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Godot with FMOD integration
RayHammer
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2022-09-13
Merge pull request #65611 from Sarfraz-droid/Issue65602
Rémi Verschelde
2022-09-13
Merge pull request #65637 from Jummit/assert-example
Rémi Verschelde
2022-09-12
Fix some errors affecting the Web editor
Rémi Verschelde
2022-09-12
[Multiplayer] Fix crash in spawner get_spawnable_scene.
Fabio Alessandrelli
2022-09-12
Fix last_modified_time on scripts
Yuri Rubinsky
2022-09-11
Remove outdated assert example
Jummit
2022-09-10
Fix gltf 8 bone weights condition to check for the second joint array
Sarfraz
2022-09-09
Merge pull request #64938 from YuriSizov/editor-scaled-icons
Rémi Verschelde
2022-09-09
Merge pull request #65533 from neikeq/issue-65522
Rémi Verschelde
2022-09-09
Merge pull request #64373 from YeldhamDev/edscale_likes_them_floaty
Rémi Verschelde
2022-09-08
Fix MacOS compiler flags in .NET module
Raul Santos
2022-09-08
C#: Fix module builds for Windows 32-bit with mingw-w64
Ignacio Roldán Etcheverry
2022-09-08
Make `Vector2i` values paired with `EDSCALE` be just `Vector2`
Michael Alexsander
2022-09-08
Merge pull request #65241 from bruvzg/no_keymap_ambiguity
Rémi Verschelde
2022-09-08
Merge pull request #65460 from Faless/net/4.x_ssl_to_tls_more
Rémi Verschelde
2022-09-08
Merge pull request #64193 from smix8/navigation_gridmap_navmap_change_4.x
Rémi Verschelde
2022-09-08
Add GridMap function to change navigation map for baked navigation regions
smix8
2022-09-08
[Net] Rename "ssl" references to "tls" in methods and members.
Fabio Alessandrelli
2022-09-07
Allow images to be imported "for editor use" and respect editor settings
Yuri Sizov
2022-09-07
Fix key mapping changes when moving from macOS to other platform
bruvzg
2022-09-07
Remove / Replace old Navigation Debug Visualization
smix8
2022-09-07
Merge pull request #65438 from neikeq/replace-libnethost-dependency
Rémi Verschelde
2022-09-07
C#: Replace libnethost dependency to find hostfxr
Ignacio Roldán Etcheverry
2022-09-07
Merge pull request #65447 from Faless/net/4.x_ssl_to_tls
Rémi Verschelde
2022-09-07
Merge pull request #65449 from YuriSizov/editor-main-control-screen-container...
Rémi Verschelde
2022-09-07
Merge pull request #65437 from YuriSizov/theme-gui-renames
Rémi Verschelde
2022-09-07
Merge pull request #65197 from Mickeon/rename-connect-one-shot
Rémi Verschelde
2022-09-07
[Net] Rename StreamPeerSSL to StreamPeerTLS.
Fabio Alessandrelli
2022-09-07
Rename EditorInterface.get_editor_main_control to get_editor_main_screen
Yuri Sizov
2022-09-06
Improve naming of theme properties throughout GUI code
Yuri Sizov
2022-09-06
Merge pull request #65433 from neikeq/fix-mustbevariant-omittedtypearg
Rémi Verschelde
2022-09-06
Rename CONNECT_ONESHOT TO CONNECT_ONE_SHOT
Micky
2022-09-06
C#: Make MustBeVariantAnalyzer ignore OmittedTypeArgument
Ignacio Roldán Etcheverry
2022-09-06
Merge pull request #65410 from magian1127/4.0UnifiedMemberName
Ignacio Roldán Etcheverry
2022-09-06
Merge pull request #64661 from Mickeon/rename-tilemap-world
Rémi Verschelde
2022-09-06
Merge pull request #64417 from aaronfranke/has-space
Rémi Verschelde
2022-09-06
C# Modify the MemberName generated for the user script
Magian
2022-09-06
Rename `range_lerp` to `remap`
Micky
2022-09-05
Rename TileMap/GridMap.`world_to_map` and opposite to `local_to_map`
Micky
2022-09-05
Merge pull request #65321 from rburing/physics_server_2d_extension
Rémi Verschelde
2022-09-05
Merge pull request #65266 from raulsntos/dotnet/reload-non-tool-scripts
Rémi Verschelde
2022-09-05
Merge pull request #65346 from aaronfranke/cs-fix-vec4
Rémi Verschelde
2022-09-04
Replace AABB/Rect2(i) HasNo* methods in C#
Aaron Franke
2022-09-04
Replace AABB has_no_volume with has_volume
Aaron Franke
2022-09-04
Fix some bugs with Vector4 in C#
Aaron Franke
2022-09-04
C#: Create script instance of reloaded scripts even if they're not tools
Raul Santos
2022-09-04
Don't try to read values from null cameras and lights in GLTF
Aaron Franke
2022-09-04
Create GDExtension classes for PhysicsServer2D
Ricardo Buring
2022-09-03
Merge pull request #65296 from raulsntos/dotnet/signal-once
Ignacio Roldán Etcheverry
2022-09-03
C#: Connect only once for each signal of a script
Raul Santos
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