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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2022-11-01
Remove `zf != NULL` check from `ZIPPacker::start_file`
Ben Busby
2022-11-01
Replace Quaternion Euler constructor with `from_euler` method
Aaron Franke
2022-11-01
[TextServer] Fix hex code box positions in vertical text layout.
bruvzg
2022-11-01
Fix several render issues found while debugging XR
Bastiaan Olij
2022-11-01
Clarify offset parameter behavior in RegEx methods
Haoyu Qiu
2022-10-31
[TextServer] Fix incorrect line breaks count for embedded objects (e.g. RTL t...
bruvzg
2022-10-31
Improve text line breaking performance for long lines.
bruvzg
2022-10-31
Merge pull request #67562 from bruvzg/improve_font_packing
Rémi Verschelde
2022-10-31
Merge pull request #67968 from bruvzg/icu72.1
Rémi Verschelde
2022-10-31
Merge pull request #67585 from bruvzg/fix_no_graphite_build
Rémi Verschelde
2022-10-31
Merge pull request #67409 from bruvzg/fix_oversampling_rounding
Rémi Verschelde
2022-10-31
Merge pull request #67578 from KoBeWi/GEDITOR
Rémi Verschelde
2022-10-31
Merge pull request #67826 from Chaosus/gds_fix_enum
Rémi Verschelde
2022-10-31
Merge pull request #67588 from KoBeWi/if(!GDVIRTUAL_CALL)don't
Rémi Verschelde
2022-10-31
Merge pull request #67055 from GuilhermeGSousa/custom-node-export
Rémi Verschelde
2022-10-31
Merge pull request #68065 from zCubed3/fix_min_max_crash
Rémi Verschelde
2022-10-31
Merge pull request #67445 from Zylann/rename_queue_delete
Rémi Verschelde
2022-10-31
Merge pull request #66929 from MladoniSzabi/save_jpeg_file
Rémi Verschelde
2022-10-31
Merge pull request #62695 from Spartan322/relax-constant-asserts
Rémi Verschelde
2022-10-31
Merge pull request #67987 from neikeq/dotnet-more-static-marshaling
Ignacio Roldán Etcheverry
2022-10-30
Fix math utility functions crashing when invalid args passed
zCubed3
2022-10-30
Add buffer size check to Image.load_tga_from_buffer(). Fixes #67985
Mark Riedesel
2022-10-30
Merge pull request #68039 from Anutrix/docs-fix-signal-syntax
Max Hilbrunner
2022-10-29
[godot#68001] Fix property getter with custom return type
Adam Scott
2022-10-30
Fixed signal connection examples to use new callable syntax in the docs
Anutrix
2022-10-30
C#: Add Variant conversion callbacks for generic Godot collections
Ignacio Roldán Etcheverry
2022-10-30
C#: Remove need for reflection to invoking callable delegates
Ignacio Roldán Etcheverry
2022-10-30
Merge pull request #67909 from Calinou/doc-enetpacketpeer
Max Hilbrunner
2022-10-29
Merge pull request #67980 from DeeJayLSP/webpcase
Max Hilbrunner
2022-10-28
Merge pull request #67849 from kdada/fix-built-in-script-crash
Clay John
2022-10-28
[MP] Add MultiplayerPeer disconnect_peer, close.
Fabio Alessandrelli
2022-10-28
Change all WEBP strings and comments to WebP
DeeJayLSP
2022-10-28
ICU: Update to version 72.1
bruvzg
2022-10-27
Merge pull request #67946 from BastiaanOlij/openxr_default_aimpose
Clay John
2022-10-27
[MP] Let MultiplayerAPI handle packet relaying and peer signaling.
Fabio Alessandrelli
2022-10-28
Change default OpenXR pose to aim pose
Bastiaan Olij
2022-10-26
Document the ENetPacketPeer class
Hugo Locurcio
2022-10-25
Merge pull request #67843 from Calinou/doc-csgshape3d
Max Hilbrunner
2022-10-25
Merge pull request #67858 from TechnoPorg/fix-upnp-docs
Max Hilbrunner
2022-10-25
Fix enum type to use int64_t instead of int in GDScript
Yuri Rubinsky
2022-10-24
Fix Thread usage in UPNP docs.
TechnoPorg
2022-10-24
Rename queue_delete => queue_free
Marc Gilleron
2022-10-25
Fix built-in script path of GDScript
Wei Guo
2022-10-24
Merge pull request #67541 from RandomShaper/refactor_subgroup_ads
Clay John
2022-10-24
Document `collision_priority` in the CSGShape3D class
Hugo Locurcio
2022-10-23
Merge pull request #65334 from dsnopek/opengl-multiview
Clay John
2022-10-23
Fix MultiplayerSynchronizer::update_outbound_sync_time when replication_inter...
Wei Guo
2022-10-22
Use `.generated` suffix for generated C# code
Raul Santos
2022-10-21
Add multiview to the opengl3 driver
David Snopek
2022-10-21
Merge pull request #67656 from MewPurPur/instance🧹
Max Hilbrunner
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