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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2020-04-09
fixed modules not beeing added to vsproj
HaSa1002
2020-04-09
Pattern bind counts as assignment
Stoofin
2020-04-09
Renaming all ARVR nodes to XR
Bastiaan Olij
2020-04-08
Remove obsolete enums
lupoDharkael
2020-04-08
Merge pull request #37644 from JFonS/gizmos_rename
Rémi Verschelde
2020-04-07
Rename all gizmo classes, using the 4.0 node names.
jfons
2020-04-06
NoiseTexture: prevent race condition because of Ref::unref()
lupoDharkael
2020-04-06
Remove Node.get_position_in_parent()
Tomasz Chabora
2020-04-03
Update vsnodes on editing vs variables
Swarnim Arun
2020-04-03
GDScript: Fix type inference for const reference to global class
Thakee Nathees
2020-04-03
Fix C# bindings after recent breaking changes
Ignacio Etcheverry
2020-04-03
VisualScript styling for new Variant Types
Swarnim Arun
2020-04-02
Deconstruct VSNodes for new Variant types
Swarnim Arun
2020-04-02
Replace more occurrences of NULL with nullptr
Rémi Verschelde
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-04-02
Merge pull request #37504 from qarmin/out_of_bound_cursor
Rémi Verschelde
2020-04-01
Fix out of bound array access caused by unassigned variable
Rafał Mikrut
2020-04-01
Merge pull request #37484 from Calinou/csharp-verbatim-string-highlight
Rémi Verschelde
2020-04-01
Remove syntax highlighting for C# verbatim strings due to bugs
Hugo Locurcio
2020-04-01
Merge pull request #37456 from ttencate/fix/gdscript_assert_message_docs
Rémi Verschelde
2020-03-31
Add missing docs for assert message in GDScript
Thomas ten Cate
2020-03-31
Merge pull request #37153 from neikeq/mono_ios-4.0
Rémi Verschelde
2020-03-31
Fix more -Wmaybe-uninitialized warnings with target=release_debug
Rémi Verschelde
2020-03-31
Mono/C#: Add iOS support
Ignacio Etcheverry
2020-03-31
Mono/C#: Fix MinGW build not supporting `.lib` libraries
Ignacio Etcheverry
2020-03-30
Merge pull request #37436 from akien-mga/doc-node-renames
Rémi Verschelde
2020-03-30
Fix another batch of -Wmaybe-uninitialized warnings
Rémi Verschelde
2020-03-30
doc: Update classref with node renames
Rémi Verschelde
2020-03-30
SCons: Format buildsystem files with psf/black
Rémi Verschelde
2020-03-29
`:=` fails on some nodes fix: #37357
Thakee Nathees
2020-03-28
Merge pull request #37364 from ThakeeNathees/fix-forloop-range-bug-#37358
Rémi Verschelde
2020-03-28
Merge pull request #37362 from reduz/audioserver-memory-cleanup
Rémi Verschelde
2020-03-28
Fixed missed occurrences in #37361 renamings.
dankan1890
2020-03-27
Remove the audio memory allocator, use regular one instead.
Juan Linietsky
2020-03-28
Fix for loop range bug: #37358
Thakee Nathees
2020-03-27
Renaming of servers for coherency.
Juan Linietsky
2020-03-27
Rename more 2D and 3D nodes to follow convention
Rémi Verschelde
2020-03-27
Renamed 2D and 3D nodes to make their types explicit
Juan Linietsky
2020-03-27
Fix some -Wmaybe-uninitialized warnings
Rémi Verschelde
2020-03-27
Fix various -Wmaybe-uninitialized (#37352).
Martin Liska
2020-03-26
Revert "Allow parameters passed to GDScript functions to be nulled"
Thomas ten Cate
2020-03-26
Multiple changes to DisplayServerX11
Mateo Kuruk Miccino
2020-03-26
Popups are now windows also (broken!)
Juan Linietsky
2020-03-26
Working multiple window support, including editor
Juan Linietsky
2020-03-26
Refactored input, goes all via windows now.
Juan Linietsky
2020-03-26
Added a Window node, and made it the scene root.
Juan Linietsky
2020-03-26
Effective DisplayServer separation, rename X11 -> LinuxBSD
Juan Linietsky
2020-03-26
Refactored Input, create DisplayServer and DisplayServerX11
Juan Linietsky
2020-03-25
SCons: Drop support for Python 2
Rémi Verschelde
2020-03-25
Mark assert lines as safe in gdscript
Tom Evans
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