Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-09-26 | Merge pull request #32353 from neikeq/yamero | Rémi Verschelde | |
Mono: Improve API assembly load error message on exported games | |||
2019-09-26 | Merge pull request #32352 from neikeq/issue-32237 | Rémi Verschelde | |
Mono: Don't use project settings for debugger agent on exported games | |||
2019-09-25 | Mono: Improve API assembly load error message on exported games | Ignacio Etcheverry | |
2019-09-25 | Mono: Don't use project settings for debugger agent on exported games | Ignacio Etcheverry | |
2019-09-25 | Merge pull request #32199 from starryalley/fix_seek | Rémi Verschelde | |
Fix VideostreamGDNative seek | |||
2019-09-25 | Merge pull request #32051 from qarmin/some_error_explanation | Rémi Verschelde | |
Added some obvious errors explanations | |||
2019-09-25 | Added some obvious errors explanations | qarmin | |
2019-09-24 | GDScript: Fix type resolution not being return in some cases | George Marques | |
Some situations caused the parser node type to not being update when trying to resolve the type, returning invalid data and breaking the parsing when it shouldn't. This patch fix the behavior. | |||
2019-09-24 | Merge pull request #32307 from neikeq/mesege | Rémi Verschelde | |
Fix wrong defval in EditorSpatialGizmo.add_mesh method bind | |||
2019-09-24 | Improve C# bindings generator errors for default param values | Ignacio Etcheverry | |
2019-09-24 | doc: Fix parsing of self-closing XML tags | Rémi Verschelde | |
Follow-up to #31925, `<member />` tags just before `</members>` would cause a parsing issue, and we'd never notice that we're no longer parsing members. Also added space before closing `/>`. | |||
2019-09-24 | Merge pull request #31925 from bojidar-bg/31855-overriden-properties-docs | Rémi Verschelde | |
Add overriden properties to the documentation | |||
2019-09-24 | doc: Sync classref with current source | Rémi Verschelde | |
Fix a few missing bindings or unspecified argument names and default values. | |||
2019-09-24 | Merge pull request #31974 from YeldhamDev/tilegrid_map_fixes | Rémi Verschelde | |
Small fixes for the Tile/GridMap editors | |||
2019-09-23 | Merge pull request #30497 from Calinou/editor-gizmos-change-notify | Rémi Verschelde | |
Notify changes in properties that can be edited by 3D gizmos | |||
2019-09-23 | Merge pull request #32278 from Calinou/lsp-fix-double-assignment | Rémi Verschelde | |
Fix `line` being assigned to twice in the GDScript language server | |||
2019-09-23 | Fix `line` being assigned to twice in the GDScript language server | Hugo Locurcio | |
This closes #32090. | |||
2019-09-23 | Merge pull request #31172 from creikey/add-array-slicing | Rémi Verschelde | |
Add array slice method | |||
2019-09-23 | Merge pull request #32275 from godotengine/skin_support | Rémi Verschelde | |
Added skin support and simplified APIs to override bone position + glTF 2.0 import fixes | |||
2019-09-23 | Merge pull request #32198 from starryalley/fix_audio_buffer | Rémi Verschelde | |
Fix VideostreamGDNative audio buffer handling | |||
2019-09-23 | Allow building cvtt with system squish | Harley Laue | |
It looks like the SCsub for cvtt was copied from squish and it left the `if env['build_squish']:` line intact. This means that using `scons builtin_squish=no modules/cvtt` would fail and overal builds would also fail because they'd fail to find `ConvectionKernels.h` | |||
2019-09-23 | Merge pull request #32055 from qarmin/some_code_fixes | Rémi Verschelde | |
Changed some code found by Clang Tidy and Coverity | |||
2019-09-22 | Merge pull request #30852 from swarnimarun/vs_tools_script | Rémi Verschelde | |
Tool Mode for Visualscript | |||
2019-09-22 | Changed some code found by Clang Tidy and Coverity | qarmin | |
2019-09-21 | Tool Mode for Visualscript | Swarnim Arun | |
Add the ability to VisualScript to function in Tool mode aka the Editor itself similar to GDScript or Mono | |||
2019-09-20 | Merge pull request #32210 from Calinou/editor-log-distinguish-messages | Rémi Verschelde | |
Distinguish editor-originating messages in the editor log | |||
2019-09-20 | Merge pull request #32095 from KoBeWi/silly_user | Rémi Verschelde | |
Properly remove GridMap node from editor on undo | |||
2019-09-20 | Merge pull request #32223 from neikeq/cs_glue_version_fix | Rémi Verschelde | |
C#: Make sure cs_glue_version is present when building export templates | |||
2019-09-20 | C#: Make sure cs_glue_version is present when building export templates | Ignacio Etcheverry | |
2019-09-20 | Merge pull request #32150 from luzpaz/typos | Rémi Verschelde | |
Fix misc. source comment typos | |||
2019-09-20 | Distinguish editor-originating messages in the editor log | Hugo Locurcio | |
This fades out messages originating from the editor to make messages printed by the project stand out more. This also tweaks wording in some editor messages for consistency. | |||
2019-09-19 | Fix misc. source comment typos | luz.paz | |
Found using `codespell -q 3 -S ./thirdparty,*.po -L ang,ba,cas,dof,doubleclick,fave,hist,leapyear,lod,nd,numer,ois,paket,seeked,sinc,switchs,te,uint -D ~/Projects/codespell/codespell_lib/data/dictionary.txt ` | |||
2019-09-19 | Merge pull request #31921 from bojidar-bg/28978-uninitialized-array-value | Rémi Verschelde | |
Fix uninitialized arrays and dictionaries retaining value | |||
2019-09-19 | Merge pull request #31919 from m4gr3d/use_aar_for_custom_build | Rémi Verschelde | |
Leverage Android archive (AAR) file for Godot custom build | |||
2019-09-19 | Merge pull request #32100 from SaracenOne/gdscript_parent_const_types | Rémi Verschelde | |
Fix const deceleration for inherited scripts above immediate parent | |||
2019-09-19 | Merge pull request #31961 from YeldhamDev/info_messages | Rémi Verschelde | |
Add informational messages to various editors | |||
2019-09-19 | Merge pull request #31934 from mitchcurtis/28187 | Rémi Verschelde | |
Produce an error when a class has the same name as a Singleton | |||
2019-09-19 | Merge pull request #31142 from mitchcurtis/assert-message | Rémi Verschelde | |
GDScript: add an optional message parameter to assert() | |||
2019-09-19 | Merge pull request #32019 from RevoluPowered/feature/implement-pbr-materials | Rémi Verschelde | |
FBX Importer - Maya material PBR path is read properly now | |||
2019-09-19 | Implemented maya stingray support | RevoluPowered | |
2019-09-19 | Implemented basic texture mapping for PBR material definitions | RevoluPowered | |
This reads materials properly from Maya and expands on existing functionality to make this work properly. aiTextureType_SHININESS no longer used as not appropriate for PBR texture as it is legacy. This fix will be also present in assimp soon. | |||
2019-09-19 | Fixed blend shapes disappearing | RevoluPowered | |
Co-authored-by: K. S. Ernest (iFire) Lee <ernest.lee@chibifire.com> | |||
2019-09-19 | Fix VideostreamGDNative audio buffer handling | Mark Kuo | |
Fix the audio buffer start when there are previous remains | |||
2019-09-19 | Fix VideostreamGDNative seek | Mark Kuo | |
When seeking video, make sure audio buffers are reset and video time is updated. | |||
2019-09-18 | Added skin support and simplified APIs to override bone position. | Juan Linietsky | |
2019-09-16 | [Mono] Corrected rectangle intersection | Chaosus89 | |
2019-09-14 | Add array slice method | Cameron Reikes | |
2019-09-11 | Properly remove GridMap node from editor on undo | Tomasz Chabora | |
2019-09-11 | GDScript: add an optional message parameter to assert() | Mitch Curtis | |
Before this patch, assert() only took the condition to assert on: assert(item_data) Now, it can optionally take a string that will be printed upon failure: assert(item_data, item_name + " has no item data in ItemDatabase") This makes it easier to immediately see what the issue is by being able to write informative failure messages. Thanks to @wiped1 for sharing their patch, upon which this is based. Closes #17082 | |||
2019-09-11 | Allow for constant deceleration to be detected inherited scripts above the ↵ | Saracen | |
immediate parent. |