Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-05-31 | Merge pull request #61455 from fire-forge/tab | Rémi Verschelde | |
Add color contrast to TabContainer backgrounds in the editor | |||
2022-05-31 | Merge pull request #61463 from vnen/gdscript-await-stack | Rémi Verschelde | |
GDScript: Fix stack overflow when using multiple `await` | |||
2022-05-31 | Merge pull request #61440 from vnen/gdscript-scene-unique-nodes | Rémi Verschelde | |
GDScript: Support `%` in shorthand for `get_node` | |||
2022-05-30 | Merge pull request #61475 from smix8/navigation_fix_multimesh_bake_crash_4.x | Clay John | |
Fix MultiMeshInstance crash in navmesh baking when MultiMesh Resource is empty | |||
2022-05-30 | Improve Graphedit connection lines | Hendrik Brucker | |
2022-05-28 | Use consistent casing in editor filter/search bars | FireForge | |
2022-05-27 | Fix MultiMeshInstance crash in navmesh baking when MultiMesh Resource is empty | smix8 | |
Fix MultiMeshInstance crash in navmesh baking when MultiMesh Resource is empty | |||
2022-05-27 | GDScript: Support `%` in shorthand for `get_node` | George Marques | |
The `%` is used in scene unique nodes. Now `%` can also be used instead of `$` for the shorthand, besides being allowed generally anywhere in the path as the prefix for a node name. | |||
2022-05-27 | GDScript: Fix stack overflow when using multiple `await` | George Marques | |
2022-05-26 | Use "odd" style for TabContainers on base BG color | FireForge | |
- Use the "odd" style for TabContainers that are on a background with the same color as the default TabContainer background color to add contrast | |||
2022-05-26 | Merge pull request #59943 from jordigcs/gdscript_warning_enums | Rémi Verschelde | |
Add enum values (Ignore, Warn, Error) to GDScript warnings | |||
2022-05-25 | use ERR_FAIL_INDEX when preferred | Nathan Franke | |
2022-05-25 | Merge pull request #55099 from dalexeev/desc-by-blank-line | Rémi Verschelde | |
Use blank line instead of `@desc:` for doc comments | |||
2022-05-25 | Merge pull request #61389 from snailrhymer/lookup-fix | Rémi Verschelde | |
2022-05-25 | Use blank line instead of `@desc:` for doc comments | Danil Alexeev | |
2022-05-25 | Make Lookup Symbol recognize assert and preload in the script editor | SnailRhymer | |
2022-05-25 | Merge pull request #61279 from Trioct/fix-typed-array-assignment | Rémi Verschelde | |
2022-05-25 | Fix const typed array assignment | Trioct | |
2022-05-25 | Fix lookup_code to properly handle symbols at start of assignments | SnailRhymer | |
2022-05-24 | Merge pull request #61377 from smix8/navigation_gridmap_custom_mesh_offsets_4.x | Rémi Verschelde | |
2022-05-24 | Fix GridMap not adding custom mesh offsets to NavigationMesh generation | smix8 | |
Fix GridMap not adding custom mesh offsets to NavigationMesh generation | |||
2022-05-24 | GDScript: Don't show redundant await warning on unknown types | George Marques | |
Also avoid it when the type is known to be a signal. | |||
2022-05-24 | Merge pull request #47665 from trollodel/tree_more_buttons_signals | Rémi Verschelde | |
2022-05-24 | Merge pull request #61345 from vnen/gdscript-lambda-issues | Rémi Verschelde | |
GDScript: A few fixes for lambda issues | |||
2022-05-23 | GDScript: Fix lambda captures in default argument values | George Marques | |
2022-05-23 | GDScript: Fix `if` after lambda being seen as ternary | George Marques | |
2022-05-23 | Fix typos with codespell | Rémi Verschelde | |
Using codespell 2.2-dev from current git. | |||
2022-05-23 | GDScript: Do not allow standalone lambdas | George Marques | |
They cannot be accessed in this case, so an error is shown to avoid misleading the uses, especially in case of named lambdas. | |||
2022-05-22 | Merge pull request #61017 from derammo/derammo_58121 | Rémi Verschelde | |
display of large help text in visual script | |||
2022-05-21 | display of large help text in visual script | derammo | |
implemented vertical scroller for help text in popup disabled broken positioning code | |||
2022-05-21 | Add the button pressed to some signals in Tree | trollodel | |
2022-05-20 | Add a new HashSet template | reduz | |
* Intended to replace RBSet in most cases. * Optimized for iteration speed | |||
2022-05-20 | Merge pull request #57660 from V-Sekai/gltf-extension-fixes | Rémi Verschelde | |
2022-05-20 | Improve gltf extension GLTFDocument api. | K. S. Ernest (iFire) Lee | |
2022-05-20 | Merge pull request #61213 from timothyqiu/csg-crash | Rémi Verschelde | |
Fix editor crash when opening scene with CSGMesh | |||
2022-05-20 | Fix editor crash when opening scene with CSGMesh | Haoyu Qiu | |
2022-05-19 | Use suffixes for units in nodes and resources | Aaron Franke | |
2022-05-19 | Merge pull request #61128 from smix8/navigation_agent_process_mode_4.x | Rémi Verschelde | |
2022-05-19 | Merge pull request #61142 from bruvzg/rtl_threaded | Rémi Verschelde | |
2022-05-19 | Use range iterators for RBSet in most cases | Aaron Record | |
2022-05-19 | [RTL] Add support for shaping in background thread. | bruvzg | |
2022-05-19 | Add dedicated macros for property name extraction | Haoyu Qiu | |
* Replace case-by-case extraction with PNAME & GNAME * Fix group handling when group hint begins with property name * Exclude properties that are PROPERTY_USAGE_NO_EDITOR * Extract missing ADD_ARRAY*, ADD_SUBGROUP* macros | |||
2022-05-18 | Fix noise offset not affecting domain warp | Hendrik Brucker | |
- also added domain warp to get_noise_1d | |||
2022-05-18 | Merge pull request #61025 from Chaosus/gds_fix_extend_crash | Rémi Verschelde | |
2022-05-18 | Merge pull request #61151 from akien-mga/rvo2-document-changes | Rémi Verschelde | |
2022-05-18 | Merge pull request #55201 from Scony/fix-unreachable-code-false-positive | Rémi Verschelde | |
2022-05-18 | Fix crash when extending inner class in GDScript | Yuri Rubinsky | |
2022-05-18 | rvo2: Sync with upstream commit bfc0486 | Rémi Verschelde | |
https://github.com/snape/RVO2-3D/commit/bfc048670a4e85066e86a1f923d8ea92e3add3b2 | |||
2022-05-18 | fix OpenXRAPI::is_extension_supported returning opposite result | Saenoe | |
2022-05-17 | Make Navigation Agents and Obstacles respect parent process mode | smix8 | |
Temporarily removes agent from navigation map when parent node cannot process due to SceneTree pause and process_mode property. Normal process_mode does not work as other agents would still avoid the paused agents because they were still active on the navigation map and the rvo world. Also fixes potential crash when region_get_map or agent_get_map is called while no map is set. |