Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-10-25 | doc: Sync with current source | Rémi Verschelde | |
2018-10-25 | Merge pull request #22779 from Superwaitsum/LimitSettings | Rémi Verschelde | |
Limit several project settings | |||
2018-10-25 | Merge pull request #23240 from kubecz3k/complete-getters | Rémi Verschelde | |
Optional getters/setters editor autocomplete | |||
2018-10-24 | Add some limits on the Editor Settings | Superwaitsum | |
2018-10-24 | Merge pull request #22701 from swenner/fix-21867-jpeg-is-rgb | Rémi Verschelde | |
load JPG images as rbg instead of rgba, fixes #21867 | |||
2018-10-24 | Merge pull request #22899 from J08nY/fix/assignment-operation-array | Rémi Verschelde | |
Do not make a function that returns Variant::NIL a void function. Fix #22791 | |||
2018-10-24 | Merge pull request #23094 from RandomShaper/fix-crash-signal-to-danling-obj | Rémi Verschelde | |
Fix crash on signal/resume to dangling target | |||
2018-10-24 | Merge pull request #22968 from jfmichaud31/CSGMesh_bug | Rémi Verschelde | |
fix bug #20255 on CSGMesh | |||
2018-10-23 | Add missing EMWSServer::poll function. | Fabio Alessandrelli | |
Empty of course as server is not supported in HTML5, but the symbol must be defined. | |||
2018-10-23 | Remove unneeded strncpy in lws_client. | Fabio Alessandrelli | |
Pass the String buffer directly, lws_client_connect_via_info will copy them for us. | |||
2018-10-23 | Optional getters/setters editor autocomplete | Jakub Grzesik | |
solves #22291 | |||
2018-10-22 | Fixes crash when loading *.escn resources with gdnative #20141 | Maarten Heremans | |
The issue is that ResourceFormatLoaderText is a singleton. It was created in a faulty way in ResourceFormatLoaderNativeScript::load It was created on the stack, which caused the static singleton pointer to be overwritten. This causes then segmentation faults if the singleton is used later on. IMO singleton creation needs to made safer to avoid other similar issues in the future. | |||
2018-10-21 | Removed undeclared and unused variable, which caused a compile error | Mads Ynddal | |
2018-10-19 | Fixing warnings generated by MSVC | Dualtagh Murray | |
Fixes #22684. | |||
2018-10-19 | Merge pull request #23128 from neikeq/bb | Ignacio Etcheverry | |
Make sure API assemblies are up to date at startup | |||
2018-10-19 | Make sure API assemblies are up to date at startup | Ignacio Etcheverry | |
- If there is a solution and C# project at startup, make sure API assemblies are up to date. - Fix prebuilt assemblies only being used when building the game project, and not in other instances. | |||
2018-10-18 | Fix prefix erasing for the generated C# enum constants | Ignacio Etcheverry | |
2018-10-17 | C#: Optimize struct marshalling | Ignacio Etcheverry | |
- We no longer box struct to return them from internal calls. - Use reinterpret_cast if the managed struct layout is the same as the native struct. | |||
2018-10-17 | Fix crash on signal/resume to dangling target | Pedro J. Estébanez | |
Fixes #22443. | |||
2018-10-16 | C# API: Hide method bind fields from debugger | Ignacio Etcheverry | |
2018-10-16 | Merge pull request #23018 from lupoDharkael/parse-bug | Rémi Verschelde | |
GDScriptTokenizer: Fix token_names order | |||
2018-10-16 | Merge pull request #22991 from Paulb23/type_syntax_highlighting_fixes | Rémi Verschelde | |
Fix types highlighting outside of function args and var declarations, issues 22029,21638 | |||
2018-10-16 | Merge pull request #22548 from fire/visualscript_whitespace | Rémi Verschelde | |
Visualscript search fixes | |||
2018-10-15 | Added a fail condition to prevent a crash | Jean-François Michaud | |
2018-10-14 | GDScriptTokenizer: Fix token_names order | lupoDharkael | |
2018-10-13 | Fix types highlighting outside of function args and var declarations, issues ↵ | Paulb23 | |
22029,21638 | |||
2018-10-11 | Make visualscript search better. | K. S. Ernest (iFire) Lee | |
* There were spaces unequally inside the function definitions. * camelcase_to_underscore() should also work for numbers inside of the camel case. * Removed the builtin concept * Capitalize descriptions from methods too. * Match the visual script functions by removing the empty arguments "( )" * Add some test cases | |||
2018-10-11 | Do not make a function that returns Variant::NIL a void function. Fix #22791. | J08nY | |
2018-10-11 | Fixed the problem with vector3 constructor | the 8th mage | |
Whenever there's a port change that may change the inputs, the default inputs will be recalculated. Moving the update port loop into its own function. Signed-off-by: K. S. Ernest (iFire) Lee <ernest.lee@chibifire.com> | |||
2018-10-08 | Merge pull request #22865 from neikeq/issue-22854 | Ignacio Etcheverry | |
Check if directory exists before trying to delete it | |||
2018-10-08 | Check if directory exists before trying to delete it | Ignacio Etcheverry | |
2018-10-08 | Fix multi-statement macro call not being covered. | J08nY | |
2018-10-07 | Merge pull request #22808 from KellyThomas/vector-one | Rémi Verschelde | |
Add ONE constants to Vector2 and Vector3 | |||
2018-10-07 | Merge pull request #22771 from guilhermefelipecgs/fix_inspector_preview | Rémi Verschelde | |
Fix inspector preview | |||
2018-10-07 | Update class documentation xml | Kelly Thomas | |
2018-10-07 | Fix inspector preview | Guilherme Felipe | |
Remove script preview to inspector dock | |||
2018-10-07 | Fix LWSClient connect_to_host string termination. | Fabio Alessandrelli | |
Coming from strncpy might get you a non-NULL terminated buffer. The solution, if you accept trunction, is to give one less byte to strncpy and manually set the last char in the buffer to '\0'. If the source string is shorter, than the buffer is padded with '\0' automatically. | |||
2018-10-07 | Merge pull request #22759 from AndreaCatania/pyfix | Rémi Verschelde | |
Some physics fixes for 3.1 | |||
2018-10-07 | C# bindings generator fixes | Ignacio Etcheverry | |
- Fix unused bool local for MonoBoolean argument. - Append U to API hashes. Fixes warning: 'integer constant is so large that it is unsigned' | |||
2018-10-07 | Merge pull request #22752 from aaronfranke/equals-redundant | Rémi Verschelde | |
Remove redundant "== true" and "== false" code | |||
2018-10-07 | Merge pull request #22812 from neikeq/issue-22781 | Rémi Verschelde | |
Mono: Fix crash on NodePath/RID disposal during Godot shutdown | |||
2018-10-07 | Optimitzed area overlap checks | Andrea Catania | |
2018-10-06 | Mono: Fix crash on NodePath/RID disposal during Godot shutdown | Ignacio Etcheverry | |
2018-10-06 | Remove redundant "== false" code | Aaron Franke | |
Some of this code has been re-organized. f | |||
2018-10-06 | Remove redundant "== true" code | Aaron Franke | |
If it can be compared to a boolean, it can be evaluated as one in-place. | |||
2018-10-06 | Improved code that handles collision shapes, fixes #21945 | Andrea Catania | |
2018-10-06 | Fix compiler warnings in GDScript module | George Marques | |
2018-10-06 | Merge pull request #22796 from ↵ | Rémi Verschelde | |
KoderaSoftwareUnlimited/fix-segfault-mouse-move-related Reverts warning fix on release builds that caused segfault in release build | |||
2018-10-06 | Revert cause of #22794 | Mariusz Chwalba | |
2018-10-06 | Merge pull request #22773 from KellyThomas/docs-links | Rémi Verschelde | |
[Docs] Fix some broken links |