Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-01-27 | Prevent fatal error in WebXR when 'immersize-ar' loses and regains tracking | David Snopek | |
2021-01-27 | Merge pull request #45444 from dsnopek/webxr-master-mono | Rémi Verschelde | |
Support mono devices in WebXR | |||
2021-01-26 | Fix zero scaling and material mappings being mapped to wrong fields | Gordon MacPherson | |
- fixes scale values of 0.0013 (det == 0.00004) not rendering, they should render even at small values, but not at zero like the editor grid plugin supplies zero exactly. - fixes node_3d_editor_plugin visibility bug when scale is zero - fix culling with small scaling values - which are still valid to be rendered like 0.00004 note: grid is still not fixed, it has det == 0 issues but this fixes one of them. | |||
2021-01-26 | Merge pull request #45373 from aaronfranke/gdnative-sizeof | George Marques | |
Define GDNative sizes using sizeof(godot_real) and sizeof(int32_t) | |||
2021-01-26 | Merge pull request #45466 from reduz/reorganize-rendering-device-layers | Juan Linietsky | |
Reorganize RenderingDevice barriers | |||
2021-01-26 | Merge pull request #45479 from lucasvanmol/highlight-patch | Rémi Verschelde | |
Fix highlight color for class attributes that are also keywords | |||
2021-01-26 | Merge pull request #44617 from geekrelief/gdnative_unload | Rémi Verschelde | |
free library when no nativescripts reference it | |||
2021-01-26 | Merge pull request #45029 from neikeq/issue-40023 | Rémi Verschelde | |
C#: Fix System.Collections.Generic.List marshalling | |||
2021-01-26 | Fix highlight color for class attributes that are also keywords | Lucas Van Mol | |
2021-01-26 | Merge pull request #45252 from naithar/feature/plugins-migration | Rémi Verschelde | |
[4.0] [iOS] iOS Plugins Migration | |||
2021-01-26 | Reorganize RenderingDevice barriers | reduz | |
-Removed sync to draw, now everything syncs to draw by default. -Fixed many validation layer errors. -Added support for VkImageViewUsageCreateInfo to fix validation layer warnings. -Texture, buffer, raster and compute functions now all allow spcifying which barriers will be used. | |||
2021-01-26 | Merge pull request #45435 from fire/gltf-node-anim-export | Rémi Verschelde | |
Restore gltf node animation export. | |||
2021-01-26 | Remove Quat set methods in favour of constructors | Marcel Admiraal | |
2021-01-26 | Merge pull request #45375 from aaronfranke/gltf-csg-gridmap | Rémi Verschelde | |
Make GLTF not depend on CSG or GridMap | |||
2021-01-25 | Define GDNative sizes using sizeof(godot_real_t) and sizeof(int32_t) | Aaron Franke | |
2021-01-25 | Merge pull request #44989 from vnen/gdnative-new-api | Rémi Verschelde | |
New API for GDNative | |||
2021-01-25 | Merge pull request #45447 from pycbouh/graphedit-minimap-active-invisible | Rémi Verschelde | |
Fix minimap capturing events and improve its theme and editor settings | |||
2021-01-25 | Fix minimap capturing events and improve its theme | Yuri Sizov | |
Add an editor setting for minimap opacity in visual editors | |||
2021-01-25 | Support mono devices in WebXR | David Snopek | |
2021-01-25 | GDNative: Remove print functions | George Marques | |
Those are now utilities so the function pointer can be fetched when needed. | |||
2021-01-25 | GDNative: New core API | George Marques | |
This API now uses the discovery functions present in Variant instead of wrapping every built-in function. Users now need to query for function pointers and use those. | |||
2021-01-25 | [CTL] Do not break line on the span (e.g. RTL BBCode tag) edges. | bruvzg | |
2021-01-24 | Restore gltf node animation export. | K. S. Ernest (iFire) Lee | |
Misc style changes. | |||
2021-01-22 | Make GLTF not depend on CSG or GridMap | Aaron Franke | |
2021-01-20 | Merge pull request #45023 from reduz/optimize-shader-vgpr1 | Rémi Verschelde | |
Shader optimizations to reduce VGPR usage and increase occupancy | |||
2021-01-19 | Cleanup: Remove executable bit from files which don't need it | Rémi Verschelde | |
Drop unused xpmfix.sh script. | |||
2021-01-19 | Added GPU based cluster builder | reduz | |
Clustering is now GPU based, uses an implementation based on the Activision algorithm. | |||
2021-01-19 | C # mono supports Unicode code | magian1127 | |
2021-01-17 | [iOS] Remove plugins from modules. | Sergey Minakov | |
2021-01-15 | Merge pull request #45171 from Calinou/doc-enet-udp-only | Fabio Alessandrelli | |
Mention that NetworkedMultiplayerENet uses UDP only | |||
2021-01-14 | Merge pull request #43923 from madmiraal/fix-43588 | Rémi Verschelde | |
Fix cast_motion sometimes failing | |||
2021-01-14 | fix gltf not importing files w/o bufferViews or accessors | Fabian Stiewitz | |
2021-01-14 | Mention that NetworkedMultiplayerENet uses UDP only | Hugo Locurcio | |
This is important to clarify for those doing port forwarding. | |||
2021-01-13 | Merge pull request #45159 from madmiraal/fix-45145 | Rémi Verschelde | |
Only remove Bullet's body constraints when removing body from space | |||
2021-01-13 | Merge pull request #45136 from akien-mga/clang-format-11 | Rémi Verschelde | |
CI: Update to clang-format 11 and apply ternary operator changes | |||
2021-01-13 | Only remove Bullet's body constraints when removing body from space | Marcel Admiraal | |
2021-01-13 | Update Mono module to use new execute method. | Marcel Admiraal | |
2021-01-12 | Update PolyPartition / Triangulator library | Aaron Franke | |
2021-01-12 | CI: Update to clang-format 11 and apply ternary operator changes | Rémi Verschelde | |
2021-01-11 | Scale error in mesh optimizer so it uses absolute scale. | K. S. Ernest (iFire) Lee | |
Switch to simplify sloppy for another try. Update to meshoptimizer e3f53f66e7a35b9b8764bee478589d79e34fa698. | |||
2021-01-11 | Merge pull request #43176 from mateosss/crash-uninit-const | Rémi Verschelde | |
Fix crash by adding nullcheck for uninitialized constants | |||
2021-01-11 | Merge pull request #43980 from gvekan/fix-missing-function-hints | Rémi Verschelde | |
Fix missing function hints | |||
2021-01-11 | Merge pull request #44104 from nekomatata/coroutine-await-fix | Rémi Verschelde | |
Fix error when calling coroutine with await in _ready | |||
2021-01-11 | Merge pull request #44005 from RandomShaper/gds_needless_check | Rémi Verschelde | |
Remove useless check in GDScript | |||
2021-01-11 | Merge pull request #44604 from lyuma/gdscript_dictionary_crash | Rémi Verschelde | |
GDScript: Fix crash when iterating through empty dictionary. | |||
2021-01-11 | Merge pull request #44719 from ThakeeNathees/assert-argument-bug-fixed | Rémi Verschelde | |
GDScript assert message parsing bug fixed | |||
2021-01-11 | Merge pull request #44672 from ThakeeNathees/array-dict-const-fold-bug-fix | Rémi Verschelde | |
Array/Dictionary marked as not safe to const fold | |||
2021-01-11 | Merge pull request #44818 from ThakeeNathees/const-crash-fix | Rémi Verschelde | |
GDScript crash at incomplete const bug fix | |||
2021-01-11 | Merge pull request #44889 from ThakeeNathees/builtin-invalid-call-crash-fix | Rémi Verschelde | |
GDScript invalid method call on built-in crash fix | |||
2021-01-11 | Merge pull request #45076 from ↵ | Rémi Verschelde | |
ThakeeNathees/gdscript-operator-precedence-bug-fix GDScript operator `+` `-` precedence bug fix |