summaryrefslogtreecommitdiff
path: root/modules
AgeCommit message (Collapse)Author
2018-05-26New sync keywords in GDScript, NativeScript, MonoFabio Alessandrelli
2018-05-26Refactor RPCMode enum and checksFabio Alessandrelli
2018-05-25Merge pull request #19074 from cart/optimize-mono-pool-marshalIgnacio Etcheverry
Reduce allocations when converting mono arrays to pool arrays
2018-05-25Merge pull request #19063 from KellyThomas/c-sharp-feature-parity-vectorsRémi Verschelde
mono: Add Slerp method to vector classes, expose Cross method for Vector2
2018-05-24Merge pull request #19149 from neikeq/xIgnacio Etcheverry
Mono: Improve 'script class not found' error
2018-05-24Mono: Improve 'script class not found' errorIgnacio Etcheverry
No longer printed when using using placeholder script instances (for non-tool scripts in the editor). Print different error if the project assembly is not loaded
2018-05-24Merge pull request #19131 from YeldhamDev/connection_comment_capitalizeMax Hilbrunner
Capitalized comments of methods created by the Connect Signal dialog
2018-05-23Capitalized comments of methods created by the Connect Signal dialog.Michael Alexsander Silva Dias
2018-05-23Fix positive operator in GDScript compilerGeorge Marques
2018-05-22mono: add Slerp method to vector classes, expose Cross method for Vector2, ↵Kelly Thomas
and fix unnecessary casts in Basis
2018-05-21Fix index out of range error in string.Extension()Kelly Thomas
2018-05-20Reduce allocations when converting mono arrays to pool arraysCarter Anderson
2018-05-18Merge pull request #18974 from KellyThomas/c-sharp-feature-parity-basisRémi Verschelde
Mono: Basis constructor for euler parameter
2018-05-18Merge pull request #18975 from KellyThomas/c-sharp-feature-parity-colorIgnacio Etcheverry
mono: New Color methods: Darkened, Lightened and ToRgba32
2018-05-17mono: Plane, expose Normal, and DKelly Thomas
2018-05-17mono: New Color methods: Darkened, Lightened and ToRgba32Kelly Thomas
2018-05-17Mono: Basis constructor for euler parameterKelly Thomas
2018-05-17fixes build error on Linux after its introduction in #18949Michele Valente
The function expects now a return value. Returning NULL seems to work in this case.
2018-05-17Merge pull request #18405 from flashyincceo/gdscript-constants-helpRémi Verschelde
Fix Ctrl+click on @GDScript constants
2018-05-17Merge pull request #18949 from neikeq/aloRémi Verschelde
Mono: Project building fixes
2018-05-17Mono: Project building fixesIgnacio Etcheverry
- Set (Csc/Vbc/Fsc)ToolExe environment variables to point to the batch files in Mono's bin directory when building with Mono's MSBuild. - Set Mono's MSBuild as the default build tool on Windows. - Generate projects with portable DebugType instead of full.
2018-05-16Merge pull request #18889 from madadam/async-await-fixIgnacio Etcheverry
Set current SynchronizationContext before the game loop starts
2018-05-16Add missing copyright headersGuilherme Felipe
2018-05-16Allow editing of some unbound properties when hinted (or no range hinted)Juan Linietsky
2018-05-16Merge pull request #18897 from volzhs/libwebp-1.0.0Rémi Verschelde
Update libwebp to 1.0.0
2018-05-15-New inspector.Juan Linietsky
-Changed UI resizing code, gained huge amount of speed. -Reorganized timer sync to clean up behavior (sorry forgot commit this before) -
2018-05-16Update libwebp to 1.0.0volzhs
2018-05-15Set current SynchronizationContext before the game loop startsAdam Cigánek
This fixes the problem that `SynchronizationContext.Current` would be null during the call to `_EnterTree`, `_Ready` and the first call to `_Process` thus the task continuations would be scheduled outside the main thread, which is unexpected and might lead to crashes. With this change, task continuations are scheduled always on the main thread and so async/await can be used without any explicit synchronization, which is what is expected. Fixes #18849
2018-05-14Merge pull request #18545 from vnen/editor-autoloadJuan Linietsky
Enable autoload in editor
2018-05-13Fix duplicate definitions with FreeTypeLeon Krause
2018-05-12Expose channels in NetworkedMultiplayerENetFabio Alessandrelli
2018-05-12Merge pull request #18802 from bruvzg/fix_x11_arm_buildRémi Verschelde
Fix X11 build on ARM Linux
2018-05-12Sync classref with current sourceRémi Verschelde
2018-05-11Fix Linux/X11 build on ARMs.bruvzg
2018-05-10changed GDNative API json formatkarroffel
2018-05-10Merge pull request #18183 from Paulb23/gdscript_highlighter_inital_changesRémi Verschelde
GDScript function definition and get_node shortcut syntax highlighting
2018-05-08Fix some enums missing its bindMarcelo Fernandez
2018-05-09Merge pull request #18709 from Faless/multiplayer_docsMax Hilbrunner
Rename multiplayer_api to multiplayer, add docs
2018-05-08Fix Variant leak in call_nativePedro J. Estébanez
2018-05-08Document websocket module, further document enetFabio Alessandrelli
2018-05-08Merge pull request #15549 from SaracenOne/bmpJuan Linietsky
BMP module
2018-05-08Merge pull request #17559 from simedis/joint_motorsRémi Verschelde
Implemented interface for bullet linear motors
2018-05-07Merge pull request #16106 from poke1024/gdscript-lerpJuan Linietsky
GDScript: generalize lerp
2018-05-07Add is_instance_valid() method to GDScript, ending more than a decade of pain.Juan Linietsky
2018-05-07Implemented ragdollAndreaCatania
Implementing ragdoll Implementing ragdoll Implementing ragdoll Implementing ragdoll Implementing ragdoll a Implemented implicit hierarchy. Improved Added some physics properties Added bone offset to preserve COM, partially fixed scaling work in progress WIP wip Implemented Joint Gizmos Implemented pin joint joint Implemented all joints
2018-05-07Enet: Add wait time param to close_connection()mhilbrunner
Enet: Allow to set client interface/address and port Enet: More error checks Fix comment
2018-05-04round / ceil methods for c sharp vectorsKelly thomas
2018-05-04Merge pull request #18406 from YeldhamDev/script_templates_periodMax Hilbrunner
Changed periods in the script templates
2018-05-03Merge pull request #16418 from bojidar-bg/15961-gdscript-array-exportRémi Verschelde
Allow exporting arrays of resources in GDScript
2018-05-03Merge pull request #18589 from karroffel/oahashmap-robinhoodJuan Linietsky
updated OAHashMap to use robinhood hashing