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4.0.3
Godot with FMOD integration
RayHammer
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2021-04-06
Check for the use of an empty shape in Bullet Kinematic collisions
Marcel Admiraal
2021-04-06
Fix stack overflow in setter
Julien Nguyen
2021-04-06
Only cleanup meta data if GDNative library is reloadable and we're about to u...
Bastiaan Olij
2021-04-05
Fix infinite loop when guessing argument type from parent class
Julien Nguyen
2021-04-05
Merge pull request #47569 from vnen/gdscript-typed-return
Rémi Verschelde
2021-04-05
GDScript: Properly validate return type
George Marques
2021-04-05
Style: Apply clang-tidy's `readability-braces-around-statements`
Rémi Verschelde
2021-04-05
Style: Apply clang-tidy's `modernize-use-nullptr`
Rémi Verschelde
2021-04-05
Style: Apply clang-tidy's `modernize-use-default-member-init`
Rémi Verschelde
2021-04-05
Style: Apply clang-tidy's `modernize-use-bool-literals`
Rémi Verschelde
2021-04-05
Merge pull request #47592 from jmb462/fix-VisualScriptFunctionState-connect-t...
Rémi Verschelde
2021-04-05
Merge pull request #47627 from Blackiris/fix-gdscript-var-address
Rémi Verschelde
2021-04-05
Merge pull request #47636 from qarmin/input
Rémi Verschelde
2021-04-05
Fix crashes in *_input functions
Rafał Mikrut
2021-04-04
Fix GDScript variables addresses getting mixed
Julien Nguyen
2021-04-04
Fixes #47607 (forgotten statement in GDNative cleanup)
Jan Haller
2021-04-03
Fix VisualScriptFunctionState connect to null object crash
jmb462
2021-04-03
Merge pull request #47452 from BastiaanOlij/xr_positional_tracker_ref
Rémi Verschelde
2021-04-01
Merge pull request #46991 from madmiraal/rename-invert-reverse
Rémi Verschelde
2021-03-31
Fix gdnative config file set as null
Kyle
2021-03-31
Merge pull request #47250 from BastiaanOlij/check_vulkan_version
Rémi Verschelde
2021-03-31
As GLSLang seems to be all or nothing, added our own defines
Bastiaan Olij
2021-03-31
[Complex Text Layouts] Provide access to glyph contour points.
bruvzg
2021-03-30
Merge pull request #47131 from vnen/gdscript-export-fix
Rémi Verschelde
2021-03-30
Merge pull request #47492 from vnen/gdscript-typed-arrays
Rémi Verschelde
2021-03-30
GDScript: Fix array type check on constants
George Marques
2021-03-30
GDScript: Implement export of typed arrays
George Marques
2021-03-30
GDScript: Allow export of enum variables
George Marques
2021-03-30
GDScript: Show error on invalid initializer expression
George Marques
2021-03-30
Move GDSript annotation application after type-checking
George Marques
2021-03-29
FBX: Fix first bone getting unnecessary '_1' suffix
Rémi Verschelde
2021-03-29
Merge pull request #46830 from vnen/gdscript-typed-arrays
Rémi Verschelde
2021-03-29
Merge pull request #46844 from geekrelief/gdnative_unregister_script_fix
Rémi Verschelde
2021-03-29
Add typed arrays to GDScript
George Marques
2021-03-29
Change XRPositionalTracker to a reference and better expose it to GDNative
Bastiaan Olij
2021-03-28
Rename Texture.get_data() to get_image()
Marcel Admiraal
2021-03-27
Add support for _to_string virtual function overwrite in Pluginscript
Emmanuel Leblond
2021-03-26
Obtain supported Vulkan API
Bastiaan Olij
2021-03-25
Heightmap collision shape support in Godot Physics
PouleyKetchoupp
2021-03-25
doc: Sync classref with current source
Rémi Verschelde
2021-03-24
Always have a name for gltf2 mesh, material and skins.
K. S. Ernest (iFire) Lee
2021-03-23
Rename some more global enums (Key, Joy, MIDI)
Aaron Franke
2021-03-23
Rename ButtonList enum and members to MouseButton
Aaron Franke
2021-03-23
Merge pull request #44398 from RevoluPowered/unit-tests-for-export-templates
Rémi Verschelde
2021-03-23
Merge pull request #45562 from aaronfranke/core-modules-real_t
Rémi Verschelde
2021-03-22
Add unit tests for export templates
Gordon MacPherson
2021-03-22
Improved 3D Scene Importer
Juan Linietsky
2021-03-21
Rename Array.invert() to Array.reverse()
Marcel Admiraal
2021-03-21
Merge pull request #47194 from W4RH4WK/fbx-normalize-rotations
Rémi Verschelde
2021-03-20
Merge pull request #46937 from nekomatata/soft-body-support
Rémi Verschelde
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