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2018-01-07doc: Sync classref with current sourceRémi Verschelde
2018-01-06[GDNative] fix reloading of non-reloadable librarieskarroffel
2018-01-06Removed PBM bitmap loader, added abiliy to importi mages as bitmap. Fixes #14828Juan Linietsky
2018-01-06[GDNative] added reload propertykarroffel
2018-01-06Fix build of GDMonoFieldRémi Verschelde
Closes #15385.
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module.
2018-01-04Merge pull request #15346 from neikeq/properties-are-overratedRémi Verschelde
Mono: Add properties support in scripts
2018-01-04Mono: Add properties support in scriptsIgnacio Etcheverry
2018-01-04Disable lto for gdnative wrapperEmmanuel Leblond
2018-01-04Merge pull request #15326 from robfram/issue-15303Rémi Verschelde
Fix Issue#15303 FreeBSD compilation error in thekla_atlas
2018-01-04Fix Issue#15303 FreeBSD compilation error in thekla_atlas due to wrong ↵robfram
definition of NV_OS_LINUX instead NV_OS_FREEBSD
2018-01-04Merge pull request #13257 from AndreaCatania/masterRémi Verschelde
Fixed kinematic movement stuck, Changed how shape scale works.
2018-01-04Merge pull request #15223 from ibrahn/ogg-data-leak-fixRémi Verschelde
free associated audio data on AudioStreamOGGVorbis destruction
2018-01-03doc: Sync classref with current sourceRémi Verschelde
2018-01-03Remove too verbose printf statements from VideoStreamTheorasamvila
2018-01-03Merge pull request #15114 from capnm/fix-bad-lightmap-crashRémi Verschelde
Avoid thekla_unwrap crash
2018-01-03Merge pull request #15120 from AndreaCatania/gridmRémi Verschelde
Added layer and mask in the gridmap node
2018-01-03Merge pull request #15089 from poke1024/funcref-warnRémi Verschelde
Warn about funcref creation
2018-01-01Merge pull request #15246 from vnen/uwp-gdnativeGeorge Marques
Make GDNative DLLs work on UWP
2018-01-01Make GDNative DLLs work on UWPGeorge Marques
2018-01-01Update copyright statements to 2018Rémi Verschelde
Happy new year to the wonderful Godot community!
2018-01-01Merge pull request #15232 from neikeq/issue-15138-and-moreRémi Verschelde
Mono fixes
2018-01-01Mono: Change BindingsGenerator singleton to avoid StringName leaksIgnacio Etcheverry
2018-01-01Mono: Script lifetime fixesIgnacio Etcheverry
- alloc_language_binding: Use strong GC handle as well for references. Fixes #15138 - Set the native instance field of Godot.Object to IntPtr.Zero when it's freed. - Create weak handles without tracking resurrection (that was causing trouble). This means we have to call notification predelete before queueing a native Object for deletion, and use the MonoObject* passed by the finalizer because the weak GC handle target will return NULL at this point.
2017-12-31Merge pull request #15136 from neikeq/issue-15128Ignacio Etcheverry
Mono: Bindings no longer relie on DocData for accessors
2017-12-31free associated audio data on AudioStreamOGGVorbis destructionIbrahn Sahir
2017-12-30fix typo in switch statementfirefly2442
2017-12-31Avoid thekla_unwrap crashMartin Capitanio
Godot crashed here sometimes by generating the uv map.
2017-12-29Mono: Bindings no longer relie on DocData for accessorsIgnacio Etcheverry
2017-12-28Added layer and mask in the gridmap nodeAndreaCatania
2017-12-27Merge pull request #14996 from neikeq/enums-monoNoshyaar
Mono: Make the bindings generator output enums
2017-12-26Warn about funcref creationBernhard Liebl
2017-12-24Merge pull request #14997 from neikeq/issue-14988Ignacio Etcheverry
Marshal NULL MonoString* as empty Godot string
2017-12-24Restored opus build since WebM needs it, but disabled it from code.Juan Linietsky
2017-12-24-Removed OpenMP support, replaced by a custom class.Juan Linietsky
-Disabled Opus, implementation is wrong.
2017-12-24Merge pull request #14982 from GodotExplorer/more-translate-textNoshyaar
Add more translatable text for editor plugins.
2017-12-24Mono: Make the bindings generator output enumsIgnacio Etcheverry
- Switch to PascalCase for constants names
2017-12-24Marshal NULL MonoString* as empty Godot stringIgnacio Etcheverry
2017-12-23Fixed kinematic movement stuck, Changed how shape scale works, OptimizedAndreaCatania
2017-12-23Merge pull request #14978 from AndreaCatania/intshapJuan Linietsky
Fixed dispatch callback
2017-12-23Add more translatable text for editor plugins.geequlim
2017-12-23Fixed dispatch callbackAndreaCatania
2017-12-23Merge pull request #14965 from AndreaCatania/intshapRémi Verschelde
Fixed bullet intersect_shape crash, Fixed bullet sleeping
2017-12-23Fixed rigidbody sleping, Fixes #13952AndreaCatania
2017-12-23Fixed intersect_shape crash, closes #13697AndreaCatania
2017-12-20Fix gridmap disappearing after editing after bake, closes #14868Juan Linietsky
2017-12-19Fix fatal mono logs not getting logged to disk.PJB3005
They aborted the application without flushing the log file. Also there was a typo.
2017-12-19-Fix some crashes in unwrapperJuan Linietsky
-Add emission lighting to raytrace mode, fixes #14686
2017-12-19Should no longer crash after rebaking, may be a solution to #14795Juan Linietsky
Not sure if this is the same problem, as reported, please test.
2017-12-18Add plugin to edit GDNativeLibrarygeequlim
Rename GDNativeLibraryEditor to GDNativeLibrarySingletonEditor