-to-net47
Rémi Verschelde
2020-01-23
Merge pull request #35472 from neikeq/issue-35448
Ignacio Roldán Etcheverry
2020-01-23
Mono/C#: Add Basis.Slerp, update Quat.Xform and add some math checks
Ignacio Etcheverry
2020-01-23
Mono/C#: Default to net47 for new projects
Ignacio Etcheverry
2020-01-23
Finish documenting CSG* and *probes
clayjohn
2020-01-23
doc: Misc updates for AnimationNode* and others
Rémi Verschelde
2020-01-22
Merge pull request #35412 from DaividFrank/check_overriding_self
Rémi Verschelde
2020-01-22
GDScript: Added checks in assign operations to disable re-assigning 'self'
DaividFrank
2020-01-21
Remove unused #if 0'ed code
Rémi Verschelde
2020-01-21
Merge pull request #35408 from Faless/ws/fix_packet_count
Rémi Verschelde
2020-01-21
Fix MultiplayerAPI crash when peer impl misbehave.
Fabio Alessandrelli
2020-01-21
Merge pull request #35407 from neikeq/issue-27285
Ignacio Roldán Etcheverry
2020-01-21
Make script class parser errors to not abort the build
Ignacio Etcheverry
2020-01-21
Add dummy preprocessor for the C# script class parser
Ignacio Etcheverry
2020-01-21
Bullet: Prevent potential division by zero
Rémi Verschelde
2020-01-20
Mono/C#: Fix error when parsing nested generics
Ignacio Etcheverry
2020-01-19
Merge pull request #35270 from ChibiDenDen/fix_extends_sub_subclass
Rémi Verschelde
2020-01-19
Fix ClassDB API portability with some android and editor classes
Ignacio Etcheverry
2020-01-18
Fix subclass finding in extend statement for sub-sub classes
Dani Frank
2020-01-17
Merge pull request #35224 from ChibiDenDen/constant_lookup_through_subclass_i...
Rémi Verschelde
2020-01-17
Fix constant access in base class through subclass instance
ChibiDenDen
2020-01-16
Merge pull request #34789 from Faless/enet/disconnect_relay
Rémi Verschelde
2020-01-16
Merge pull request #35218 from bojidar-bg/26691-parse-error-errors
Rémi Verschelde
2020-01-16
Merge pull request #35208 from neikeq/mono-lazy-thread-attach
Ignacio Roldán Etcheverry
2020-01-16
Fix errors raised when showing parse errors in the editor
Bojidar Marinov
2020-01-16
Mono/C#: Script interface calls now attach the current thread
Ignacio Etcheverry
2020-01-16
Merge pull request #35201 from bojidar-bg/27582-gdfunction-validate-instance
Rémi Verschelde
2020-01-16
Merge pull request #35199 from dalexeev/master
Rémi Verschelde
2020-01-16
Merge pull request #35203 from timothyqiu/image-loader-null
Rémi Verschelde
2020-01-16
Merge pull request #35102 from ChibiDenDen/reuse_orphaned_subclass
Rémi Verschelde
2020-01-16
Validate instances of objects before trying to check their type in GDScript
Bojidar Marinov
2020-01-16
Merge pull request #35198 from bojidar-bg/27575-poolarrayexport-default
Rémi Verschelde
2020-01-16
Adds NULL check before using image loader
Haoyu Qiu
2020-01-16
Fix slight problems related to default values of exported typed arrays
Bojidar Marinov
2020-01-16
Fix function arguments hint format in GDScript editor
Danil Alexeev
2020-01-16
Validate input in (CPU)Particles set_emission_shape()
Rémi Verschelde
2020-01-15
Mono/C#: Fix false positive in unsafe reference checks
Ignacio Etcheverry
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