Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-08-25 | Merge pull request #64852 from paulloz/dotnet6-export-category-attribute | Ignacio Roldán Etcheverry | |
C#: Preserve order of exported fields/categories | |||
2022-08-25 | Merge pull request #64857 from MewPurPur/tweak-stringname-color | Rémi Verschelde | |
2022-08-25 | Merge pull request #64898 from neikeq/dotnet-fix-find-arch | Rémi Verschelde | |
2022-08-25 | C#: Preserve order of exported fields/categories | Paul Joannon | |
2022-08-25 | C#: Fix buildsystem when `dotnet --info` does not specify arch | Ignacio Roldán Etcheverry | |
For some installations the architecture information is not printed. | |||
2022-08-25 | Merge pull request #52815 from magian1127/temp3 | Ignacio Roldán Etcheverry | |
C# Generate SnakeName const | |||
2022-08-25 | Merge pull request #64354 from Mickeon/rename-navigation-distance | Rémi Verschelde | |
2022-08-25 | Various C# documentation improvements | Raul Santos | |
Fixes wrong/invalid documentation and add documentation to some OS members. | |||
2022-08-25 | C# Generate StringName(SnakeName) for all class members | Magian | |
2022-08-25 | Merge pull request #64776 from YuriSizov/import-images-moar-flags | Rémi Verschelde | |
2022-08-25 | Merge pull request #55778 from aaronfranke/use-arch-btw | Rémi Verschelde | |
[skip ci] | |||
2022-08-25 | Merge pull request #64869 from bruvzg/dotnet_arch | Ignacio Roldán Etcheverry | |
[macOS] Check .NET binary architecture, and search for the cross compile SDK in the subfolders. | |||
2022-08-25 | Unify bits, arch, and android_arch into env["arch"] | Aaron Franke | |
Fully removes the `bits` option and adapts the code that relied on it. Co-authored-by: Rémi Verschelde <rverschelde@gmail.com> | |||
2022-08-25 | Tweaked StringName highlighting color | VolTer | |
2022-08-25 | [macOS] Check .NET binary architecture, and search for the cross compile SDK ↵ | bruvzg | |
in the subfolders. | |||
2022-08-25 | Merge pull request #64731 from raulsntos/dotnet6-variant-generics-analyzer | Rémi Verschelde | |
C#: Add `MustBeVariant` attribute and analyzer | |||
2022-08-25 | Merge pull request #64781 from raulsntos/csharp_children | Rémi Verschelde | |
Add `includeInternal` to C# NodeExtensions and avoid printing errors in `GetChildOrNull` | |||
2022-08-25 | Merge pull request #64849 from jtnicholl/fix_blender_check | Rémi Verschelde | |
Fix Blender file path check to require a directory | |||
2022-08-25 | Add MustBeVariant attribute and analyzer | Raul Santos | |
- MustBeVariant attribute can be used to enforce that generic types must be a marshable from/to Variant. - Also renames all diagnostic ids to be valid unicode identifiers. | |||
2022-08-24 | Fix Blender file path check to require a directory | Jonathan Nicholl | |
2022-08-24 | Remove mentions of the Server platform from the Mono module | Aaron Franke | |
2022-08-24 | Merge pull request #64742 from zaevi/csharp_add_grouping_attributes | Ignacio Roldán Etcheverry | |
C#: Add grouping attributes for properties. | |||
2022-08-24 | Merge pull request #64743 from raulsntos/dotnet6-signal-analyzer | Ignacio Roldán Etcheverry | |
Improve C# signal analyzer errors | |||
2022-08-24 | Merge pull request #64780 from YuriSizov/editor-color-conversion-map | Rémi Verschelde | |
2022-08-24 | Merge pull request #64082 from KoBeWi/array3k | Rémi Verschelde | |
2022-08-24 | Merge pull request #64822 from akien-mga/sunset-visual-script | Rémi Verschelde | |
2022-08-24 | Extract editor color map and simplify SVG color conversion | Yuri Sizov | |
2022-08-24 | Replace Array return types with TypedArray 3 | kobewi | |
2022-08-24 | Remove VisualScript module for 4.0 | Rémi Verschelde | |
As announced in https://godotengine.org/article/godot-4-will-discontinue-visual-scripting, Godot maintainers have agreed to discontinue the current implementation of our VisualScript language. The way it had been designed was not user-friendly enough and we did not succeed in improving its usability to actually make it a good low-code solution for users who need one. So we prefer to remove it for Godot 4.0 and leave the door open for new, innovative ideas around visual scripting, to be developed as plugins or extensions now that Godot provides sufficient functionality for this (notably via GDExtension and the godot-cpp C++ bindings). The current module has been moved to a dedicated repository (with full Git history extracted with `git filter-branch`): https://github.com/godotengine/godot-visual-script It can still be compiled as a C++ module (for now, but will likely require work to be kept in sync with the engine repository), but our hope is that contributors will port it to GDExtension (which is quite compatibile with the existing C++ module code when using the godot-cpp C++ bindings). | |||
2022-08-24 | Update C# named colors to use HEX codes | Raul Santos | |
2022-08-24 | Avoid printing an error in GetChildOrNull | Raul Santos | |
`GetChildOrNull` won't print an error when the given index is out of range, similar to how the LINQ `ElementAtOrDefault` method works. | |||
2022-08-24 | Merge pull request #64787 from akien-mga/libwebp-1.2.4 | Rémi Verschelde | |
libwebp: Sync with upstream 1.2.4 | |||
2022-08-24 | Merge pull request #64727 from raulsntos/csharp-remove-ctors | Ignacio Roldán Etcheverry | |
Remove copy constructors in C# structs | |||
2022-08-24 | Merge pull request #64009 from KoBeWi/arrayy_lmao | Rémi Verschelde | |
Replace Array return types with TypedArray (part 2) | |||
2022-08-24 | Merge pull request #64773 from raulsntos/dotnet6-🦭 | Ignacio Roldán Etcheverry | |
C#: Seal classes that can't be inherited from | |||
2022-08-23 | Replace Array return types with TypedArray 2 | kobewi | |
2022-08-23 | libwebp: Sync with upstream 1.2.4 | Rémi Verschelde | |
Changes: https://chromium.googlesource.com/webm/libwebp/+/1.2.4/NEWS | |||
2022-08-23 | Add `includeInternal` to C# NodeExtensions and fix get_child documentation | Raul Santos | |
Node methods in C# extended to use generics now have the optional parameter `includeInternal` like their non-generic equivalents. Also, fixed a typo in the `Node.get_child` documentation. | |||
2022-08-23 | Make `ImageLoader` take bit field flags | Yuri Sizov | |
2022-08-23 | Seal classes that can't be inherited from | Raul Santos | |
2022-08-23 | Merge pull request #64762 from neikeq/csharp-dangling-callable-code | Rémi Verschelde | |
2022-08-23 | Merge pull request #64758 from jtnicholl/blend_fbx_warnings | Rémi Verschelde | |
2022-08-23 | Merge pull request #63959 from KoBeWi/typo_arrray | Rémi Verschelde | |
Replace Array return types with TypedArray (part 1) | |||
2022-08-23 | Merge pull request #64729 from raulsntos/csharp-xform-operator | Rémi Verschelde | |
C#: Replace `Xform` and `XformInv` with `*` operator | |||
2022-08-23 | Merge pull request #64744 from bruvzg/fix_mixed_font_color4 | Rémi Verschelde | |
[4.x] Fix color modulation of the grayscale glyphs in font with mixed color / grayscale data. | |||
2022-08-23 | C#: Remove old Callable code left dangling after switch to .NET 6 | Ignacio Roldán Etcheverry | |
2022-08-23 | Merge pull request #64725 from raulsntos/dotnet6-assembly-exists | Ignacio Roldán Etcheverry | |
Avoid trying to load non-existent assembly | |||
2022-08-22 | Update messages for missing FBX2glTF, add similar messages for Blender | Jonathan Nicholl | |
2022-08-22 | Replace Array return types with TypedArray | kobewi | |
2022-08-22 | Merge pull request #59564 from KoBeWi/FINALLY,_ULTIMATE_UNDO_REDO | Rémi Verschelde | |