summaryrefslogtreecommitdiff
path: root/modules
AgeCommit message (Collapse)Author
2019-06-26Fixed parser treating compound assignment the same as assignment which gave ↵unknown
wrong argument usage count
2019-06-25Merge pull request #30067 from GlaceGwyneth/gridmap-fixRémi Verschelde
Fix GridMap transform problems
2019-06-25Extends wrapi/wrapf docsChaosus
2019-06-25Fix GridMap transform problemsGwyneth Lowe
2019-06-24Merge pull request #29938 from jonri/fix-collisionshape-scaleRémi Verschelde
Fix updating of collision shape when the transform is set
2019-06-24Add NULL check in SSL connect_to_streamFabio Alessandrelli
2019-06-21Fix some editor crashesqarmin
2019-06-20Fix updating of collision shape when the transform is setJon Ring
2019-06-20Merge pull request #29283 from qarmin/fix_some_always_same_valuesRémi Verschelde
Remove always true/false values
2019-06-20Fix always true/false valuesqarmin
2019-06-20Merge pull request #29910 from m4gr3d/dev_deprecate_armv6Rémi Verschelde
Deprecate support for Android armv6 architecture
2019-06-19Merge pull request #27188 from samH-FIT/MacroUpdateRémi Verschelde
Made use of semicolons after GDCLASS more consistent, added semicolons where I found them missing.
2019-06-19Deprecate armv6 support for Androidfhuya
2019-06-19Made use of semicolons more consitent, fixed formattingJohnJLight
2019-06-19Fixed navigation schemes Modo/Maya when used with grid map tile placementZach Young
2019-06-19Merge pull request #28759 from aqnuep/bc6h_fixRémi Verschelde
Enable BC6H compression for all HDR formats
2019-06-19Merge pull request #29866 from ↵Rémi Verschelde
akien-mga/nothing-that-surrounds-us-is-object-all-is-subject GDScript: Improve error on Object to Object invalid argument calls
2019-06-18doc: Improve docs for Resource* classesRémi Verschelde
Also move module-specific classes to their own module's `doc_classes` folder.
2019-06-18Unexpose subclasses of ResourceFormatLoader and -SaverRémi Verschelde
ResourceFormatLoader and ResourceFormatSaver are meant to be overridden to add support for different formats in ResourceLoader and ResourceSaver. Those should be exposed as they can be overridden in plugins. On the other hand, all predefined subclasses of those two base classes are only meant to register support for new file and resource types, but should not and cannot be used directly from script, so they should not be exposed. Also unexposed ResourceImporterOGGVorbis (and thus its base class ResourceImporter) which are editor-only.
2019-06-18Merge pull request #29840 from Anutrix/masterRémi Verschelde
Added description in TranslationServer and OpenSimplexNoise
2019-06-18GDScript: Improve error on Object to Object invalid argument callsRémi Verschelde
Fixes #27804.
2019-06-17Merge pull request #28766 from pgoral/editor_validation_issueRémi Verschelde
Changing method signature in other class in not recognized in working…
2019-06-17Merge pull request #29781 from Faless/ws/set_buffers_internalRémi Verschelde
Allow setting websocket buffers sizes internally.
2019-06-17Added description to get_noise_1d() in OpenSimplexNoiseunknown
2019-06-16Merge pull request #29325 from m4gr3d/setup_godot_for_ovr_supportRémi Verschelde
Setup Godot to support the Oculus Mobile SDK.
2019-06-16Merge pull request #10643 from BastiaanOlij/camera_serverRémi Verschelde
CameraServer class
2019-06-15Merge pull request #29797 from akien-mga/fix-warningsRémi Verschelde
Fix compilation warnings in JS and Windows builds
2019-06-15Mono: Fix -Wduplicated-branches warningRémi Verschelde
2019-06-15Expose WebSocket set_buffers and document it.Fabio Alessandrelli
2019-06-15Allow setting websocket buffers sizes internally.Fabio Alessandrelli
Needed by LSP.
2019-06-15Fix compilation warnings in JS and Windows buildsRémi Verschelde
Warnings raised by Emscripten 1.38.0 and MinGW64 5.0.4 / GCC 8.3.0. JS can now build with `werror=yes warnings=extra`. MinGW64 still has a few warnings to resolve with `warnings=extra`, and only one with `warnings=all`. Part of #29033 and #29801.
2019-06-15Adding a new Camera Server implementation to Godot.BastiaanOlij
This is a new singleton where camera sources such as webcams or cameras on a mobile phone can register themselves with the Server. Other parts of Godot can interact with this to obtain images from the camera as textures. This work includes additions to the Visual Server to use this functionality to present the camera image in the background. This is specifically targetted at AR applications.
2019-06-15Merge pull request #29793 from Faless/enet/bindRémi Verschelde
Fix ENet incorrectly binding to wildcard.
2019-06-15Fix ENet incorrectly binding to wildcard.Fabio Alessandrelli
Values were not properly initialized, and wildcard would evaluate to true in most cases.
2019-06-15doc: Fix formatting, typos and some descriptions in new docstringsRémi Verschelde
2019-06-14Merge pull request #29755 from Faless/webrtc/multiplayer_server_prRémi Verschelde
WebRTC Multiplayer peer, documentation
2019-06-14Add documentation for WebRTC classes.Fabio Alessandrelli
2019-06-13Take CSG into account for nav-mesh generationjfons
2019-06-12Merge pull request #28735 from aqnuep/dss_loader_fixesRémi Verschelde
Fixes to the DDS loader
2019-06-12Merge pull request #29306 from qarmin/small_code_fixesRémi Verschelde
Small fixes to unrechable code, possibly overflows, using NULL pointers
2019-06-11Merge pull request #29678 from akien-mga/err-macros-semicolonRémi Verschelde
Fix error macro calls not ending with semicolon
2019-06-11Merge pull request #29578 from mrcdk/export_layers_gdscriptRémi Verschelde
Added export hint to 2D and 3D physics and render layers.
2019-06-11Merge pull request #29262 from DarknessCatt/issue-27476Rémi Verschelde
Automatically add new line to scripts
2019-06-11Fix error macro calls not ending with semicolonRémi Verschelde
It's not necessary, but the vast majority of calls of error macros do have an ending semicolon, so it's best to be consistent. Most WARN_DEPRECATED calls did *not* have a semicolon, but there's no reason for them to be treated differently.
2019-06-11bullet: Sync with current upstream master branchRémi Verschelde
This updates our local copy to commit 5ec8339b6fc491e3f09a34a4516e82787f053fcc. We need a recent master commit for some new features that we use in Godot (see #25543 and #28909). To avoid warnings generated by Bullet headers included in our own module, we include those headers with -isystem on GCC and Clang. Fixes #29503.
2019-06-08Merge pull request #29606 from neikeq/remove-unneeded-mono-patchesIgnacio Roldán Etcheverry
Remove obsolete mono patch for pthread_mutexattr_setprotocol
2019-06-08Remove obsolete mono patch for pthread_mutexattr_setprotocolIgnacio Etcheverry
This has already been fixed in Mono both master and 2019-06 (no other branch other than the skipped 2019-04 branch uses pthread_mutexattr_setprotocol).
2019-06-07Added export hint to 2D and 3D physics and render layers.MrCdK
2019-06-05Normalize WebRTCDataChannel properties.Fabio Alessandrelli
2019-06-05Add WebRTCMultiplayerFabio Alessandrelli