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2022-02-21Merge pull request #58275 from V-Sekai/attribute_parse_crash_fixRémi Verschelde
2022-02-20Merge pull request #58321 from akien-mga/vector3-forward-declaresRémi Verschelde
2022-02-19Don't process VisualScriptNodesmegalobyte
2022-02-19Core: Use forward declares for Vector3/Vector3iRémi Verschelde
Add add Vector3 operator in Vector3i.
2022-02-18Make 'is_attribute' false during parse error to prevent crashSaracenOne
2022-02-17Merge pull request #58189 from fazil47/gltf-export-default-material-fixRémi Verschelde
Default material is assigned to meshes without material for glTF export
2022-02-16Merge pull request #58130 from timothyqiu/ogg-seek-crashEllen Poe
Fix infinite recursion when seeking Ogg Vorbis file
2022-02-16Merge pull request #58187 from jakobbouchard/notification-switch-chunk-cRémi Verschelde
Convert _notification methods to switch - Chunk C
2022-02-16Convert _notification methods to switch - Chunk CJakob Bouchard
2022-02-16Merge pull request #58190 from MisoMosiSpy/vs_iconsRémi Verschelde
2022-02-16Added icons for missing types in visual script’s icon list.MisoMosiSpy
2022-02-16Default material is assigned to meshes without material for glTF exportFazil Babu
2022-02-16Style: Cleanup single-line blocks, semicolons, dead codeRémi Verschelde
Remove currently unused implementation of TextureBasisU, could be re-added later on if needed and ported.
2022-02-16Fix VisualScript crash when using Set Index nodeHaoyu Qiu
2022-02-16Add GridMap.get_used_cells_by_itemHaoyu Qiu
2022-02-15Editor: Cleanup some includes dependenciesRémi Verschelde
Removes some unnecessary includes from `editor_node.h`, and instead add those where they're used. Removes unnecessary `editor_node.h` includes in various editor classes. Renames `dynamicfont` to `dynamic_font` in a couple files. Misc cleanup while jumping through that rabbit hole.
2022-02-15Merge pull request #57877 from bruvzg/subpixel_gl_posRémi Verschelde
2022-02-15Merge pull request #35679 from Calinou/doc-add-xml-schemaRémi Verschelde
2022-02-15Fix infinite recursion when seeking Ogg Vorbis fileHaoyu Qiu
2022-02-15Add an XML schema for documentationHugo Locurcio
This makes it easier to spot syntax errors when editing the class reference. The schema is referenced locally so validation can still work offline. Each class XML's schema conformance is also checked on GitHub Actions.
2022-02-14Merge pull request #58105 from trollodel/nuke_p_editor_editor_pluginRémi Verschelde
2022-02-14Remove the EditorNode parameter from EditorPlugins create methodstrollodel
Remove EditorNode usage from the Navigation editor plugin.
2022-02-15Fix crash and memory leak when importing OGG VorbisHaoyu Qiu
2022-02-14Merge pull request #57306 from trollodel/remove_editornode_paramRémi Verschelde
2022-02-14Remove most EditorNode constructor parameters and fieldstrollodel
2022-02-13NavMap Fix polygons being treated like triangle strips instead of triangle fanskleonc
2022-02-13Merge pull request #57954 from TokageItLab/refactor-cubic-interpolateRémi Verschelde
Implement `cubic_interpolate()` as MathFunc for refactoring
2022-02-12Fix renaming function dialog in VisualScript does not work correctlyjmb462
2022-02-12Add sub-pixel glyph positioning support.bruvzg
2022-02-12Use EditorFileDialog instead of FileDialog in the project managerHendrik Brucker
2022-02-12Merge pull request #57980 from akien-mga/vulkan-1.3.204Rémi Verschelde
2022-02-12Implement cubic_interpolate() as MathFunc for refactoringSilc 'Tokage' Renew
2022-02-12Merge pull request #57641 from Geometror/compilation-time-improvements-1Rémi Verschelde
2022-02-12Improve compilation speed (forward declarations/includes cleanup)Hendrik Brucker
2022-02-11RendererRD: Remove binding specifier for push constantsRémi Verschelde
This is unsupported and glslang made it raise an error in 11.7.0: https://github.com/KhronosGroup/glslang/pull/2810 Co-authored-by: Clay John <claynjohn@gmail.com>
2022-02-11CSG Meshes can be exported as glTFFazil Babu
2022-02-11Merge pull request #57917 from raulsntos/csharp-signal-documentationIgnacio Roldán Etcheverry
Support signals in C# generated documentation
2022-02-10Support signals in C# documentationRaul Santos
2022-02-10Fix typos with codespellRémi Verschelde
Using codespell 2.2-dev from current git. Added `misc/scripts/codespell.sh` to make it easier to run it once in a while and update the skip and ignore lists.
2022-02-09Core: Move generated `VERSION_HASH` to a `.cpp` fileRémi Verschelde
This lets us have its definition in `core/version.h` and avoid rebuilding a handful of files every time the commit hash changes.
2022-02-08Merge pull request #57822 from Calinou/ios-remove-armv7Rémi Verschelde
2022-02-08Merge pull request #57627 from JFonS/occluder_improvementsRémi Verschelde
2022-02-08Merge pull request #57076 from IgorKordiukiewicz/fix-mono-string-capitalizeIgnacio Roldán Etcheverry
String.Capitalize() in C# now matches the behaviour of String::capitalize() in C++
2022-02-08Remove support for ARMv7 (32-bit) on iOSHugo Locurcio
All iOS devices since the iPhone 5S support ARMv8 (64-bit). The last iOS version supported on ARMv7 devices is 10.x, which is too old to run Godot 4.0 projects since the minimum supported iOS version is 11.0.
2022-02-08Merge pull request #57798 from akien-mga/scons-module-tests-simplifyRémi Verschelde
2022-02-08SCons: Improve logic to generate `modules_tests.gen.h`Rémi Verschelde
This removes the need for `AlwaysBuild` by ensuring that the proper files are being tracked as `Depends`.
2022-02-08Merge pull request #57786 from 0And/vectorslerpRémi Verschelde
2022-02-08Merge pull request #57796 from akien-mga/revert-sname-theme-settersRémi Verschelde
2022-02-08Re-add missing `SNAME` macros in `get_theme_*` callsRémi Verschelde
They were removed in the previous commit reverting the addition of `SNAME` to `add_theme_*` and theme setter methods, which is not wanted.
2022-02-08Revert "Add missing SNAME macro optimization to all theme methods call"Rémi Verschelde
This reverts commit a988fad9a092053434545c32afae91ccbdfbe792. As discussed in #57725 and clarified in #57788, `SNAME` is not meant to be used everywhere but only in critical code paths. For theme methods specifically, it was by design that only getters use `SNAME` and not setters.