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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2021-07-13
Document remaining Visual Script classes
Tomasz Chabora
2021-07-13
Merge pull request #47604 from christinoleo/master
Rémi Verschelde
2021-07-13
Merge pull request #50381 from reduz/implement-disable-classes
Rémi Verschelde
2021-07-13
Separate underscore from grapheme punctuation to enable doubleclick and caret...
Leonardo Christino
2021-07-13
Implement the ability to disable classes
reduz
2021-07-13
Merge pull request #50086 from Geometror/label-improve-layout-options
Rémi Verschelde
2021-07-12
Merge pull request #50262 from nekomatata/convex-hull-simplification
Rémi Verschelde
2021-07-12
[Net] Rename WebRTCMultiplayer to WebRTCMultiplayerPeer.
Fabio Alessandrelli
2021-07-12
[Net] Rename NetworkedMultiplayerENet to ENetMultiplayerPeer.
Fabio Alessandrelli
2021-07-12
[Net] Rename NetworkedMultiplayerPeer to MultiplayerPeer.
Fabio Alessandrelli
2021-07-12
[Net] Remove most multiplayer hooks from SceneTree.
Fabio Alessandrelli
2021-07-10
Fix creating a new function in visual scripts
Yuri Roubinsky
2021-07-09
Merge pull request #50290 from reduz/redo-instance-bindings
Rémi Verschelde
2021-07-08
Redo how instance bindings work
reduz
2021-07-08
Implement didClose notification in LSP
Francois Belair
2021-07-07
Options to clean/simplify convex hull generated from mesh
PouleyKetchoupp
2021-07-06
Merge pull request #50162 from Calinou/inspector-hint-allow-ormmaterial3d
Rémi Verschelde
2021-07-06
Merge pull request #49964 from Calinou/websocketserver-improve-error-reporting
Rémi Verschelde
2021-07-06
Merge pull request #35847 from raniejade/ranie/fix-api-generator
Rémi Verschelde
2021-07-05
Improve error reporting in WebSocketServer
Hugo Locurcio
2021-07-05
Merge pull request #50048 from Calinou/remove-travis-code
Rémi Verschelde
2021-07-04
Allow using ORMMaterial3D by using BaseMaterial3D as a resource hint
Hugo Locurcio
2021-07-04
Improvements to Label's layout options
Hendrik Brucker
2021-07-03
[Crypto] Delete mbedtls ctx in deconstructor.
Fabio Alessandrelli
2021-07-01
Use PROPERTY_USAGE_NONE instead of 0 for no property usage
Aaron Franke
2021-07-02
Fix GridMap erase Octans
Pitanov V.V
2021-07-01
Remove unused code related to Travis CI
Hugo Locurcio
2021-07-01
Clean up RenderingServer and its bindings
reduz
2021-06-30
Merge pull request #50009 from reduz/fix-suffixes-and-degrees
Rémi Verschelde
2021-06-30
Fix editor suffixes and degrees conversion
reduz
2021-06-30
Remove singleton variable shadowing.
K. S. Ernest (iFire) Lee
2021-06-30
Protocol shadows a variable.
K. S. Ernest (iFire) Lee
2021-06-30
Rename `GdNavigationServer` to `GodotNavigationServer`
Rémi Verschelde
2021-06-29
Improve RID_Owner memory usage
reduz
2021-06-29
Merge pull request #49905 from pfertyk/issue-46480-image-compress-crashes-godot
Rémi Verschelde
2021-06-29
Merge pull request #49944 from MisoMosiSpy/visual-script-logic-oper-mismatch
Rémi Verschelde
2021-06-29
Fixes Visual script nodes operator mismatch issue #49943
Dipal M Zambare
2021-06-29
Merge pull request #49966 from Faless/net/4.x_ws_timeout
Rémi Verschelde
2021-06-28
Validate image formats, check if resize_to_po2 failed
Paweł Fertyk
2021-06-28
Merge pull request #49917 from groud/tree_disable_scroll
Rémi Verschelde
2021-06-28
Merge pull request #49965 from Faless/net/4.x_fix_request
Rémi Verschelde
2021-06-28
Implement Tree's internal minimum width calculation
Gilles Roudière
2021-06-28
[Net] Add WebSocketServer handshake_timeout property.
Fabio Alessandrelli
2021-06-28
[Net] Fix WebSocketClient path parsing.
Fabio Alessandrelli
2021-06-27
Make curve interpolate crash less.
K. S. Ernest (iFire) Lee
2021-06-25
Implement native extension system
reduz
2021-06-24
Merge pull request #49854 from kleonc/visual_script_editor-fix-position-when-...
K. S. Ernest (iFire) Lee
2021-06-24
Merge pull request #49583 from timothyqiu/texture-crash
Rémi Verschelde
2021-06-23
VisualScriptEditor Fix in graph position calculation (do not skip zoom)
kleonc
2021-06-23
Fixing mono build after instance() -> instanciate() name change
Grzegorz Puławski
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