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2022-05-31Merge pull request #61455 from fire-forge/tabRémi Verschelde
Add color contrast to TabContainer backgrounds in the editor
2022-05-31Merge pull request #61463 from vnen/gdscript-await-stackRémi Verschelde
GDScript: Fix stack overflow when using multiple `await`
2022-05-31Merge pull request #61440 from vnen/gdscript-scene-unique-nodesRémi Verschelde
GDScript: Support `%` in shorthand for `get_node`
2022-05-30Merge pull request #61475 from smix8/navigation_fix_multimesh_bake_crash_4.xClay John
Fix MultiMeshInstance crash in navmesh baking when MultiMesh Resource is empty
2022-05-30Improve Graphedit connection linesHendrik Brucker
2022-05-28Use consistent casing in editor filter/search barsFireForge
2022-05-27Fix MultiMeshInstance crash in navmesh baking when MultiMesh Resource is emptysmix8
Fix MultiMeshInstance crash in navmesh baking when MultiMesh Resource is empty
2022-05-27GDScript: Support `%` in shorthand for `get_node`George Marques
The `%` is used in scene unique nodes. Now `%` can also be used instead of `$` for the shorthand, besides being allowed generally anywhere in the path as the prefix for a node name.
2022-05-27GDScript: Fix stack overflow when using multiple `await`George Marques
2022-05-26Use "odd" style for TabContainers on base BG colorFireForge
- Use the "odd" style for TabContainers that are on a background with the same color as the default TabContainer background color to add contrast
2022-05-26Merge pull request #59943 from jordigcs/gdscript_warning_enumsRémi Verschelde
Add enum values (Ignore, Warn, Error) to GDScript warnings
2022-05-25use ERR_FAIL_INDEX when preferredNathan Franke
2022-05-25Merge pull request #55099 from dalexeev/desc-by-blank-lineRémi Verschelde
Use blank line instead of `@desc:` for doc comments
2022-05-25Merge pull request #61389 from snailrhymer/lookup-fixRémi Verschelde
2022-05-25Use blank line instead of `@desc:` for doc commentsDanil Alexeev
2022-05-25Make Lookup Symbol recognize assert and preload in the script editorSnailRhymer
2022-05-25Merge pull request #61279 from Trioct/fix-typed-array-assignmentRémi Verschelde
2022-05-25Fix const typed array assignmentTrioct
2022-05-25Fix lookup_code to properly handle symbols at start of assignmentsSnailRhymer
2022-05-24Merge pull request #61377 from smix8/navigation_gridmap_custom_mesh_offsets_4.xRémi Verschelde
2022-05-24Fix GridMap not adding custom mesh offsets to NavigationMesh generationsmix8
Fix GridMap not adding custom mesh offsets to NavigationMesh generation
2022-05-24GDScript: Don't show redundant await warning on unknown typesGeorge Marques
Also avoid it when the type is known to be a signal.
2022-05-24Merge pull request #47665 from trollodel/tree_more_buttons_signalsRémi Verschelde
2022-05-24Merge pull request #61345 from vnen/gdscript-lambda-issuesRémi Verschelde
GDScript: A few fixes for lambda issues
2022-05-23GDScript: Fix lambda captures in default argument valuesGeorge Marques
2022-05-23GDScript: Fix `if` after lambda being seen as ternaryGeorge Marques
2022-05-23Fix typos with codespellRémi Verschelde
Using codespell 2.2-dev from current git.
2022-05-23GDScript: Do not allow standalone lambdasGeorge Marques
They cannot be accessed in this case, so an error is shown to avoid misleading the uses, especially in case of named lambdas.
2022-05-22Merge pull request #61017 from derammo/derammo_58121Rémi Verschelde
display of large help text in visual script
2022-05-21display of large help text in visual scriptderammo
implemented vertical scroller for help text in popup disabled broken positioning code
2022-05-21Add the button pressed to some signals in Treetrollodel
2022-05-20Add a new HashSet templatereduz
* Intended to replace RBSet in most cases. * Optimized for iteration speed
2022-05-20Merge pull request #57660 from V-Sekai/gltf-extension-fixesRémi Verschelde
2022-05-20Improve gltf extension GLTFDocument api.K. S. Ernest (iFire) Lee
2022-05-20Merge pull request #61213 from timothyqiu/csg-crashRémi Verschelde
Fix editor crash when opening scene with CSGMesh
2022-05-20Fix editor crash when opening scene with CSGMeshHaoyu Qiu
2022-05-19Use suffixes for units in nodes and resourcesAaron Franke
2022-05-19Merge pull request #61128 from smix8/navigation_agent_process_mode_4.xRémi Verschelde
2022-05-19Merge pull request #61142 from bruvzg/rtl_threadedRémi Verschelde
2022-05-19Use range iterators for RBSet in most casesAaron Record
2022-05-19[RTL] Add support for shaping in background thread.bruvzg
2022-05-19Add dedicated macros for property name extractionHaoyu Qiu
* Replace case-by-case extraction with PNAME & GNAME * Fix group handling when group hint begins with property name * Exclude properties that are PROPERTY_USAGE_NO_EDITOR * Extract missing ADD_ARRAY*, ADD_SUBGROUP* macros
2022-05-18Fix noise offset not affecting domain warpHendrik Brucker
- also added domain warp to get_noise_1d
2022-05-18Merge pull request #61025 from Chaosus/gds_fix_extend_crashRémi Verschelde
2022-05-18Merge pull request #61151 from akien-mga/rvo2-document-changesRémi Verschelde
2022-05-18Merge pull request #55201 from Scony/fix-unreachable-code-false-positiveRémi Verschelde
2022-05-18Fix crash when extending inner class in GDScriptYuri Rubinsky
2022-05-18rvo2: Sync with upstream commit bfc0486Rémi Verschelde
https://github.com/snape/RVO2-3D/commit/bfc048670a4e85066e86a1f923d8ea92e3add3b2
2022-05-18fix OpenXRAPI::is_extension_supported returning opposite resultSaenoe
2022-05-17Make Navigation Agents and Obstacles respect parent process modesmix8
Temporarily removes agent from navigation map when parent node cannot process due to SceneTree pause and process_mode property. Normal process_mode does not work as other agents would still avoid the paused agents because they were still active on the navigation map and the rvo world. Also fixes potential crash when region_get_map or agent_get_map is called while no map is set.