Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-07-05 | Merge pull request #40137 from neikeq/fix-clangtidy-warnings-mono | Rémi Verschelde | |
Mono/C#: Fix several clang-tidy warnings and cleanup | |||
2020-07-05 | Mono/C#: Fix several clang-tidy warnings and cleanup | Ignacio Etcheverry | |
2020-07-04 | Merge pull request #40092 from hinlopen/remove-find-last | Rémi Verschelde | |
Remove String::find_last (same as rfind) | |||
2020-07-03 | doc: Sync classref with current source | Rémi Verschelde | |
2020-07-03 | Remove String::find_last (same as rfind) | Stijn Hinlopen | |
2020-07-03 | Merge pull request #40078 from endlesstravel/fix-print-null-in-array-3 | Rémi Verschelde | |
fix crash when pass null in print array in GD.print | |||
2020-07-03 | Merge pull request #39958 from aaronfranke/gridmap-vec3i | Rémi Verschelde | |
Update GridMap to use Vector3i instead of three ints | |||
2020-07-03 | fix crash when pass null in print array in GD.print | endlesstravel | |
fix crash when pass null in print array in GD.print 2 fix crash when pass null in print array in GD.print 3 fix space | |||
2020-07-03 | Merge pull request #40050 from naithar/feature/ios-gdnative-master-2 | Rémi Verschelde | |
[4.0] Add support of iOS's dynamic libraries to GDNative | |||
2020-07-02 | Update GridMap to use Vector3i instead of three ints | Aaron Franke | |
2020-07-02 | Merge pull request #39415 from SkyLucilfer/PotGeneration | Rémi Verschelde | |
Add POT generation feature in Editor | |||
2020-07-02 | Merge pull request #37350 from aaronfranke/force-impulse | Rémi Verschelde | |
Refactor physics force and impulse code to use (force, position) order | |||
2020-07-02 | Merge pull request #40049 from hinlopen/remove-pane-drag | Rémi Verschelde | |
Remove unused class PaneDrag | |||
2020-07-02 | GDNative export: do not add fake lookup table if static lib is not used | Sergey Minakov | |
2020-07-02 | Add translation parser plugin support | SkyJJ | |
2020-07-02 | Remove unused class PaneDrag | Stijn Hinlopen | |
2020-07-02 | GDNative Editor: Support selecting frameworks for iOS | Sergey Minakov | |
2020-07-02 | GDNative: support dynamic loading of iOS frameworks | Sergey Minakov | |
2020-07-02 | Merge pull request #30424 from raphael10241024/fix_noise | Rémi Verschelde | |
Fix OpenSimplexNoise get_image() swap axes | |||
2020-07-01 | Merge pull request #39788 from bruvzg/macos_apple_silicon | Rémi Verschelde | |
[macOS] Add support for the Apple Silicon (ARM64) build target. | |||
2020-07-01 | Merge pull request #38713 from aaronfranke/string-64bit | Rémi Verschelde | |
Make all String integer conversion methods be 64-bit | |||
2020-07-01 | Fix OpenSimplexNoise get_image() swap axes | RaphaelHunter | |
2020-06-30 | Change assembly watcher after notification changes | G'lek | |
Fixed Mono not building after #39986 was merged due to a constant that got renamed. | |||
2020-06-30 | Merge pull request #39986 from reduz/app-inout-notification | Rémi Verschelde | |
Add a separate application focus/in notification | |||
2020-06-30 | Merge pull request #38920 from paulherman/tga | Rémi Verschelde | |
Expose loading TGA images in Image. | |||
2020-06-30 | Add a separate application focus/in notification out from Window focus ↵ | Juan Linietsky | |
notification. | |||
2020-06-29 | Use is_equal_approx() instead of vertex_snap when checking if ray is | Marcel Admiraal | |
colliding with equiplanar CSG faces. | |||
2020-06-29 | Create degenerate triangles when inserting an edge into a CSG face. | Marcel Admiraal | |
They will be deleted when the faces are merged, but their edges are needed for merging faces. | |||
2020-06-29 | [macOS] Add support for the Apple Silicon (ARM64) build target. | bruvzg | |
2020-06-28 | Improve the preload and load descriptions | Tomasz Chabora | |
2020-06-28 | VideoStreamGDNative: close file in cleanup | Mark Kuo | |
We should close the file handle when we are done. | |||
2020-06-26 | Merge pull request #39837 from neikeq/fix-invalid-unbox-long-as-int | Rémi Verschelde | |
Mono/C#: Fix InvalidCast because of attempt to unbox long as int | |||
2020-06-26 | Merge pull request #39839 from neikeq/use-/restore-instead-of-/t-restore | Rémi Verschelde | |
Mono/C#: Use /restore instead of /t:restore when building | |||
2020-06-25 | Mono/C#: Use /restore instead of /t:restore when building | Ignacio Etcheverry | |
Documentation recommends not to use /t:restore together with other targets (like /t:build), as it messes with the environment. | |||
2020-06-25 | Mono/C#: Fix InvalidCast because of attempt to unbox long as int | Ignacio Etcheverry | |
2020-06-25 | Mono/C#: Fix unhandled exception not being printed | Ignacio Etcheverry | |
For some reason `mono_unhandled_exception` is not printing the exception as its comment claims. Use `mono_print_unhandled_exception` instead. | |||
2020-06-25 | Style: Fix copyright headers | Rémi Verschelde | |
2020-06-24 | Merge pull request #39739 from MichaelBelousov/fix/long-enum-fix-rider-cast | Rémi Verschelde | |
fix underlying type of enum crashing cast in RiderPathManager | |||
2020-06-24 | Merge pull request #39779 from naithar/feature/ios-modules-master | Rémi Verschelde | |
Enable iOS modules and fix missing symbols errors (4.0) | |||
2020-06-24 | Mono: fix bad long casts and wrong underlying enum types in GodotTools | Michael Belousov | |
2020-06-24 | Merge pull request #39783 from neikeq/messaging-codecompletion-localize-fix | Rémi Verschelde | |
C#: Fix completion request with case insensitive resource path | |||
2020-06-23 | C#: Fix completion request with case insensitive resource path | Ignacio Etcheverry | |
Sometimes Visual Studio documents have the root path all in upper case. Since Godot doesn't support loading resource files with a case insensitive path, this makes script resource loading to fail when the Godot editor gets code completion requests from Visual Studio. This fix allows the resource path part of the path to be case insensitive. It still doesn't support cases where the rest of the path is also case insensitive. For that we would need a proper API for comparing paths. However, this fix should be enough for our current cases. | |||
2020-06-23 | SCons: Enable iOS modules for ARKit and Camera | Sergey Minakov | |
2020-06-22 | Merge pull request #39755 from Faless/crypto/encryption_pr_4.0 | Rémi Verschelde | |
Crypto enhancements, AESContext, RSA public key, signature, verification. | |||
2020-06-22 | Merge pull request #39747 from nekomatata/fix-crash-space-query | Rémi Verschelde | |
Fix crashes with invalid shapes in BulletPhysicsDirectSpaceState queries | |||
2020-06-22 | Fix crashes with invalid shapes in BulletPhysicsDirectSpaceState queries | PouleyKetchoupp | |
2020-06-21 | Merge pull request #34236 from madmiraal/enable-bullet-debug | Rémi Verschelde | |
Enable Bullet DEBUG on debug builds. | |||
2020-06-21 | Merge pull request #34219 from madmiraal/check-motion-before-bullet-sweep | Rémi Verschelde | |
Check for motion in cast_motion() before doing Bullet convexSweepTest(). | |||
2020-06-21 | Check for motion in cast_motion() before doing Bullet convexSweepTest(). | Marcel Admiraal | |
Also ensure that default closest_safe and closest_unsafe values are defined in cast_motion() and before cast_motion() is called. | |||
2020-06-21 | Check if point's index exists before adding it to the list of points | Marcel Admiraal | |
that need to split faces when avoiding creating degenerate faces while merging CSG faces. |