Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-01-03 | Fixed bug with default arguments in gdscript, closes #2024 | Juan Linietsky | |
2016-01-02 | Added var2bytes and bytes2var to convet any variable to bytes and back. ↵ | Juan Linietsky | |
Closes #2075 | |||
2016-01-02 | -Ability to roll-back script-exported properties to their default value on ↵ | Juan Linietsky | |
the script, closes #2128 | |||
2016-01-02 | PI is now a built-in constant, fixes #2134 | Juan Linietsky | |
2016-01-02 | -properly handle newline in \ (line continuation) in gdscript, fixes #2112 | Juan Linietsky | |
-also fix a small crash in export detection with scripts that include themselves | |||
2016-01-01 | Update copyright to 2016 in headers | George Marques | |
2015-12-31 | small fixes to color8 | Juan Linietsky | |
2015-12-31 | -Added Color8(r8,g8,b8,a8) function as well as .r8,.g8,.b8,.a8 members to ↵ | Juan Linietsky | |
Color, to deal with colors in the 0-255 range. Closes #2345 | |||
2015-12-31 | force thread model to single-safe when running editor, fixes #2387 | Juan Linietsky | |
2015-12-31 | -Changed var2str and str2var in GDScript to use VariantWriter and VariantParser | Juan Linietsky | |
-It is now finally possible to parse back a variant from text! | |||
2015-12-30 | added missing null check | Zher Huei Lee | |
for p_func inside _parse_function | |||
2015-12-30 | added missing onready allocation for subclasses | Zher Huei Lee | |
Fixes #3158 | |||
2015-12-29 | -add breakpoint statement to ease with debugging, closes #3165 | reduz | |
2015-12-29 | -fixed bug with some indent blocks not properly checked, fixes #2570 | reduz | |
-added ability to do one-line blocks, such as: if something: print("hello") , to be more python-like | |||
2015-12-28 | -renamed function get_relative_transform() to ↵ | reduz | |
get_relative_transform_to_parent(), makes more sense -fixed newly introduced bug in onready keyword, fixes #3155 | |||
2015-12-28 | - added 'onready' keyword to gdscript. Defers initialization of member ↵ | reduz | |
variables until _ready() is run. | |||
2015-12-28 | -Added proper code completion for singletons | reduz | |
2015-12-28 | Ability to set autoloads as singleton global variables | reduz | |
2015-12-28 | Add missing argument names in GDScript bindings | Rémi Verschelde | |
All classes were reviewed apart from VisualServer for which no argument name is documented at all. While doing this review, I found quite a few bugs that were fixed either in earlier commits or this one (mostly documentation bugs though, i.e. some arguments were listed at the wrong place). | |||
2015-12-14 | Merge pull request #3051 from eska014/add-export-hints | Rémi Verschelde | |
Add GDScript export hints for named bit flags, exponential ranges and global filesystem | |||
2015-12-14 | Add GDScript export hint for named bit flags | eska | |
Syntax: `export( int, FLAGS, "A Flag", "Another Flag" ) var flags` | |||
2015-12-14 | replaced :var by :Variant in documentation, fixes #2897 | Juan Linietsky | |
2015-12-11 | Add GDScript export hints for global filesystem and exponential ranges | eska | |
- File in global filesystem: `String, FILE, GLOBAL, "*.png"`, tool scripts only - Directory in global filesystem: `String, DIR, GLOBAL`, tool scripts only - Exponential range: `float, EXP, 50, 150, 2` | |||
2015-12-08 | Merge pull request #2877 from eska014/remove-builtin-aliases | Juan Linietsky | |
Remove unexpected GDScript aliases for built-in types | |||
2015-12-05 | -Display on animation editor which keys are invalid and which tracks are ↵ | Juan Linietsky | |
unresolved -Added a tool to clean up unresolved tracks and unused keys | |||
2015-11-30 | Merge pull request #2938 from koalefant/master | Rémi Verschelde | |
Break into GDScript debugger when new() fails | |||
2015-11-29 | GDScript: fixed highlighting of the next line when colon is missing | koalefant | |
2015-11-29 | Break into GDScript debugger when new() fails | admix | |
2015-11-26 | Add script auto-completion for function parameters | Franklin Sobrinho | |
2015-11-23 | Remove unexpected GDScript built-in type aliases | eska | |
2015-11-18 | Merge pull request #2707 from akien-mga/master | Juan Linietsky | |
Cosmetic fixes to SCons buildsystem | |||
2015-11-18 | Merge pull request #2632 from firefly2442/duplicate-inherited-vars | Juan Linietsky | |
remove child variable that is duplicated from parent class | |||
2015-11-12 | Allow extending from Object in GDScript | eska | |
2015-11-01 | Cosmetic fixes to SCons buildsystem | Rémi Verschelde | |
- Removed trailing spaces - Made sure all indentation is done using tabs (fixes #39) - Potentially fixed an identation issue for openssl check | |||
2015-10-18 | remove child variable that is duplicated from parent class | firefly2442 | |
2015-10-17 | Merge pull request #2250 from PeaceSells50/AddedGridMapSettings | Juan Linietsky | |
Added GridMap settings which allows the user to enter a pick distance. | |||
2015-10-17 | Merge pull request #2497 from vnen/fix-2490 | Juan Linietsky | |
Make dict2inst set internal members of instance | |||
2015-10-16 | Add GDScript export hint for real numbers with easing `export(float, EASE)` | eska | |
2015-10-16 | Add multiline string GDScript export hint `export(String, MULTILINE)` | eska | |
2015-10-16 | Revert "add flag and multiline hits in GDScript" | eska | |
This reverts commit 7843ec6633625455e689e711aa62e9d8337689fa. | |||
2015-09-20 | Make dict2inst set internal members of instance | George Marques | |
Fix #2490 | |||
2015-09-20 | Ability to visually debug geometry visually: | Juan Linietsky | |
-Visible 2D and 3D Shapes, Polygons, Tile collisions, etc. -Visible Navmesh and Navpoly -Visible collision contacts for 2D and 3D as a red point -Customizable colors in project settings | |||
2015-09-02 | Fixes editor freeze | crr0004 | |
2015-08-30 | detect node and variable assignments in _ready, _init, etc for further code ↵ | Juan Linietsky | |
completion | |||
2015-08-25 | Ability to edit all kinds of arrays from the property editor. | Juan Linietsky | |
Yes, I'm trying to convince you to test the alpha release by adding all these now :) | |||
2015-08-23 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | |
2015-08-23 | **WARNING BEFORE PULLING** | Juan Linietsky | |
This push changes the binary and XML formats and bumps the major version to 2.0. As such, files saved in this version WILL NO LONGER WORK IN PREVIOUS VERSIONS. This compatibility breakage with older versions was required in order to properly provide project refactoring tools. If I were you, unless you are brave, I would wait a week or two before pulling, in case of bugs :) Summary of Changes -New Filesystem dock, with filesystem & tree view modes. -New refactoring tools, to change or fix dependencies. -Quick search dialog, to quickly search any file | |||
2015-08-08 | Merge pull request #2282 from Ovnuniarchos/master | Juan Linietsky | |
Bitmask editor and some CanvasItem documentation. | |||
2015-08-08 | Merge pull request #2323 from dbsGen/patch-2 | Juan Linietsky | |
add flag and multiline hints in GDScript | |||
2015-08-07 | Add missing token name for signal. closes #2201 | neikeq | |