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2016-01-13Removed GDScript "function" keywordFranklin Sobrinho
2016-01-13Reworked how autoloads are load to make sure identifiers always exist, ↵Juan Linietsky
please check if this resolves bug #3156
2016-01-10-Make Akien happy, fixes #3068Juan Linietsky
(seems I wrote all the code, then forgot to use the enum...)
2016-01-07Added missing onready token nameIgnacio Etcheverry
2016-01-03Fixed bug with default arguments in gdscript, closes #2024Juan Linietsky
2016-01-02Added var2bytes and bytes2var to convet any variable to bytes and back. ↵Juan Linietsky
Closes #2075
2016-01-02-Ability to roll-back script-exported properties to their default value on ↵Juan Linietsky
the script, closes #2128
2016-01-02PI is now a built-in constant, fixes #2134Juan Linietsky
2016-01-02-properly handle newline in \ (line continuation) in gdscript, fixes #2112Juan Linietsky
-also fix a small crash in export detection with scripts that include themselves
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-12-31small fixes to color8Juan Linietsky
2015-12-31-Added Color8(r8,g8,b8,a8) function as well as .r8,.g8,.b8,.a8 members to ↵Juan Linietsky
Color, to deal with colors in the 0-255 range. Closes #2345
2015-12-31force thread model to single-safe when running editor, fixes #2387Juan Linietsky
2015-12-31-Changed var2str and str2var in GDScript to use VariantWriter and VariantParserJuan Linietsky
-It is now finally possible to parse back a variant from text!
2015-12-30added missing null checkZher Huei Lee
for p_func inside _parse_function
2015-12-30added missing onready allocation for subclassesZher Huei Lee
Fixes #3158
2015-12-29-add breakpoint statement to ease with debugging, closes #3165reduz
2015-12-29-fixed bug with some indent blocks not properly checked, fixes #2570reduz
-added ability to do one-line blocks, such as: if something: print("hello") , to be more python-like
2015-12-28-renamed function get_relative_transform() to ↵reduz
get_relative_transform_to_parent(), makes more sense -fixed newly introduced bug in onready keyword, fixes #3155
2015-12-28- added 'onready' keyword to gdscript. Defers initialization of member ↵reduz
variables until _ready() is run.
2015-12-28-Added proper code completion for singletonsreduz
2015-12-28Ability to set autoloads as singleton global variablesreduz
2015-12-28Add missing argument names in GDScript bindingsRémi Verschelde
All classes were reviewed apart from VisualServer for which no argument name is documented at all. While doing this review, I found quite a few bugs that were fixed either in earlier commits or this one (mostly documentation bugs though, i.e. some arguments were listed at the wrong place).
2015-12-14Merge pull request #3051 from eska014/add-export-hintsRémi Verschelde
Add GDScript export hints for named bit flags, exponential ranges and global filesystem
2015-12-14Add GDScript export hint for named bit flagseska
Syntax: `export( int, FLAGS, "A Flag", "Another Flag" ) var flags`
2015-12-14replaced :var by :Variant in documentation, fixes #2897Juan Linietsky
2015-12-11Add GDScript export hints for global filesystem and exponential rangeseska
- File in global filesystem: `String, FILE, GLOBAL, "*.png"`, tool scripts only - Directory in global filesystem: `String, DIR, GLOBAL`, tool scripts only - Exponential range: `float, EXP, 50, 150, 2`
2015-12-08Merge pull request #2877 from eska014/remove-builtin-aliasesJuan Linietsky
Remove unexpected GDScript aliases for built-in types
2015-12-05-Display on animation editor which keys are invalid and which tracks are ↵Juan Linietsky
unresolved -Added a tool to clean up unresolved tracks and unused keys
2015-11-30Merge pull request #2938 from koalefant/masterRémi Verschelde
Break into GDScript debugger when new() fails
2015-11-29GDScript: fixed highlighting of the next line when colon is missingkoalefant
2015-11-29Break into GDScript debugger when new() failsadmix
2015-11-26Add script auto-completion for function parametersFranklin Sobrinho
2015-11-23Remove unexpected GDScript built-in type aliaseseska
2015-11-18Merge pull request #2707 from akien-mga/masterJuan Linietsky
Cosmetic fixes to SCons buildsystem
2015-11-18Merge pull request #2632 from firefly2442/duplicate-inherited-varsJuan Linietsky
remove child variable that is duplicated from parent class
2015-11-12Allow extending from Object in GDScripteska
2015-11-01Cosmetic fixes to SCons buildsystemRémi Verschelde
- Removed trailing spaces - Made sure all indentation is done using tabs (fixes #39) - Potentially fixed an identation issue for openssl check
2015-10-18remove child variable that is duplicated from parent classfirefly2442
2015-10-17Merge pull request #2250 from PeaceSells50/AddedGridMapSettingsJuan Linietsky
Added GridMap settings which allows the user to enter a pick distance.
2015-10-17Merge pull request #2497 from vnen/fix-2490Juan Linietsky
Make dict2inst set internal members of instance
2015-10-16Add GDScript export hint for real numbers with easing `export(float, EASE)`eska
2015-10-16Add multiline string GDScript export hint `export(String, MULTILINE)`eska
2015-10-16Revert "add flag and multiline hits in GDScript"eska
This reverts commit 7843ec6633625455e689e711aa62e9d8337689fa.
2015-09-20Make dict2inst set internal members of instanceGeorge Marques
Fix #2490
2015-09-20Ability to visually debug geometry visually:Juan Linietsky
-Visible 2D and 3D Shapes, Polygons, Tile collisions, etc. -Visible Navmesh and Navpoly -Visible collision contacts for 2D and 3D as a red point -Customizable colors in project settings
2015-09-02Fixes editor freezecrr0004
2015-08-30detect node and variable assignments in _ready, _init, etc for further code ↵Juan Linietsky
completion
2015-08-25Ability to edit all kinds of arrays from the property editor.Juan Linietsky
Yes, I'm trying to convince you to test the alpha release by adding all these now :)
2015-08-23Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky