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Godot with FMOD integration
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Author
2021-08-25
Expose `String.SimplifyPath` in C#
Raul Santos
2021-08-25
Merge pull request #52023 from mhilbrunner/vs-fix-reloaded
Max Hilbrunner
2021-08-25
Rename `String.IsAbsPath()` to `String.IsAbsolutePath()`
Raul Santos
2021-08-24
Fix Visual Script editor
Max Hilbrunner
2021-08-24
Merge pull request #47295 from omegachysis/script-bind-mutex
Ignacio Roldán Etcheverry
2021-08-23
Document ENetConnection compression must match between client and server
Hugo Locurcio
2021-08-23
Merge pull request #51971 from aaronfranke/https
Max Hilbrunner
2021-08-23
Merge pull request #51947 from AnilBK/redundant-assignments
Michael Alexsander
2021-08-23
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
reduz
2021-08-22
Replace HTTP links with HTTPS for sites with HTTPS versions
Aaron Franke
2021-08-22
Replace BIND_VMETHOD by new GDVIRTUAL syntax
reduz
2021-08-21
Merge pull request #51919 from raulsntos/csharp-renames
Aaron Franke
2021-08-21
Remove redundant assignments.
Anilforextra
2021-08-20
Merge pull request #49105 from vnen/gdscript-inner-preload-type
Rémi Verschelde
2021-08-20
GDScript: Make singleton functions be seen as static
George Marques
2021-08-20
Rename C# string extensions to follow GDScript
Raul Santos
2021-08-20
Merge pull request #51916 from mhilbrunner/vs-fix
Rémi Verschelde
2021-08-20
Fix VisualScriptEditor after namespaces
Max Hilbrunner
2021-08-20
C#: Fix bindings generator for Callable argument default value
Ignacio Roldán Etcheverry
2021-08-20
Merge pull request #51902 from vnen/variant-internal-constructor
Rémi Verschelde
2021-08-19
Fix initialization of objects in VariantInternal
George Marques
2021-08-18
GDScript: Fix memory leak when using self class as type
George Marques
2021-08-18
GDScript: Fix calling builtin static functions
George Marques
2021-08-18
GDScript: Fix issue when calling `new()` on its own
George Marques
2021-08-18
GDScript: Fix inner classes and preloaded scripts as types
George Marques
2021-08-18
Merge pull request #51859 from nekomatata/bullet-body-motion-fixes
Rémi Verschelde
2021-08-18
Fixes in Bullet body_test_motion
PouleyKetchoupp
2021-08-17
Remove underscore hacks
Max Hilbrunner
2021-08-17
Namespaces instead of underscore prefix for binds
Max Hilbrunner
2021-08-17
Merge pull request #51762 from nekomatata/fix-crash-gdscript-cache
Rémi Verschelde
2021-08-16
Fix crash when failing to load script from cache
PouleyKetchoupp
2021-08-16
Merge pull request #51698 from Paulb23/text-editor-settings
Rémi Verschelde
2021-08-16
Reorganise text editor settings
Paulb23
2021-08-16
Fix C# native instance bindings after recent re-write
Ignacio Roldán Etcheverry
2021-08-15
Add constant to vector function parameters that don't actually modify their i...
Ricard Rovira Cubeles
2021-08-13
Style: Cleanup code using `text_editor/completion/use_single_quotes`
Rémi Verschelde
2021-08-13
Merge pull request #51508 from AndreaCatania/mem-placement
Rémi Verschelde
2021-08-13
Merge pull request #51607 from aaronfranke/includes
Rémi Verschelde
2021-08-13
Refactors the memnew_placement.
AndreaCatania
2021-08-13
Fix duplicate conditions.
Anilforextra
2021-08-13
Fix some unnecessary includes
Aaron Franke
2021-08-12
Use real_t and double where appropriate in Particles
Aaron Franke
2021-08-12
Merge pull request #51532 from nekomatata/layer-mask-accessors
Rémi Verschelde
2021-08-12
Uniformize layer names, script methods and documentation
PouleyKetchoupp
2021-08-12
Resource: Remove unused `_use_builtin_script()` virtual method
Rémi Verschelde
2021-08-12
Fix multiple issues with CSGPolygon
Marcel Admiraal
2021-08-11
Make radius & height in CapsuleShape3D independent
PouleyKetchoupp
2021-08-11
Merge pull request #51500 from timothyqiu/navmesh-doc
Rémi Verschelde
2021-08-11
Improve NavigationMesh typing, parameter validation and documentation
Haoyu Qiu
2021-08-11
Merge pull request #47378 from aaronfranke/use-input-enums
Rémi Verschelde
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