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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2020-01-11
Remove completion triggers for ',' and '(' which may conflict with signature ...
geequlim
2020-01-11
Allow enable/disable threading for LSP server
geequlim
2020-01-11
Merge pull request #34225 from madmiraal/fix-34210
Rémi Verschelde
2020-01-11
Merge pull request #35003 from vnen/gdscript-forbid-script-as-member
Rémi Verschelde
2020-01-10
GDScript: Forbid using "script" as member name
George Marques
2020-01-10
Use cycle and loop hint flags in FBX.
K. S. Ernest (iFire) Lee
2020-01-10
Merge pull request #34962 from KoBeWi/randocs
Rémi Verschelde
2020-01-10
Complete documentation of various classes
Tomasz Chabora
2020-01-10
Expose instance_from_id to GDNative
toasteater
2020-01-10
Merge pull request #34978 from GodotExplorer/lsp-fix-bracket-completion
Rémi Verschelde
2020-01-10
Merge pull request #34958 from vnen/gdscript-is-check-valid-instance
Rémi Verschelde
2020-01-10
LSP: Fix bracket completion for functions with one argument
Geequlim
2020-01-09
GDScript: Fix type name on error message for function parameters
George Marques
2020-01-09
GDScript: Fix resolution of default parameter values
George Marques
2020-01-09
GDScript: Validate object instance on `is` operation
George Marques
2020-01-09
GDScript: Don't re-evaluate index on assigment with operation
George Marques
2020-01-09
Merge pull request #34948 from vnen/gdscript-copy-constructor
Rémi Verschelde
2020-01-09
GDScript: Allow copy constructor for built-in types
George Marques
2020-01-09
Add GDScript warning for standalone expression
George Marques
2020-01-08
GDScript: set assign operation on local var made by match
George Marques
2020-01-08
Merge pull request #34921 from akien-mga/bullet-2.89
Rémi Verschelde
2020-01-08
Merge pull request #34920 from GodotExplorer/lsp-signatureHelper
Rémi Verschelde
2020-01-08
Merge pull request #34918 from vnen/gdscript-assign-op
Rémi Verschelde
2020-01-08
bullet: Sync with upstream 2.89
Rémi Verschelde
2020-01-09
GDScript LSP: Implement signatureHelp
geequlim
2020-01-08
GDScript: enable type checks on release mode
George Marques
2020-01-08
GDScript: properly set type of local variable initialization
George Marques
2020-01-07
Merge pull request #34886 from JFonS/fix_32699
Rémi Verschelde
2020-01-07
Make NoiseTexture threading more robust
JFonS
2020-01-04
GDScript LSP: Implement goto declaration
geequlim
2020-01-04
Merge pull request #34795 from dankan1890/mono_cs_icon
Rémi Verschelde
2020-01-03
[Mono]: the C# script icon is now visible in the editor.
dankan1890
2020-01-03
Merge pull request #34790 from clayjohn/ETC-support-alpha
Rémi Verschelde
2020-01-03
Fix ENet max clients highest value.
Fabio Alessandrelli
2020-01-03
Add support for Lum-alpha textures to ETC fallback
clayjohn
2020-01-03
Merge pull request #34784 from neikeq/fix-hintpath-godottools
Rémi Verschelde
2020-01-03
Mono/C#: Fix wrong HintPath for package in GodotTools
Ignacio Etcheverry
2020-01-03
Merge pull request #34452 from aaronfranke/color-arith
Rémi Verschelde
2020-01-03
Merge pull request #34772 from clayjohn/ETC-support-alpha
Rémi Verschelde
2020-01-03
[Mono] Color arithmetic operators
Aaron Franke
2020-01-03
Merge pull request #34688 from sheepandshepherd/gdnative_class_ptr
Rémi Verschelde
2020-01-02
Fallback to RGBA4444 for textures with alpha set to ETC compression
clayjohn
2020-01-03
Expose cast_to to GDNative for dynamic casts
sheepandshepherd
2020-01-02
[Mono] Make Sign methods consistent with GDScript and System.Math
Aaron Franke
2020-01-02
Merge pull request #34758 from neikeq/mono-bindings-void-vararg
Rémi Verschelde
2020-01-02
Merge pull request #34756 from bojidar-bg/34689-export-line-break
Rémi Verschelde
2020-01-02
Mono/C#: Fix comment generation for non-constant param default
Ignacio Etcheverry
2020-01-02
Mono/C#: Fix bindings generator with void vararg methods
Ignacio Etcheverry
2020-01-02
Allow the usage of newlines in export hints
Bojidar Marinov
2020-01-02
Mono/C#: Make 'GD.Print' and its variants fallback to 'ToString()'
Ignacio Etcheverry
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