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2022-08-01Merge pull request #63790 from raulsntos/csharp-unusedIgnacio Roldán Etcheverry
C#: Remove unused `Transform2D.ScaleBasis` method
2022-08-01C#: Remove unused `Transform2D.ScaleBasis` methodRaul Santos
2022-08-01Remove excessive `editor/property_editor.h` includesYuri Sizov
2022-08-01 Rename math 'phi' arguments to 'angle' in C#Raul Santos
2022-08-01Mono: Fix build after #63737Rémi Verschelde
2022-08-01Merge pull request #55450 from ↵Rémi Verschelde
Calinou/script-editor-improve-light-theme-syntax-colors
2022-07-31Merge pull request #63737 from YuriSizov/editorresourceconversionpluginactomyRémi Verschelde
2022-07-31Merge pull request #63537 from antonWetzel/csharp-vector4Rémi Verschelde
`Vector4`, `Vector4i` and `Projection` for Csharp
2022-07-31Improve script editor's light theme syntax colors for better readabilityHugo Locurcio
New colors were hand-picked to have a better contrast rate, while still following the general coloring of the previous light theme. This improves the light theme's accessibility, especially in outdoor environments with direct sunlight.
2022-07-31Merge pull request #63743 from bruvzg/hb_inc_order_and_ver_checkRémi Verschelde
2022-07-31Merge pull request #63599 from nathanfranke/mp-docsFabio Alessandrelli
Document multiplayer replication classes, small changes to MultiplayerSpawner
2022-07-31[TextServer] Ensure that built-in library headers are always included before ↵bruvzg
system header, add HarfBuzz version checks for optional features.
2022-07-31Extract EditorResourceConversionPlugin into its own source files and clean ↵Yuri Sizov
up editor includes
2022-07-31create vector4, vector4i and projection for csharpantonWetzel
2022-07-31Merge pull request #55943 from jvanmourik/masterRémi Verschelde
glTF animation parsing: Changed the 'loop' and 'cycle' animation name keywords to be case-insensitive
2022-07-31Merge pull request #63656 from raulsntos/fix-signal-bind-csharpRémi Verschelde
2022-07-31Merge pull request #63661 from raulsntos/fix-editor-paths-includeRémi Verschelde
Add `editor_paths.h` include missing in mono module
2022-07-30document multiplayer replication classes, small changes to multiplayer spawnerNathan Franke
2022-07-30Fix TranslatedLocal method in C# affecting the original transformAaron Franke
2022-07-30Add editor_paths.h include missing in mono moduleRaul Santos
2022-07-29Merge pull request #48183 from madmiraal/fix-regex-offsetRémi Verschelde
Generate error if RegEx offset is negative
2022-07-29Merge pull request #61647 from KoBeWi/SaverResourceRémi Verschelde
2022-07-29Fix Callable calls in mono moduleRaul Santos
The `Callable::call` and `Callable::call_deferred` methods have been renamed to `Callable::callp` and `Callable::call_deferredp`.
2022-07-29Generate error if RegEx offset is negativeMarcel Admiraal
2022-07-29Swap arguments of ResourceSaver.save()kobewi
2022-07-29fix 'Comparison result is always the same' warningsLinuxUserGD
2022-07-29Merge pull request #63603 from aaronfranke/editor-pathsRémi Verschelde
Move editor paths into the EditorPaths class
2022-07-29Merge pull request #63595 from reduz/remove-signal-connect-bindsRémi Verschelde
Remove Signal connect binds
2022-07-29Move editor paths into the EditorPaths classAaron Franke
2022-07-29Remove Signal connect bindsJuan Linietsky
Remove the optional argument p_binds from `Object::connect` since it was deprecated by Callable.bind(). Changed all uses of it to Callable.bind()
2022-07-29fix(gdscript): Fix infinite loop on type inferernce from super method callsAntonio Dell'Annunziata
When infering the type from a `super()` call, the gdscript_editor didn't use the base class to search for the original implementation of the method, but instead searched in the extending class. This caused the same function to be analyzed for type inference which created the infinite loop. Solves #63592
2022-07-29Merge pull request #63584 from smix8/navigation_std_to_localvector_4.xRémi Verschelde
2022-07-28Rename every instance of "OGG" to "Ogg"DeeJayLSP
2022-07-28Merge pull request #63049 from Faless/mp/4.x_as_moduleRémi Verschelde
2022-07-28Replace Navigation std::vector use with LocalVectorsmix8
Replace Navigation std::vector use with LocalVector.
2022-07-28fix(gdscript): Fix out of bounds crash after reloading member variablesAntonio Dell'Annunziata
The crash happens because the members Vector is resized, while the member_indices_cache still has the old indices saved. On deleting a member from the script this can result to a cached index of 1 while the members Vector size is only 1.
2022-07-28Merge pull request #57698 from ↵Rémi Verschelde
bluenote10/feature/rename_translated_to_translated_local
2022-07-28Merge pull request #63560 from V-Sekai/named_global_crashfixRémi Verschelde
2022-07-28Add startup flag to override XR mode settingsBastiaan Olij
2022-07-27Prevent hard crash in GDScriptVM when a named global can not be found.SaracenOne
2022-07-27inconsistent str() error fixEdward
inconsistent str() error fix
2022-07-28LSP: Sanitizes protocol URI `file:///c%3A` in file pathLamia
Fixes #63205.
2022-07-27Merge pull request #63325 from EIRTeam/typed_array_fixRémi Verschelde
2022-07-27Merge pull request #63121 from aaronfranke/editor-export-splitRémi Verschelde
2022-07-26Fix unnamed arguments in XML docsRedMser
2022-07-26Split up editor export code into multiple filesAaron Franke
2022-07-26[Net] Modularize multiplayer, expose MultiplayerAPI to extensions.Fabio Alessandrelli
- RPC configurations are now dictionaries. - Script.get_rpc_methods renamed to Script.get_rpc_config. - Node.rpc[_id] and Callable.rpc now return an Error. - Refactor MultiplayerAPI to allow extension. - New MultiplayerAPI.rpc method with Array argument (for scripts). - Move the default MultiplayerAPI implementation to a module.
2022-07-26Fix Vector4 parse errorkobewi
2022-07-25Remove ThreadWorkPool, replace by WorkerThreadPoolJuan Linietsky
The former needs to be allocated once per usage. The later is shared for all threads, which is more efficient. It can also be better debugged.
2022-07-25Code quality: Fix header guards consistencyRémi Verschelde
Adds `header_guards.sh` bash script, used in CI to validate future changes. Can be run locally to fix invalid header guards.