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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2020-02-08
Merge pull request #35982 from akien-mga/scons-modules-enabled-header-and-split
Rémi Verschelde
2020-02-08
Avoid going out of bounds in IsSubsequenceOf
Raul Santos
2020-02-08
Remove do{ } while(0) wrapper around error macros.
Marcel Admiraal
2020-02-07
Workaround WebM playback bug after AudioServer latency fixes
Rémi Verschelde
2020-02-07
SCons: Split libmodules.a in folder-based libs
Rémi Verschelde
2020-02-07
Use modules_enabled.gen.h to improve inter dependency checks
Rémi Verschelde
2020-02-07
SCons: Generate header with info on which modules are enabled
Rémi Verschelde
2020-02-07
Remove the last ERR_PRINTS that was missed by #33391
unknown
2020-02-06
Merge pull request #35749 from Chaosus/vst_fix_constants
Rémi Verschelde
2020-02-05
Merge pull request #35912 from bruce965/fix-empty-audio-loop
Rémi Verschelde
2020-02-05
Add do..while(0) wrappers to macros without one.
Marcel Admiraal
2020-02-05
Remove duplicate WARN_PRINT macro.
Marcel Admiraal
2020-02-05
Remove duplicate ERR_PRINT macro.
Marcel Admiraal
2020-02-04
Fix empty audio infinite loop
Fabio Iotti
2020-02-02
Improve error explanations related to NetworkedMultiplayerENet
Hugo Locurcio
2020-02-01
Merge pull request #35809 from clayjohn/DOCS-update-version
Rémi Verschelde
2020-02-01
Merge pull request #35811 from touilleMan/remove-useless-pluginscript-get_rpc...
Rémi Verschelde
2020-02-01
Use StringName in pluginscript's set/get_prop and add_global_constant
Emmanuel Leblond
2020-02-01
Remove useless pluginscript godot_pluginscript_script_desc.get_rpc/rset_mode ...
Emmanuel Leblond
2020-01-31
Update docs to version 4.0
clayjohn
2020-01-31
Merge pull request #35778 from touilleMan/remove-gdnative-wrapper
Rémi Verschelde
2020-01-31
Remove deprecated GDNative wrapper code
Emmanuel Leblond
2020-01-31
Merge pull request #35761 from Calinou/opensimplexnoise-increase-max-octaves
Rémi Verschelde
2020-01-31
Merge pull request #35340 from Calinou/optimize-editor-icon-generation
Rémi Verschelde
2020-01-30
Increase the maximum number of octaves in OpenSimplexNoise to 9
Hugo Locurcio
2020-01-30
Fix GlobalConstant/BasicTypeConstant return type in visual scripts
Yuri Roubinsky
2020-01-29
Fixed GetNodeOrNull<T>
Fabián L
2020-01-29
Use uint/ulong for Color in C#
Aaron Franke
2020-01-28
Fix static functions loop using class' functions
Francois Belair
2020-01-28
Disable Nagle's algorithm for WebSocket TCP.
Fabio Alessandrelli
2020-01-26
Merge pull request #35516 from Faless/ws/fix_latency_32
Rémi Verschelde
2020-01-26
Merge pull request #35589 from akien-mga/doc-drop-category-property
Rémi Verschelde
2020-01-26
doc: Do not expose Variant::NIL as a type in the class reference
Rémi Verschelde
2020-01-26
doc: Drop unused 'category' property from header
Rémi Verschelde
2020-01-26
Merge pull request #35581 from akien-mga/doc-color-constants
Rémi Verschelde
2020-01-26
doc: Document named color constants
Rémi Verschelde
2020-01-26
doc: Complete documentation for VideoStreams
Rémi Verschelde
2020-01-26
Merge pull request #35567 from Xrayez/doc-noise-null-data
Rémi Verschelde
2020-01-26
Complete various class references
clayjohn
2020-01-26
Mention that `NoiseTexture` uses threads internally
Andrii Doroshenko (Xrayez)
2020-01-24
Merge pull request #35527 from neikeq/issue-35259
Rémi Verschelde
2020-01-24
Merge pull request #35524 from neikeq/issue-35496
Rémi Verschelde
2020-01-24
Mono/C#: Fix _update_exports possible crash with Reference types
Ignacio Etcheverry
2020-01-24
Fix C# preprocessor infinite loop and incorrect parsing of `#if!`
Ignacio Etcheverry
2020-01-24
Lower WebSocket latency, fixes.
Fabio Alessandrelli
2020-01-24
Add explanations for errors related to Vector/Quat normalization
Hugo Locurcio
2020-01-23
Merge pull request #35491 from neikeq/issue-35450
Rémi Verschelde
2020-01-23
Mono/C#: Lighten up unsafe reference checks
Ignacio Etcheverry
2020-01-23
Merge pull request #35478 from neikeq/issue-32260
Rémi Verschelde
2020-01-23
Mono/C#: Add setting to include I18N assemblies in the exported game
Ignacio Etcheverry
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