Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-12-23 | Merge pull request #69991 from rune-scape/cast-type | Rémi Verschelde | |
GDScript: Fix cast producing null | |||
2022-12-23 | Merge pull request #70220 from adamscott/fix-external-enum | Rémi Verschelde | |
Fix external enums not assignable as constants | |||
2022-12-22 | pcre2: Update to upstream version 10.42 | Rémi Verschelde | |
Changelog: https://github.com/PCRE2Project/pcre2/blob/pcre2-10.42/ChangeLog This should also fix support for RISC-V architectures, at least in the sljit library. | |||
2022-12-22 | Merge pull request #70440 from rune-scape/null-again | Rémi Verschelde | |
Fix GDScript analyzer null literal | |||
2022-12-22 | Merge pull request #70138 from anvilfolk/signals | Rémi Verschelde | |
Add MethodInfo to signal datatype | |||
2022-12-22 | Fix GDScript analyzer null literal | rune-scape | |
2022-12-22 | Remove unused code paragraph from gdscript_editor.cpp/complete_code | Yuri Rubinsky | |
2022-12-21 | Add MethodInfo to signal datatype | ocean (they/them) | |
2022-12-21 | Merge pull request #70391 from TyounanMOTI/fix-basis-universal-transcode | Rémi Verschelde | |
Fix Basis Universal format texture rendering failure | |||
2022-12-21 | Merge pull request #67111 from DarkKilauea/nav-queries-link | Rémi Verschelde | |
Added signal to NavigationAgent when entering a link | |||
2022-12-21 | Fix Basis Universal format texture rendering failure | Hirotoshi Yoshitaka | |
Fix "failed! on level 0" error message on exported projects with Basis Universal textures. | |||
2022-12-21 | Merge pull request #70366 from ↵ | Rémi Verschelde | |
quentinguidee/refactoring/fix-double-get-singleton Fix double get_singleton() | |||
2022-12-21 | Merge pull request #69351 from smix8/gridmap_item_navigation_layers_4.x | Rémi Verschelde | |
Change GridMap navigation_layers to per mesh_library item | |||
2022-12-21 | Merge pull request #70331 from anvilfolk/run-weird | Rémi Verschelde | |
Unify GDScriptAnalyzer in-editor and runtime autoload checks | |||
2022-12-21 | Merge pull request #70317 from HolonProduction/svg_assets | Rémi Verschelde | |
Add support for svg images in the asset lib. | |||
2022-12-20 | Unify GDScriptAnalyzer in-editor and runtime autoload checks | ocean (they/them) | |
2022-12-20 | Change GridMap navigation_layers to be per mesh_library item | smix8 | |
Changes GridMap navigation_layers from a single bitmask for the entire GridMap to a bitmask for each item used in the mesh_library with a baked navmesh. | |||
2022-12-20 | Fix double get_singleton() | Quentin Guidée | |
Signed-off-by: Quentin Guidée <quentin.guidee@gmail.com> | |||
2022-12-20 | Add support for svg images in the asset lib. | HolonProduction | |
Pixel based image formats are identified by magic numbers. This is not possible with svg therefore svg parsing is tried and if it succeeded the result is used. WebP and bmp support is added as well. But I could not test it as I am not able to run a local instance of the asset lib and there is no asset using those formats. | |||
2022-12-20 | Merge pull request #70108 from akien-mga/embree-arm64-flax-vector-conversions | Rémi Verschelde | |
embree: Build on ARM64 with -flax-vector-conversions | |||
2022-12-20 | Merge pull request #70309 from smix8/gridmap_collision_priority_4.x | Rémi Verschelde | |
Add GridMap collision_priority | |||
2022-12-20 | Merge pull request #70244 from DarkKilauea/nav-fix-abbrev-compat | Rémi Verschelde | |
[4.x] Fix typo and ensure backwards compatibility for changed property names | |||
2022-12-20 | embree: Fix Linux ARM64 build with `-flax-vector-conversions` | Rémi Verschelde | |
This is a change done upstream in the `devel3` branch for 3.13.6: https://github.com/embree/embree/commit/82ca6b5ccb7abe0403a658a0e079926478f04cb1 They also seem to define it for macOS, but for us it breaks the build... ¯\_(ツ)_/¯ Also change wrong use of CPPFLAGS (pre-processor) where CXXFLAGS (C++) makes more sense. | |||
2022-12-20 | Fix typo and ensure backwards compatibility for changed property names | Josh Jones | |
Changes to the name of the `navmesh` and `navpoly` properties on `NavigationRegion` caused navigation data to be lost on load. This PR creates uses `_set`/`_get` to handle compatibility with the older names on load, preserving the data. Also fixes a typo on `get_vertices_per_polygon` in `NavigationMesh`, and renames the property to remove the `polygon_` prefix which doesn't match the setter/getter. Co-authored-by: Rémi Verschelde <rverschelde@gmail.com> | |||
2022-12-19 | Add GridMap collision_priority | smix8 | |
Adds property 'collision_priority' for all physics bodies of the entire GridMap. | |||
2022-12-19 | Merge pull request #69720 from Chaosus/inst_to_dict_note | Yuri Rubinsky | |
Fix undefined | |||
2022-12-19 | Merge pull request #70291 from BastiaanOlij/small_action_map_fixes | Rémi Verschelde | |
Fix missing undo/redo object and issue with removing actions | |||
2022-12-19 | Add a note for `inst_to_dict` to prevent using it on built-in instances | Yuri Rubinsky | |
2022-12-19 | Merge pull request #70219 from bruvzg/msdf_outline_scaling | Rémi Verschelde | |
Scale MSDF font outline with the font size and MSDF source size to match dynamic font behavior. | |||
2022-12-19 | Fix missing undo/redo object and issue with removing actions | Bastiaan Olij | |
2022-12-19 | Merge pull request #70275 from rune-scape/autoload-subscript-regression | Rémi Verschelde | |
Fix autoload subscript regression | |||
2022-12-18 | Fix autoload subscript regression | rune-scape | |
2022-12-18 | Merge pull request #59810 from reduz/fbx-import-dialog | Rémi Verschelde | |
Add a dialog for customizing FBX import | |||
2022-12-18 | Merge pull request #70237 from ↵ | Rémi Verschelde | |
quentinguidee/refactor/fix-comma-instead-of-semicolon Fix use of comma instead of semicolon | |||
2022-12-17 | Fix use of comma instead of semicolon | Quentin Guidée | |
Signed-off-by: Quentin Guidée <quentin.guidee@gmail.com> | |||
2022-12-17 | Add support for emitting a signal when entering a NavLink | Josh Jones | |
2022-12-18 | Add a dialog for customizing FBX import | reduz | |
* If FBX files are found, a dialog will pop up asking to configure FBX2glTF. * Dialog can also be accessed by going Editor -> Configure FBX Import. * The dialog also shows a link to click to download the converter, which should contain instructions. | |||
2022-12-18 | Merge pull request #70229 from adamscott/fix-class-lookup | Rémi Verschelde | |
Fix outer class lookup | |||
2022-12-18 | Merge pull request #69931 from smix8/navigation_abbreviation_changes_4.x | Rémi Verschelde | |
Fix Navigation API abbreviations inconsistency | |||
2022-12-17 | Fix external enums not assignable as constants | Adam Scott | |
- Add external enums test - Rename external inner class test - Clean up `GDScriptAnalyzer::reduce_identifier_from_base` class behavior | |||
2022-12-17 | Fix outer class lookup | Adam Scott | |
2022-12-17 | Fix Navigation API abbreviations inconsistency | smix8 | |
Schema for navigation to name user facing API with "navigation" without abbreviation and e.g. NavigationServer internals with abbr "nav". | |||
2022-12-17 | Scale MSDF font outline with the font size and MSDF source size to match ↵ | bruvzg | |
dynamic font behavior. | |||
2022-12-17 | Merge pull request #70210 from raulsntos/dotnet/script-not-found-error | Ignacio Roldán Etcheverry | |
C#: Add note about the class name in instantiate error | |||
2022-12-17 | Merge pull request #70181 from quentinguidee/fix/gltf-crash-shader-material | Rémi Verschelde | |
glTF: Fix export crash with a ShaderMaterial | |||
2022-12-17 | C#: Add note about the class name in instantiate error | Raul Santos | |
Adds a note about the requirement that a C# class name must match the script filename in which the they are defined to the instantiate error. | |||
2022-12-17 | Fix inner class constant assignment | Adam Scott | |
2022-12-17 | Merge pull request #70000 from rune-scape/find-more-classes | Rémi Verschelde | |
GDScript: Fix built-in script `find_class` bugs | |||
2022-12-17 | glTF: Fix export crash with a ShaderMaterial (fixes #70159) | Quentin Guidée | |
2022-12-17 | Merge pull request #70117 from rsjtdrjgfuzkfg/openxr-action-map-crashfix | Rémi Verschelde | |
OpenXR: fix action map editor crash on save / reset |