Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-07-18 | Style: Format code with clang-format 6.0.1 | Rémi Verschelde | |
2018-07-17 | Merge pull request #20195 from Faless/ssl_handshake | Max Hilbrunner | |
Non-blocking SSL handshake | |||
2018-07-16 | Implement non blocking-handshake for StreamPeerSSL | Fabio Alessandrelli | |
2018-07-15 | Global class names (and GDScript support for it) | Juan Linietsky | |
2018-07-12 | Merge pull request #19540 from muiroc/cylinder | Max Hilbrunner | |
Cylinder resource and collision shape (bullet only) | |||
2018-07-10 | Fix visual script editor interface | K. S. Ernest (iFire) Lee | |
2018-07-10 | Merge pull request #19422 from Faless/mbedtls_2.10 | Rémi Verschelde | |
Bump mbedTLS to version 2.10.0 | |||
2018-07-10 | Merge pull request #20046 from SaracenOne/bmp_fix | Max Hilbrunner | |
Fix bits_per_pixel validation in BMP and TGA loader modules. | |||
2018-07-10 | Added path for Mono installed through Homebrew | Mads Ynddal | |
On macOS, it is common to install packages like Mono through the third-party package-manager Homebrew. This commit simply adds an additional path to where Homebrew installs the Mono framework. | |||
2018-07-08 | Fix bits_per_pixel validation in BMP and TGA loader modules. | Saracen | |
2018-07-05 | Merge pull request #19637 from dragmz/19548 | Max Hilbrunner | |
Fix onready vars / vars accessing class members if _ready / _init not present | |||
2018-07-05 | Merge pull request #19231 from aaronfranke/mono-fposmod-to-mod | Ignacio Etcheverry | |
[Mono] Rename Fposmod to PosMod, fix output | |||
2018-07-04 | Merge pull request #18966 from chanon/new-debug-print | Max Hilbrunner | |
Add new debug print method that shows line number where the print came from | |||
2018-07-04 | Merge pull request #19872 from exts/export_signals | Ignacio Etcheverry | |
Mono: Fixes annotated signal loading in exported binaries | |||
2018-07-04 | Merge pull request #19756 from NathanWarden/mono_lerp_fixes | Ignacio Etcheverry | |
[C#] Lerp now consistent with Godot API. InverseLerp fixed. | |||
2018-07-04 | Merge pull request #19965 from neikeq/issue-19961 | Ignacio Etcheverry | |
Mono: Fix build script not decoding process utf-8 output | |||
2018-07-04 | Mono: Fix build script not decoding process utf-8 output | Ignacio Etcheverry | |
2018-07-04 | Merge pull request #19937 from akien-mga/video-exporting | Rémi Verschelde | |
Fix loading and exporting of Theora and WebM video streams | |||
2018-07-03 | Mono: Fixes annotated signal loading in exported binaries | = | |
2018-07-04 | Merge pull request #16987 from neikeq/pending-exceptions | Ignacio Etcheverry | |
Mono: Pending exceptions and cleanup | |||
2018-07-04 | Mono: Pending exceptions and cleanup | Ignacio Etcheverry | |
2018-07-04 | Changes to default C# script template (#19940) | Kelly Thomas | |
2018-07-03 | Fix loading and exporting of Theora and WebM video streams | Rémi Verschelde | |
Theora and WebM video streams were mistakenly imported with a ResourceImporter, but those imported ogvstr and webmstr were simply links to the local resource. While that works fine in the editor, it no longer works when exporting a game as the "source" ogv and webm files are ommitted and only the ogvstr and webmstr references were exported. As discussed with @reduz, it doesn't make sense to import videos, as we only intend to play them back and not modify them/access their raw data. As such we use a ResourceFormatLoader instead of an importer, to load the file on the fly. ogv and webm files linked to this loader are now considered as resources, and thus exported. Note: The Theora and WebM loaders lack any kind of validity check beyond the existence of the target file, but it was already the case with the importer. Better checks and error reports could be added, but those loaders will eventually be obsoleted by GDNative plugins anyway. Fixes #14954. | |||
2018-07-03 | Merge pull request #19828 from jjay/fix_yield_leak | Max Hilbrunner | |
Fix memory leak in GDScript during infinnity loops with yields | |||
2018-07-03 | Merge pull request #19919 from marcelofg55/notif_crash | Max Hilbrunner | |
Add a new notification to detect crashes on native scripts | |||
2018-07-03 | Merge pull request #16944 from rainerdeyke/master | Max Hilbrunner | |
Added 'fill selection' command to grid map editor | |||
2018-07-03 | Merge pull request #18976 from chanon/new-get-stack | Max Hilbrunner | |
Add new get_stack function to get GDScript stack trace as array | |||
2018-07-03 | Merge pull request #19138 from firefly2442/pcre2-10.31 | Max Hilbrunner | |
update PCRE2 to version 10.31, fixes #15662 | |||
2018-07-03 | Merge pull request #19251 from YeldhamDev/script_templates_changes | Max Hilbrunner | |
Small changes to the comments in the script templates | |||
2018-07-03 | Merge pull request #19635 from bojidar-bg/19158-exported-array-new-inspector | Max Hilbrunner | |
Add proper type information to array property | |||
2018-07-02 | Add a new notification to detect crashes on native scripts | Marcelo Fernandez | |
2018-07-02 | -Fixes to how hashing happened, now StringName and NodePath use default ↵ | Juan Linietsky | |
hasher, this was leading to some severe slowdown in scenarios -Fixes to some duplication scenarios for instanced scenes | |||
2018-07-01 | added cylinder shape support | muiroc | |
2018-07-01 | Merge pull request #19768 from KellyThomas/env-string | Ignacio Etcheverry | |
mono: convert unicode mono root path to ascii string | |||
2018-06-30 | convert unicode mono root path to ascii string | Kelly Thomas | |
2018-06-29 | Merge pull request #19757 from Faless/gdnet_pr | Thomas Herzog | |
Network bindings for GDNative | |||
2018-06-28 | Fix memory leak in GDScript during infinnity loops with yields | Yasha Borevich | |
2018-06-28 | Merge pull request #19827 from Faless/lws_fix_lite | Rémi Verschelde | |
Fix fragment size bug in WebSocket (lws) | |||
2018-06-27 | Changes to how node paths are selected from property, allowing setting a hint. | Juan Linietsky | |
2018-06-27 | Add [Packet/Stream/Multiplayer]PeerGDNative | Fabio Alessandrelli | |
They provide an interface to implement PacketPeer, StreamPeer, and NetworkedMultiplayerPeer via GDNative. | |||
2018-06-27 | [Mono] Rename Fposmod to PosMod | Aaron Franke | |
[Mono] Rename Fposmod to PosMod | |||
2018-06-24 | Lerp now consistent with Godot API. InverseLerp fixed. | Nathan Warden | |
2018-06-23 | Sanitize protocol struct, def LWS T/RX buffer size | Fabio Alessandrelli | |
2018-06-22 | Merge pull request #19016 from neikeq/w | Ignacio Etcheverry | |
Mono: Module build improvements | |||
2018-06-22 | Mono: Module build improvements | Ignacio Etcheverry | |
- Add (Csc/Vbc/Fsc)ToolExe environment variables when running Mono's MSBuild. - Fix directory for the 'mono_assemblies_output_dir' argument being created with the '#' top level directory token as part of its name. - Allow to build with 'mono_static=yes' on Unix without specifying a mono prefix. The build script will try to find the mono prefix using the output from pkg-config. | |||
2018-06-21 | add NoCache wrapper to Command | Rhody Lugo | |
2018-06-19 | Add access for GDNative modules to some platform dependent internals on Android | Bastiaan Olij | |
2018-06-18 | Fix onready vars / vars accessing class members if _ready / _init not present | Marcin Zawiejski | |
2018-06-18 | Add proper type information to array property | Bojidar Marinov | |
Part of #19158 | |||
2018-06-15 | [Pluginscript] Fix not working exports in editor | Emmanuel Leblond | |