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2016-10-09Merge pull request #6702 from Faless/load_error_leading_slashRémi Verschelde
2016-10-09Merge pull request #6657 from Faless/multi_channel_rpcRémi Verschelde
2016-10-04Add warning when (pre)loading paths with leading / (#4280 - #3106)Fabio Alessandrelli
2016-09-30Fix possible buffer overflow in NetworkedMultiplayerENetFabio Alessandrelli
2016-09-30Use 2 different ENet channels for reliable/unreliable packetsFabio Alessandrelli
2016-09-12Fix build for templatesGeorge Marques
2016-09-12Do ctrl-click on any code identifier to go to definiton or help page.Juan Linietsky
2016-09-11Merge pull request #6281 from bojidar-bg/gdscript-ternary-operatorJuan Linietsky
2016-09-11Added constants from types in code completion, somehow this was never added.Juan Linietsky
2016-09-11-Cleaned up find/replace bar for replace (made selection only default if sele...Juan Linietsky
2016-09-10Merge pull request #5920 from 29jm/fix-warningsJuan Linietsky
2016-09-10Merge pull request #6292 from bojidar-bg/gdscript-add-enumsJuan Linietsky
2016-09-10Merge pull request #6363 from vnen/winrtJuan Linietsky
2016-09-09Merge pull request #6436 from djrm/iconsRémi Verschelde
2016-09-08Tweaked some icons, including xform oneDaniel J. Ramirez
2016-09-07Renamed the bind_native functions to bind_vararg, should make it show the doc...Juan Linietsky
2016-09-06-Added diectly editable expressions on node to VSEditor, closes #6392Juan Linietsky
2016-09-06Changed Vector3.snap from fmod to stepify, which makes more sense, fixes #6399Juan Linietsky
2016-09-06Should Fix Compiling Export TemplatesISylvox
2016-09-05Clean up GDScript templateRăzvan Cosmin Rădulescu
2016-09-04Removed script_variables/ prefix to VS properties, made them easier to access...Juan Linietsky
2016-09-04Added expression nodes to visual script, please test.Juan Linietsky
2016-09-03Patch thirdy-party libraries to build for WinRTGeorge Marques
2016-09-03small fixJuan Linietsky
2016-09-03Connection hints when connecting to empty space.Juan Linietsky
2016-09-03Made basic call nodes unsequenced, since they are like gdscript and most retu...Juan Linietsky
2016-09-02Basic type constants for visual scriptJuan Linietsky
2016-09-01made visual script switch more flexibleJuan Linietsky
2016-09-01-Modified Input and added is_action_just_pressed() as well as is_action_just_...Juan Linietsky
2016-08-31More improvements to visual script..Juan Linietsky
2016-08-31-Reworked constant nodes betterJuan Linietsky
2016-08-30More visual script improvementsJuan Linietsky
2016-08-30VisualScript: Fixed VariableGet vs VariableSet node names, fixes #6325J08nY
2016-08-29Fixed compilationDaniel J. Ramirez
2016-08-29Merge pull request #6303 from Marqin/enet_bind_ip_rebasedRémi Verschelde
2016-08-29Merge pull request #6223 from RandomShaper/improve-gridmap-editRémi Verschelde
2016-08-29Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2016-08-28Colors for VS sockets and iconsDaniel J. Ramirez
2016-08-28Several all around fixes to visual scripting (in the process of creating demos)Juan Linietsky
2016-08-27Merge pull request #6108 from djrm/vs_type_icons_2Rémi Verschelde
2016-08-27Add enum naming, by assinging a given enum's values to a DictBojidar Marinov
2016-08-27Adds enums to GDScriptBojidar Marinov
2016-08-27add NetworkedMultiplayerENet::set_bind_ipHubert Jarosz
2016-08-26Even more work on visual script editor:Juan Linietsky
2016-08-25More visual script workJuan Linietsky
2016-08-25Ternary operator in GDScript (a if x else b)Bojidar Marinov
2016-08-23Icons for VScript typesDaniel J. Ramirez
2016-08-23Proper function/property selection in visual script editing for property.Juan Linietsky
2016-08-22enet: Fix build on android and iphone platformsRémi Verschelde
2016-08-22-High Level protocol optimization (should be smaller)Juan Linietsky