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2022-03-28Merge pull request #59631 from akien-mga/websocket-no-tools-disable-editor-codeRémi Verschelde
Modules: Don't build editor-specific classes in templates
2022-03-28Modules: Don't build editor-specific classes in templatesRémi Verschelde
They're moved to an `editor` subfolder so that we can easily handle them separately.
2022-03-28Refactor GDScript/C# script templates logic to be editor-onlyRémi Verschelde
Not a full refactor as it still goes through ScriptLanguage so it's hacky, but at least it can now compile without this.
2022-03-28Merge pull request #59553 from reduz/script-extension-supportRémi Verschelde
2022-03-28Revert "Sort autocomplete/code completion options in a better way"Juan Linietsky
2022-03-28Merge pull request #59621 from bruvzg/icu_externalRémi Verschelde
2022-03-28Merge pull request #59612 from YeldhamDev/style_and_graceRémi Verschelde
2022-03-28Fix TextServer build with `builtin_icu=no`.bruvzg
2022-03-28Merge pull request #58931 from EricEzaM/proposals/4189-better-code-completionRémi Verschelde
Sort autocomplete/code completion options in a better way
2022-03-28Merge pull request #59064 from Chaosus/gds_fix_narrowing_conv_warningRémi Verschelde
Prevent NARROWING_CONVERSION warning for `int(float)` function in GDScript
2022-03-28Make script templates follow the GDScript style guideMichael Alexsander
2022-03-27Add GDExtension support to Scriptreduz
* Ability to create script languages from GDExtension * Some additions to gdnative_extension.h to make this happen * Moved the GDExtension binder to core This now allows creating scripting languages from GDExtension, with the same ease as if it was a module. It replaces the old PluginScript from Godot 3.x. Warning: GodotCPP will need to be updated to support this (it may be a bit of work as ScriptInstance needs to be created over there again).
2022-03-25Merge pull request #59489 from ↵Rémi Verschelde
adamscott/add-gltf-dae-fbx-blend-shape-mask-array-format-enforcers Add GLTF, DAE and FBX importers enforcement for blend shape mask array
2022-03-25Merge pull request #59503 from V-Sekai/basis-universal-updateRémi Verschelde
2022-03-25Cleanup OpenXR on initialisation failureBastiaan Olij
2022-03-24Update basis universal to version 1.16.3.K. S. Ernest (iFire) Lee
Enable basis universal uastc internal storage instead of etc1s for better quality.
2022-03-25Merge pull request #59255 from winterpixelgames/fix-js-websocket-closeFabio Alessandrelli
Use 3001 instead of 1001 when destroying a Javascript websocket
2022-03-24Add GLTF, DAE and FBX importers enforcement for blend shape mask arrayAdam Scott
2022-03-24Improve sorting of Code Completion options.Eric M
Done by ordering options by their location in the code - e.g. local, parent class, global, etc.
2022-03-23Merge pull request #59065 from fabriceci/script-template-condition-too-wideRémi Verschelde
2022-03-23Restrict the condition when checking if a script is a templatefabriceci
2022-03-22Support static methods in C# bindings generatorRaul Santos
2022-03-22[Help] Add simulated slanted font support to the editor help.bruvzg
2022-03-22Merge pull request #59275 from bruvzg/ft_brotliRémi Verschelde
2022-03-22Prevent NARROWING_CONVERSION warning for int(float) function in GDScriptYuri Roubinsky
2022-03-22Merge pull request #59056 from Chaosus/gds_fix_extends_crashYuri Rubinsky
2022-03-22Merge pull request #58971 from Chaosus/gds_multiline_annotationYuri Rubinsky
2022-03-21Merge pull request #59194 from Chaosus/gds_export_flags_limit_errorRémi Verschelde
Add an error emitting when the `@export_flags` arg count is exceeded
2022-03-21Merge pull request #59141 from Chaosus/gds_fix_default_arg_checkRémi Verschelde
Fix default value count checking for inherited function
2022-03-18Ignore PhysicsServer3DExtension class in C#Raul Santos
PhysicsServer3DExtension inherits from PhysicsServer3D which is a singleton class, since singleton classes are generated as static in C# it would generate invalid C# so for now we'll be ignoring PhysicsServer3DExtension.
2022-03-18Use 3001 instead of 1001 when destroying a websocket.Jason Knight
2022-03-18Merge pull request #59277 from bruvzg/hb401Rémi Verschelde
2022-03-18Add brotli decoder and WOFF2 support.bruvzg
2022-03-18HarfBuzz: Update to version 4.0.1bruvzg
2022-03-17Unify TextServer built-in module and GDExtension code.bruvzg
2022-03-16Add an error emitting when the `@export_flags` arg count is exceededYuri Roubinsky
2022-03-16Implement GDExtension export plugin.bruvzg
2022-03-15Merge pull request #45263 from KoBeWi/😕Rémi Verschelde
2022-03-14Fix default value count checking for inherited functionYuri Roubinsky
2022-03-14Fix determination of SVG canvas sizeHaoyu Qiu
2022-03-13Improve simulated bold fonts advance.bruvzg
2022-03-12Merge pull request #58338 from aaronfranke/boolsRémi Verschelde
Initialize bools in the headers in `editor/`
2022-03-12Initialize bools in the headers in editorAaron Franke
2022-03-12Fix Slerp C# docs and add test cases for vectors in the same directionAaron Franke
2022-03-12Prevent crash due to empty error message on empty extends in GDScriptYuri Roubinsky
2022-03-11Prevent non-smoothed face normals to participate to smoothed face normalsMythTitans
2022-03-11Use `RTR()` for VisualScriptNode captions and textsHaoyu Qiu
2022-03-11Merge pull request #59013 from bruvzg/fake_bold_italicsRémi Verschelde
2022-03-11Add options to embolden and transform font outlines to simulate bold and ↵bruvzg
italic typefaces.
2022-03-11Convert uses of `DirAccess *` to `DirAccessRef` to prevent memleaksRémi Verschelde
`DirAccess *` needs to be deleted manually, and this is often forgotten especially when doing early returns with `ERR_FAIL_COND`. `DirAccessRef` is deleted automatically when it goes out of scope. Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>