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2020-07-27Merge pull request #40252 from AndreaCatania/flushRémi Verschelde
2020-07-27Merge pull request #40706 from akien-mga/style-fix-file_format-macosRémi Verschelde
2020-07-27Style: Fix code format scripts compat with non-GNU UnicesRémi Verschelde
2020-07-27Merge pull request #40714 from ThakeeNathees/Object-type-bug-fixRémi Verschelde
2020-07-27- Enhanced the flush mechanism by flushing only needed thing.Andrea Catania
2020-07-26Merge pull request #40595 from neikeq/godot-net-sdk-and-net-standardRémi Verschelde
2020-07-26CI: Install master version of psf/blackRémi Verschelde
2020-07-26Merge pull request #39898 from Meriipu/master_gdscriptRémi Verschelde
2020-07-26Merge pull request #40647 from Xrayez/blank-tabs-fixRémi Verschelde
2020-07-26Merge pull request #40670 from vnen/remove-multilevel-callRémi Verschelde
2020-07-26Merge pull request #40655 from madmiraal/fix-40636Rémi Verschelde
2020-07-26Merge pull request #40720 from Xrayez/modules-testsRémi Verschelde
2020-07-26Enable support for C++ modules testsAndrii Doroshenko (Xrayez)
2020-07-26Make unsaved scripts in the script editor more user-friendlyAndrii Doroshenko (Xrayez)
2020-07-26Merge pull request #33760 from nekomatata/script-editor-init-optimizationRémi Verschelde
2020-07-26GDScript: "Object" datatype changed from BUILTIN to NATIVEThakee Nathees
2020-07-25Modules: update modules to be built for iOSSergey Minakov
2020-07-25GDScript: Clarified/fixed inaccuracies in the built-in function docs.Meriipu
2020-07-25C#: Switch games to MSBuild Sdks and .NET StandardIgnacio Etcheverry
2020-07-24Remove multilevel callsGeorge Marques
2020-07-24GDScript: Allow "new()" to be called in non-static functionsGeorge Marques
2020-07-24Ensure Bullet HeightMapShape3D data width and depth are at least 2.Marcel Admiraal
2020-07-24Merge pull request #40598 from vnen/gdscript-2.0Rémi Verschelde
2020-07-22Fix typos in GodotSharp code docsmega-bit
2020-07-22VisualScript: Fix -Wduplicate-branches warningRémi Verschelde
2020-07-22Wrap up GDScript 2.0 base implementationGeorge Marques
2020-07-22C#: Fix restore not called when building game projectsIgnacio Etcheverry
2020-07-21Fix XML in Plane.csAaron Franke
2020-07-21Merge pull request #40450 from asmaloney/spellingRémi Verschelde
2020-07-21Fix spelling & grammar in comments, docs, and messagesAndy Maloney
2020-07-21Update core documentation to match recent C# changesAaron Franke
2020-07-20Reintroduce code completionGeorge Marques
2020-07-20Reenable GDScript LSP serverGeorge Marques
2020-07-20Added support for enums to be used as types in GDScriptGeorge Marques
2020-07-20Add warning checks in GDScript analyzerGeorge Marques
2020-07-20Add new GDScript type checkerGeorge Marques
2020-07-20Add better local variable detection in GDScript parserGeorge Marques
2020-07-20Add GDScript cache singletonGeorge Marques
2020-07-20Add support for propertiesGeorge Marques
2020-07-20Fix comments in beginning of fileGeorge Marques
2020-07-20New GDScript tokenizer and parserGeorge Marques
2020-07-18Use difference in position to check whether motion in Bullet is too closeMarcel Admiraal
2020-07-17Optimized ScriptEditor initialization when many scripts are loadedPouleyKetchoupp
2020-07-15Merge pull request #40291 from hinlopen/dialog-sizeRémi Verschelde
2020-07-15Merge pull request #40386 from touilleMan/correct-Reference-is_reference-api....Rémi Verschelde
2020-07-15Merge pull request #40392 from touilleMan/missing-has_default_value-signals-a...Rémi Verschelde
2020-07-14Add missing has_default_value field for signals in api.jsonEmmanuel Leblond
2020-07-14Correct is_reference attribute in api.json for Reference classEmmanuel Leblond
2020-07-14Merge pull request #40374 from Faless/udp/server_abstractionRémi Verschelde
2020-07-14Resize dialogs (FileDialog, EditorFileDialog, Reparent, SceneTreeDialog and r...Stijn Hinlopen