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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2020-06-04
Tweak the GDScript error message about passed argument type mismatch
Hugo Locurcio
2020-06-04
Fix WebRTCPeerConnection set_local_description doc
Fabio Alessandrelli
2020-06-04
Merge pull request #39041 from swarnimarun/patch-1
Rémi Verschelde
2020-06-04
predefined var check for `for` loop counter
Thakee Nathees
2020-06-04
shodowed var warning for `for` loop counter
Thakee Nathees
2020-06-03
SCons: Validate dependencies for linked multimedia modules
Rémi Verschelde
2020-06-03
Rename String bin_to_int64 to bin_to_int
Aaron Franke
2020-06-03
Remove 32-bit String hex_to_int method
Aaron Franke
2020-06-03
Remove 32-bit String to_int method
Aaron Franke
2020-06-02
Refactor physics force and impulse code
Aaron Franke
2020-05-30
Fixes building mono release templates
NutmegStudio
2020-05-29
Respect 'mesh compression' editor import option in Assimp (ie. FBX) and glTF ...
Alex Bustin
2020-05-29
Actually set GDScript static reference
George Marques
2020-05-29
Merge pull request #39085 from madmiraal/fix-39059
Rémi Verschelde
2020-05-29
Merge pull request #39051 from Xrayez/geometry-split
Rémi Verschelde
2020-05-28
Use translated docs in PropertySelector
Rémi Verschelde
2020-05-27
Split `Geometry` singleton into `Geometry2D` and `Geometry3D`
Andrii Doroshenko (Xrayez)
2020-05-27
Correct Bullet's default Area angular damp value.
Marcel Admiraal
2020-05-27
Merge pull request #39064 from bruvzg/gdn_packed_array_ptr
Rémi Verschelde
2020-05-27
Merge pull request #39074 from vnen/gdscript-assert-message
Rémi Verschelde
2020-05-26
GDScript: Fix assert message when no custom message is set
George Marques
2020-05-26
GDNative: Add bindings for the Packed*Array ptr() and ptrw() functions.
bruvzg
2020-05-26
Update Mono C# warning to reflect latest list of platforms supported
Maganty Rushyendra
2020-05-25
Fix crashing of VisualScript due to...
Swarnim Arun
2020-05-25
Merge pull request #39015 from ThakeeNathees/dict-key-autocomplete-regression...
Rémi Verschelde
2020-05-25
Add `custom_modules` build option to compile external user modules
Andrii Doroshenko (Xrayez)
2020-05-24
regression: dictionary key no autocomplete fix
Thakee Nathees
2020-05-22
Merge pull request #38962 from neikeq/4.0-scons-option-build-cil
Rémi Verschelde
2020-05-22
Add SCons option to not build C# solutions
Ignacio Etcheverry
2020-05-22
Merge pull request #38366 from akien-mga/xatlas-470576d
Rémi Verschelde
2020-05-22
Merge pull request #38943 from neikeq/yakamashi
Rémi Verschelde
2020-05-22
Mono/C#: Don't try to load project assembly in project manager
Ignacio Etcheverry
2020-05-22
Mono/C#: Fix values not updated in remote inspector
Ignacio Etcheverry
2020-05-21
Expose loading TGA images in Image.
Paul Herman
2020-05-21
Merge pull request #33689 from jbuck3/signal-error
Rémi Verschelde
2020-05-21
Merge pull request #35900 from yamgent/unreachable
Rémi Verschelde
2020-05-20
xatlas: Sync with upstream 470576d
Rémi Verschelde
2020-05-19
Merge pull request #38863 from neikeq/csharp-no-false-error-objtype-reload
Rémi Verschelde
2020-05-19
Mono/C#: Remove script load error about not a Godot.Object
Ignacio Etcheverry
2020-05-19
Fix too eager GDScriptFunctionState stack cleanup
Pedro J. Estébanez
2020-05-19
Style: Fix unnecessary semicolons that confused clang-format
Rémi Verschelde
2020-05-18
Merge pull request #38826 from bruvzg/gdnative_core_types
Rémi Verschelde
2020-05-18
Merge pull request #38723 from neikeq/initial-classdb-test
Rémi Verschelde
2020-05-18
GDNative add new core types.
bruvzg
2020-05-18
GLSL: Change shader type specifier from [vertex] to #[vertex]
Rémi Verschelde
2020-05-16
Added tests for ClassDB
Ignacio Etcheverry
2020-05-16
gdscript_parser: Fix "unreachable code" false positive for loops
Tan Wang Leng
2020-05-16
Fix GDNative wrapper type sizes (RID, Variant, Packed*Array), add size checki...
bruvzg
2020-05-16
websocket: Fix crash at exit when not running the editor
Ignacio Etcheverry
2020-05-15
Fix incorrect capabilities notification in LSP
Oliver Frank
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