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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2021-09-06
Merge pull request #52271 from nekomatata/query-layer-default-mask
Camille Mohr-Daurat
2021-09-04
Merge pull request #52341 from Calinou/scons-fix-missing-sconscript-warning
Max Hilbrunner
2021-09-03
Add documentation to GodotSharp
Raul Santos
2021-09-03
Fix constant tag documentation in C# bindings generator
Raul Santos
2021-09-03
Fix PackedInt64Array typo in bindings_generator.h
Raul Santos
2021-09-03
Merge pull request #50872 from aaronfranke/cs-format-mini-2
Ignacio Roldán Etcheverry
2021-09-03
Merge pull request #52342 from Faless/enet/4.x_no_close_error
Fabio Alessandrelli
2021-09-03
Merge pull request #52329 from ZuBsPaCe/gdscript-unused-private-class-variabl...
Max Hilbrunner
2021-09-03
GDScript: Count usages of member variables.
ZuBsPaCe
2021-09-02
Some more C# formatting
Aaron Franke
2021-09-02
[Net] Silence ENetMultiplayerPeer close_connection.
Fabio Alessandrelli
2021-09-02
Fix missing SConscript warning when building using SCons
Hugo Locurcio
2021-09-02
Check for GDScript member and class naming conflicts in a variety of conditions.
SaracenOne
2021-09-01
Merge pull request #51639 from Ev1lbl0w/gsoc21-dap
Fabio Alessandrelli
2021-09-01
Merge pull request #52270 from KoBeWi/goodbye_polar
George Marques
2021-09-01
Merge pull request #48237 from KoBeWi/they_came_from_angle
George Marques
2021-08-31
Implemented advanced features of DAP
Ev1lbl0w
2021-08-31
Add Vector2.from_angle() method
kobewi
2021-08-30
Merge pull request #52240 from Rubonnek/rename-rel-path
Juan Linietsky
2021-08-30
Harmonize default value for collision mask in ray/shape queries
PouleyKetchoupp
2021-08-31
Remove cartesian2polar and polar2cartesian
kobewi
2021-08-30
Revert " Improve collision generation usability in the new 3D scene import wo...
Juan Linietsky
2021-08-30
Merge pull request #51985 from AndreaCatania/coll
Camille Mohr-Daurat
2021-08-30
Try other resolved IPs if one fails to connect
Haoyu Qiu
2021-08-29
Rename String::is_rel_path to String::is_relative_path
Wilson E. Alvarez
2021-08-30
[GDScript] [Net] Allow mixing rpc annotation paramters.
Fabio Alessandrelli
2021-08-30
[Net] Rename RPC "puppet" to "auth" (authority). Drop "master".
Fabio Alessandrelli
2021-08-28
Merge pull request #52085 from williamd67/fix-await-without-argument
Hugo Locurcio
2021-08-28
Merge pull request #52164 from mhilbrunner/gd-style-fixup
Max Hilbrunner
2021-08-28
Print error message when await is not followed by signal or coroutine
William Deurwaarder
2021-08-28
Improve collision generation usability in the new 3D scene import workflow.
AndreaCatania
2021-08-28
Fix double named size parameter
Bastiaan Olij
2021-08-27
Merge pull request #52122 from V-Sekai/autoload_list
K. S. Ernest (iFire) Lee
2021-08-27
GDScript test style fix
Max Hilbrunner
2021-08-27
Merge pull request #52090 from balloonpopper/bug52060
Max Hilbrunner
2021-08-27
Merge pull request #51296 from ellenhp/mix_in_audio_server
Juan Linietsky
2021-08-27
Merge pull request #52105 from ldmnt/master
Hugo Locurcio
2021-08-27
Require AudioStream::mix to return the number of frames successfully mixed
Ellen Poe
2021-08-27
Makes FontData importable resource.
bruvzg
2021-08-26
Use OrderedHashMap for autoloads to preserve order
Lyuma
2021-08-27
Merge pull request #52003 from BastiaanOlij/xr_interface_extension
Bastiaan Olij
2021-08-26
Merge pull request #52107 from timothyqiu/overriden
Juan Linietsky
2021-08-26
Adding GDExtension support to XRInterface
Bastiaan Olij
2021-08-26
Correct null and boolean values being capitalised by the str command
Balloonpopper
2021-08-25
Merge pull request #52102 from Calinou/gdscript-tests-add-readme
Gilles Roudière
2021-08-26
Fix misspelled "overriden"
Haoyu Qiu
2021-08-25
Fixed crash when parsing an empty assignment.
Louis Dumont
2021-08-25
Merge pull request #52087 from raulsntos/expose-simplify-path
Max Hilbrunner
2021-08-25
Merge pull request #52086 from raulsntos/rename-string-is-abs-path-method
Max Hilbrunner
2021-08-25
Add a README to link to the GDScript integration tests documentation
Hugo Locurcio
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