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2018-11-16Fix some undefined behaviour in Bullet module.Ibrahn Sahir
Nulling mainShape when it's deleted to avoid double free. Initialising vector in inertia calculation to work around bug in bullet.
2018-11-16Get rid of gridmap error due to not yet valid cursor instance, fixes #17546Juan Linietsky
2018-11-16-Make sure monitorable cant be flipped while flushing queries, fixes #17330Juan Linietsky
-Also added set_deferred, this was missing.
2018-11-15Assign pointer null in RegEx::clear to avoid double free on destruction.Ibrahn Sahir
2018-11-13Merge pull request #22940 from Faless/lws_buffers_bisRémi Verschelde
Better buffering for WebSocket
2018-11-12Convert WebSocket module to use PacketBuffer classFabio Alessandrelli
2018-11-12Add new PacketBuffer class for buffered peersFabio Alessandrelli
2018-11-11Make enum values not be script constants if enum is namedGeorge Marques
Anonymous enums still creates script constants. Also add a check to see if name used for enum is already defined.
2018-11-10Merge pull request #23490 from Faless/lws_client_memfixRémi Verschelde
Fix access to freed mem in WS client after #23241
2018-11-10Merge pull request #23639 from neikeq/ggRémi Verschelde
Fix GDScript placeholder fallback
2018-11-10Fix GDScript placeholder fallbackIgnacio Etcheverry
2018-11-08Merge pull request #23505 from zorbathut/zorbathut/updateprojectIgnacio Etcheverry
Add option for automatic project updating.
2018-11-08Merge pull request #23595 from neikeq/ffIgnacio Etcheverry
Fix assertion fail when loading assembly on project export
2018-11-08Fix assertion fail when loading assembly on project exportIgnacio Etcheverry
2018-11-08-Moved EditorDefaultValue to ClassDB, made it coreJuan Linietsky
-Removed one and zero hints for properties, replaced by default value
2018-11-08Merge pull request #23583 from neikeq/eeIgnacio Etcheverry
Improve the C# API projects generation
2018-11-08Improve the C# API projects generationIgnacio Etcheverry
- Now there is only one solution that contains both GodotSharp and GodotSharpEditor project. Previously we had one solution for each project - GodotSharpEditor reference GodotShatp with a 'ProjectReference'. Previously it was a 'Reference' to the assembly - This also simplifies the command line option to generate this solution: 'godot --generate-cs-api <OutputDir>'
2018-11-06Merge pull request #23537 from fire/visualscript-virtual-_function-crash-23536Rémi Verschelde
Fix creating a visual script virtual function after minimizing crashes #23536 and misc vs warning
2018-11-06Merge pull request #23535 from fire/empty-script-interface-tscn-23495Rémi Verschelde
Fix empty script interface crash on tscn load. #23495
2018-11-06Fix empty script interface crash on tscn load.K. S. Ernest (iFire) Lee
Add fail conditions to protect the visual script function and also fix the initiating cause.
2018-11-06Add missing flag for exported enumKanabenki
2018-11-05On virtual method creation cancel don't do anything.K. S. Ernest (iFire) Lee
2018-11-05Fix false error when exporting enum in c#Ryan Schmitt
2018-11-05Merge pull request #23523 from akien-mga/docs-https-latestRémi Verschelde
doc: Use HTTPS for docs.godotengine.org and point to latest branch
2018-11-05Merge pull request #23519 from Rubonnek/remove-unnecessary-assignmentsRémi Verschelde
Removed unnecessary assignments
2018-11-05doc: Use HTTPS for docs.godotengine.org and point to latest branchRémi Verschelde
Fixes #23509.
2018-11-04Removed unnecessary assignmentsWilson E. Alvarez
2018-11-04Add option for automatic project updating.Ben Rog-Wilhelm
2018-11-03Fix access to freed mem in WS client after #23241Fabio Alessandrelli
I was wrong in assuming that String had to survive long enough to avoid it, what actually needed to survive was the CharString obtained from the acsii() or utf8() function. At least according to valgrind
2018-11-03Fix UWP build.Fabio Alessandrelli
Add missing os_uwp.cpp include for VisualServerWrapMT. Add global env forced include to fix freetype in UWP.
2018-11-02Merge pull request #23404 from YeldhamDev/gdscript_log_methodsRémi Verschelde
Add new "push_*()" functions to GDScript
2018-11-01Fix CSG shape generation with meshes without indices, fixes #23364Juan Linietsky
2018-10-31Rename "Log*()" functions to "Push*()" in C#Michael Alexsander Silva Dias
2018-10-31Add new "push_*()" functions to GDScriptMichael Alexsander Silva Dias
2018-10-31Merge pull request #23337 from RandomShaper/fix-autocomplete-crashRémi Verschelde
Fix GDScript assuming awareness of whole ClassDB
2018-10-29Merge pull request #23345 from zorbathut/brogwilhelm/logfunctions/csRémi Verschelde
Add new log functions for C#.
2018-10-29Merge pull request #23355 from buresu/fix-gdnative-loading-on-macRémi Verschelde
GDNative: Fixes a library path problem after exporting app for OSX
2018-10-29Merge pull request #23353 from Chaosus/update_vscript_themeRémi Verschelde
Updates visualscript editor when theme is changed
2018-10-29Merge pull request #23276 from lupoDharkael/gdn-apiRémi Verschelde
Update GDNative API
2018-10-28GDNative: Fixes a problem that active_library_path is wrong after exporting ↵Naoto Kondo
app for mac
2018-10-28Updates visualscript editor when theme is changedChaosus
2018-10-28Fix GDScript assuming awareness of whole ClassDBPedro J. Estébanez
2018-10-28Unify ClassDB lookups for code completionPedro J. Estébanez
2018-10-28Fix C# parsing the full name of base typesIgnacio Etcheverry
Previously it would fail if the type name included its namespace.
2018-10-26Update GDNantive APIlupoDharkael
Add missing Rect2 methods to GDNative API Add missing Quat methods to GDNative API Add missing NodePath methods to GDNative API Add missing String methods to GDNative API Add missing Array methods to GDNative API Add missing Basis methods to GDNative API Add missing Color methods to GDNative API Update gdnative_api.json
2018-10-25Add new log functions for C#.Ben Rog-Wilhelm
2018-10-25Merge pull request #23212 from YeldhamDev/menubar_consistencyRémi Verschelde
Fix inconsistences in some buttons in the Canvas/Spatial editor menubar
2018-10-25Merge pull request #23162 from neikeq/ccIgnacio Etcheverry
Proper support for namespaces and other enhancement/fixes
2018-10-25Parse C# script namespace and classIgnacio Etcheverry
- Added a very simple parser that can extract the namespace and class name of a C# script.
2018-10-25Fix msvc warnings in mono moduleIgnacio Etcheverry
- `modules\mono\csharp_script.cpp(576): warning C4099: 'CSharpScriptDepSort': type name first seen using 'class' now seen using 'struct'` - `modules\mono\signal_awaiter_utils.cpp(144): warning C4003: not enough actual parameters for macro 'ERR_FAIL_V'` - `modules\mono\editor\net_solution.cpp(101): warning C4129: '%': unrecognized character escape sequence` - (several) `modules\mono\glue\cs_compressed.gen.h(222): warning C4129: 'E': unrecognized character escape sequence`