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2022-12-11Merge pull request #69883 from adamscott/fix-gdscript-cache-clear-crashRémi Verschelde
2022-12-11Fix autocomplete on functions returning variantspoohcom1
2022-12-10Fix `GDScriptCache::clear()` crash when clearing packed scenesAdam Scott
2022-12-10Consistently use `p_` for parameters in GLTFDocumentAaron Franke
2022-12-10Merge pull request #69857 from bruvzg/bim_font_no_cleanRémi Verschelde
2022-12-10Merge pull request #67399 from Calinou/rename-precision-double-sconsRémi Verschelde
2022-12-10Merge pull request #66729 from DarkKilauea/nav-ownersRémi Verschelde
2022-12-10Merge pull request #69587 from adamscott/fix-constant-base-typing-in-extended...Rémi Verschelde
2022-12-10Enable assigning an owner to navigation regions and linksJosh Jones
2022-12-10C#: Expose attribute properties and add documentationRaul Santos
2022-12-10Remove debug macro for GDScriptLanguage script_listAdam Scott
2022-12-10Fix constant base typing in extended GDScript classAdam Scott
2022-12-10Fix `GDScriptCache` to not remove scripts/scenes individually when clearingAdam Scott
2022-12-10Rename `float=64` SCons option to `precision=double`Hugo Locurcio
2022-12-10[TextServer] Do not clean up font texture cache when setting `allow_system_fa...bruvzg
2022-12-10Merge pull request #69518 from rune-scape/rune-analyze-valuesRémi Verschelde
2022-12-10Merge pull request #69372 from aaronfranke/gltf-cleanupRémi Verschelde
2022-12-10Merge pull request #69467 from rune-scape/rune-subclass-script-pathRémi Verschelde
2022-12-09Merge pull request #68747 from rune-scape/rune-stringname-unificationRémi Verschelde
2022-12-08Fix autocomplete crash as it would infinite loopAdam Scott
2022-12-08Use capitalized ID in the docHaoyu Qiu
2022-12-07Add missing packed scene cache clear inside `GDScriptCache::clear()`Adam Scott
2022-12-07Merge pull request #69717 from Chaosus/gds_fix_lookupRémi Verschelde
2022-12-07Merge pull request #69690 from BastiaanOlij/display_refresh_typeRémi Verschelde
2022-12-07Merge pull request #69654 from BastiaanOlij/openxr_submit_depth_optionalRémi Verschelde
2022-12-07Merge pull request #69627 from RumblingTurtle/editor-scene-importer-crash-fixRémi Verschelde
2022-12-07Fix lookup to docs for variables initialized with `get_node`Yuri Rubinsky
2022-12-07Fix property type for OpenXR display refresh rateBastiaan Olij
2022-12-06 EditorSceneFormatImporterGLTF: check if "animation/trimming" parameter from ...Eduard Zalyaev
2022-12-06Merge pull request #69506 from adamscott/move-gdscript-uninit-to-finalizeRémi Verschelde
2022-12-06Move GDScript uninitialization to `GDScriptLanguage::finalize()`Adam Scott
2022-12-06Make submitting depth buffer in OpenXR optionalBastiaan Olij
2022-12-06Fix typo that resulted in left eye depth buffer being submitted for the right...Bastiaan Olij
2022-12-06Merge pull request #69606 from red1939/bug/vscode_crashRémi Verschelde
2022-12-06Merge pull request #69639 from Chaosus/gds_fix_completionRémi Verschelde
2022-12-06Keep GDScriptAnalyzer alive for whole parse()Bartosz Bielecki
2022-12-06Fix completion for the raw `get_node` callYuri Rubinsky
2022-12-05Unify String and StringNamerune-scape
2022-12-06Fix incomplete shadowing of member properties by parametersDmitrii Maganov
2022-12-05Merge pull request #69169 from akien-mga/embree-wasm-win32Rémi Verschelde
2022-12-05Merge pull request #69578 from dsnopek/android-native-handlesRémi Verschelde
2022-12-04Clean up DisplayServerAndroid::window_get_native_handle() with the GLES3 rend...David Snopek
2022-12-04Use system fonts as fallback and improve system font handling.bruvzg
2022-12-04GDScript: preload should make native typerune-scape
2022-12-02Fix missing parent class name identifier crashAdam Scott
2022-12-02C#: Always convert float Variants to System.DoubleRaul Santos
2022-12-02Merge pull request #69391 from NeilKleistGao/slnRémi Verschelde
2022-12-02Merge pull request #69428 from neikeq/noRémi Verschelde
2022-12-02Fix C# solution directory settingsNeilKleistGao
2022-12-02C#: Cleanup Variant marshaling code in source/bindings generatorsIgnacio Roldán Etcheverry