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2015-05-18-Rename unexisting by nonexistant, closes #1940Juan Linietsky
2015-05-17properly save external resources, fixes #1924Juan Linietsky
2015-05-16-bit slower execution in debug, but proper error reporting for get index and ...Juan Linietsky
2015-05-09-Added prints() function, fixes #1132, #1859Juan Linietsky
2015-04-26made parser accept EOF after "pass", fixes #1488Juan Linietsky
2015-04-20-Changed Godot exit to be clean.Juan Linietsky
2015-04-18-Throw error if setter and getter reference their member variable with self. ...Juan Linietsky
2015-04-18Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-04-18-try to avoid errors when path using ".." is present in script include, fixes...Juan Linietsky
2015-04-18Merge pull request #1667 from TheHX/fix_multiline_stringsJuan Linietsky
2015-04-18Updated copyright year in all headersJuan Linietsky
2015-04-18-renamed function to get object from instance idJuan Linietsky
2015-04-09Now the script editor highlight all lines of a multiline stringFranklin Sobrinho
2015-04-07Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-04-07-Concatenating arrays keeps the shared property if any of the arrays is share...Juan Linietsky
2015-04-07Merge pull request #1567 from sanikoyes/Pr-GDScript-seed-get-instJuan Linietsky
2015-04-07Merge pull request #1591 from MostafaHassan/pr_FixCrashInVisualShaderJuan Linietsky
2015-04-06fix printraw to make it actually print rawyg2f
2015-03-31(Fix) script will not be able to extend itselfmostafahassan
2015-03-25Add seed/get_inst function for GDScriptsanikoyes
2015-03-22Merge pull request #1396 from Spooner/fix_sprintf_errorsJuan Linietsky
2015-03-22Merge pull request #1407 from NateWardawg/documentationJuan Linietsky
2015-03-03Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-03-03merges from okam repoJuan Linietsky
2015-03-02support for 2D shadow castersJuan Linietsky
2015-02-20Updated the variable in the lerp function to be weight instead of percent.Nathan Warden
2015-02-19restored @ for nodepaths/stringnamesJuan Linietsky
2015-02-19Added info about operator after bespoke error message.Bil Bas (Spooner)
2015-02-19Correctly halt on error in sprintf parsing (fixes #1393)Bil Bas (Spooner)
2015-02-15begin new serialization frameworkJuan Linietsky
2015-02-10fix typo in script templateHinsbart
2015-01-14Cleaned up formating in gd_compiler.hWim Vander Schelden
2015-01-13fixesJuan Linietsky
2015-01-06-Resolved bug that made yield() not work in some situations, fixes #884Juan Linietsky
2015-01-04-attempt to be friendlier on non english keyboardsJuan Linietsky
2015-01-03-Completely removed EmptyControl (but added fallback), closes #1017Juan Linietsky
2015-01-03Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-01-03-Work in progress visual shader editor *DOES NOT WORK YET*Juan Linietsky
2015-01-03-added new code completion guess locations, closes #1032Juan Linietsky
2015-01-03-added a check for setget while running the game , closes #1009Juan Linietsky
2014-12-25Reduce android build size(-fvisibility=hidden)sanikoyes
2014-12-21Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2014-12-20FixesJuan Linietsky
2014-12-20Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2014-12-18Fix crash when gd-script _init failsanikoyes
2014-12-18-improved completion options for InputEvent, shows all event types nowJuan Linietsky
2014-12-17oops, C++11 makes me screw upJuan Linietsky
2014-12-16-fixed crash reported by n-pigeonJuan Linietsky
2014-12-16-fix compilation issueJuan Linietsky
2014-12-16New Code CompletionJuan Linietsky