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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2020-12-28
Rename Math::stepify to snapped
Marcel Admiraal
2020-12-28
Rename empty() to is_empty()
Marcel Admiraal
2020-12-28
Add missing "normalized" accessor property to glTF document
Adam Scott
2020-12-27
Merge pull request #44515 from eddsanity/master
Rémi Verschelde
2020-12-27
Merge pull request #44582 from nathanfranke/document-rect-intersection
Rémi Verschelde
2020-12-27
Merge pull request #44718 from hoontee/fix-44713
Rémi Verschelde
2020-12-27
Properly handle empty CSGShapes
hoontee
2020-12-26
Update Rect intersection documentation, and rename method on Mono
Nathan Franke
2020-12-26
Merge pull request #44682 from madmiraal/fix-etc-quality
Rémi Verschelde
2020-12-26
Fix ETC quality setting
Marcel Admiraal
2020-12-25
Ensure flags are applied to CVTT options
Marcel Admiraal
2020-12-23
Merge pull request #44605 from madmiraal/rename-control-margin
Rémi Verschelde
2020-12-23
Update FBX because of changes in the core api.
K. S. Ernest (iFire) Lee
2020-12-23
Merge pull request #44499 from RevoluPowered/fbx_plugin_port_4.0
Rémi Verschelde
2020-12-23
Fix mistake in GLTFMesh.mesh property
Lyuma
2020-12-23
Rename Control margin to offset
Marcel Admiraal
2020-12-22
Add exporting glTF2.
K. S. Ernest (iFire) Lee
2020-12-23
Port FBX module from commit 68013d23932688e57b489600f4517dd280edc464
Gordon MacPherson
2020-12-23
Merge pull request #44487 from bruvzg/ctl_fixes_2
Rémi Verschelde
2020-12-22
remove assimp pending fbx upgrade
Gordon MacPherson
2020-12-21
Rename XRPositionalTracker methods
Marcel Admiraal
2020-12-21
Use integer text position in scroll container, TextEdit and canvas editor, to...
bruvzg
2020-12-21
Merge pull request #44261 from madmiraal/rename-trackerhand-enums
Rémi Verschelde
2020-12-19
Rename Rect2 and Rect2i clip() to intersection()
Marcel Admiraal
2020-12-19
Fixes #42149 and fixes indentation errors to pass clang-format
Eyad
2020-12-19
Merge pull request #43898 from madmiraal/fix-43852
Rémi Verschelde
2020-12-18
Merge pull request #44493 from Chaosus/vs_fix_init
Rémi Verschelde
2020-12-18
Fix broken members panel in visual script editor
Yuri Roubinsky
2020-12-18
SCons: Add explicit dependencies on thirdparty code in cloned env
Rémi Verschelde
2020-12-17
Merge pull request #44105 from neikeq/mono-wasm-m2n-hook
Rémi Verschelde
2020-12-17
Merge pull request #44374 from neikeq/mono-wasm-extra-framework-asms
Rémi Verschelde
2020-12-17
Merge pull request #44360 from bruvzg/ctl_punct_word_break
Rémi Verschelde
2020-12-16
Merge pull request #44424 from briansemrau/gdscript-fix-and
Rémi Verschelde
2020-12-16
Fix gdscript and operator
Brian Semrau
2020-12-15
fixes crash in disassemlber for opcode OPCODE_ASSIGN_TYPED_NATIVE
Jordan Schidlowsky
2020-12-15
Merge pull request #44275 from vnen/variant-function-arg-pointers
Rémi Verschelde
2020-12-15
Merge pull request #43890 from vnen/gdscript-builtin-functions-refactor
Rémi Verschelde
2020-12-15
Merge pull request #44391 from madmiraal/fix-42285
Rémi Verschelde
2020-12-15
Remove Generic6DOFJoint precision property
Marcel Admiraal
2020-12-14
Mono: Don't use -rdynamic when compiling for WASM
Ignacio Etcheverry
2020-12-14
Mono: Make Godot provide its own WASM m2n trampolines
Ignacio Etcheverry
2020-12-14
Mono: Add extra WASM framework assemblies on game export
Ignacio Etcheverry
2020-12-14
Rename AcceptDialog get_ok() to get_ok_button()
Marcel Admiraal
2020-12-14
Add word breaks on punctuation characters.
bruvzg
2020-12-14
Merge pull request #44353 from skyace65/PowFix
Rémi Verschelde
2020-12-13
Rework Mesh handling on scene importing.
reduz
2020-12-13
Pow method doc fix
skyace65
2020-12-13
[Complex Text Layouts] Add variable fonts support.
bruvzg
2020-12-12
Merge pull request #44315 from madmiraal/fix-handles-baseexception
Rémi Verschelde
2020-12-12
Don't handle BaseException in build scripts
Marcel Admiraal
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