Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-12-09 | Check that motion is not zero before doing a sweep test. | Marcel Admiraal | |
Fixes #25476. | |||
2019-12-06 | doc: Markup fixes for enums and constants | Rémi Verschelde | |
2019-12-06 | Fix missing null checks in Mono Binding of GD | Jonas | |
The print methods of mono binding was missing null checks for the params | |||
2019-12-05 | Merge pull request #34018 from ↵ | Ignacio Roldán Etcheverry | |
dsge/show-template-directory-path-in-error-message Make sure to include the path in the "Data template directory not found" error message | |||
2019-12-04 | Fixes wrong position when adding node in VS editor | codecustard | |
When adding a node in the visual script editor while zoomed in, the position of the newly added node would be wrong. | |||
2019-12-04 | Mono/C#: Several android fixes | Ignacio Etcheverry | |
- Added correct config file for android dllmaps. - Fix __Internal DllImports with a dlopen fallback. - Add missing P/Invoke functions and internal calls expected by the monodroid BCL and our custom version of the 'Android.Runtime.AndroidEnvironment' class (this last one can be found in the godot-mono-builds repo). - Make sure to set 'btls' instead of 'legacy' as the default TLS provider on Android. | |||
2019-12-04 | C#: Add Duplicate method to the Array and Dictionary bindings | Ignacio Etcheverry | |
2019-12-04 | Merge pull request #34094 from volzhs/compile-windows-on-linux | Rémi Verschelde | |
Fix compile error for Windows on Linux | |||
2019-12-04 | Merge pull request #34067 from bojidar-bg/32370-retype-message | Rémi Verschelde | |
Make error when accidentially redeclaring a variable's type clearer | |||
2019-12-04 | Fix compile error for Windows on Linux | volzhs | |
2019-12-03 | Mention that `int()` can be used as an alternative to `floor()` | Hugo Locurcio | |
2019-12-02 | Make error when accidentially redeclaring a variable's type clearer | Bojidar Marinov | |
Fixes #32370 | |||
2019-12-01 | Merge pull request #33992 from bruvzg/ios_modular_build | Rémi Verschelde | |
iOS modular build and export implementation. | |||
2019-12-01 | iOS modular build and export implementation. | bruvzg | |
2019-12-01 | Add missing on error manifest struct destroy in pluginscript script init | Emmanuel Leblond | |
2019-12-01 | Merge pull request #34002 from KoBeWi/crashonat | Rémi Verschelde | |
Don't try to initialize empty NativeLibrary | |||
2019-12-01 | Merge pull request #33997 from akien-mga/doc-makerst-escape | Rémi Verschelde | |
makerst: Escape default values using reST markup | |||
2019-11-30 | Add docs for is_equal_approx on structures | Aaron Franke | |
2019-11-30 | Fixed typo in docs for Script and GDScript classes ("exends" -> "extends") | miere43 | |
2019-11-30 | Make sure to include the path in the "Data template directory not found" ↵ | dsge | |
error message | |||
2019-11-30 | Merge pull request #34009 from flyingpimonster/gridmap-docs | Rémi Verschelde | |
Docs: GridMap and MeshLibrary | |||
2019-11-29 | Docs: GridMap and MeshLibrary | James Westman | |
The only methods left to document are resource_changed, set_clip, and the methods dealing with baked meshes. | |||
2019-11-29 | Don't try to initialize empty NativeLibrary | Tomasz Chabora | |
2019-11-29 | makerst: Escape default values using reST markup | Rémi Verschelde | |
Otherwise the docs would complain about values like "godot_" which reST tries to interpret as an identifier. | |||
2019-11-29 | Merge pull request #33982 from neikeq/issue-29349 | Rémi Verschelde | |
Mono/C#: Add option to export assemblies outside of PCK | |||
2019-11-29 | Mono/C#: Fix crash on exported games that don't use C# | Ignacio Etcheverry | |
2019-11-29 | Mono/C#: Add option to export assemblies outside of PCK | Ignacio Etcheverry | |
When using this options, assemblies will be saved in the Assemblies folder of the data directory: 'data_AppName/Assemblies/'. | |||
2019-11-27 | Document how to bypass the unused argument/variable warning in message | Hugo Locurcio | |
Note that prefixing with an underscore only works with unused arguments and local variables, not class variables and signals. This closes #26056. | |||
2019-11-27 | Merge pull request #33946 from NeoSpark314/remove_exr_dbgprint | Rémi Verschelde | |
Remove .exr saver debug print | |||
2019-11-27 | Remove .exr saver debug print | Holger Dammertz | |
2019-11-27 | VideoStreamGDNative: Fix playing video files without audio stream | marcosjouron | |
2019-11-27 | Merge pull request #33939 from KoBeWi/grideprecatedmap | Rémi Verschelde | |
Remove deprecated theme property from GridMap | |||
2019-11-27 | Remove deprecated theme property from GridMap | Tomasz Chabora | |
2019-11-27 | Merge pull request #33921 from Faless/enet/no_relay | Rémi Verschelde | |
Add ENet option to disable server relaying. | |||
2019-11-27 | Add ENet option to disable server relaying. | Fabio Alessandrelli | |
It's useless when building fully authoritative servers, and prevents various kinds of abuse. | |||
2019-11-26 | Remove type hint from the @GDScript class documentation | Hugo Locurcio | |
The current consensus in the Godot documentation is to avoid using type hints unless they're relevant to the behavior explained. | |||
2019-11-26 | Fix memory leak in NetworkedMultiplayerENet. | Fabio Alessandrelli | |
Dynamically allocated ids of peers where not correctly freed when calling close_connection and disconnect_peer (with now=true). | |||
2019-11-25 | Added missing documentation for yield() | Zak Stam | |
Added some missing documentation about yield() being able to wait for a function also. I cant believe something like that was missing from the docs, it would have saved me so much time (and others i assume). | |||
2019-11-23 | Merge pull request #33828 from neikeq/貴様 | Rémi Verschelde | |
Mono/C#: Prevent SCons from building API solutions in parallel | |||
2019-11-22 | Mono/C#: Prevent SCons from building API solutions in parallel | Ignacio Etcheverry | |
2019-11-22 | Style: Add missing copyright headers | Rémi Verschelde | |
2019-11-22 | Fix typos with codespell | Rémi Verschelde | |
Using codespell 1.16.0. Method: ``` $ cat > ../godot-word-whitelist.txt << EOF ang curvelinear dof doubleclick leapyear lod merchantibility nd numer ois ony que seeked synching te uint unselect webp EOF $ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po" $ git diff // undo unwanted changes ``` | |||
2019-11-21 | Merge pull request #33791 from neikeq/issue-33761 | Ignacio Roldán Etcheverry | |
C#: Fix PathWhich on Windows when name already has extension | |||
2019-11-21 | C#: Fix PathWhich on Windows when name already has extension | Ignacio Etcheverry | |
Also make the Posix version of PathWhich check if the file has executable access. | |||
2019-11-20 | Merge pull request #33759 from bruvzg/arkit_dyn_load | Rémi Verschelde | |
[iOS] Link and load ARKit framework dynamically. | |||
2019-11-20 | 33714 Check if the image is null before use. | K. S. Ernest (iFire) Lee | |
2019-11-20 | Merge pull request #33763 from neikeq/issue-33725 | Rémi Verschelde | |
Fix C# export error dialog showing up when it should not | |||
2019-11-20 | Fix C# export error dialog showing up when it should not | Ignacio Etcheverry | |
2019-11-20 | [iOS] Link and load ARKit framework dynamically. | bruvzg | |
2019-11-20 | pcre2: Use scons option to disable JIT on some platforms | Rémi Verschelde | |
Third-party platforms (e.g. console ports) need to be able to disable JIT support in the regex module too, so it can't be hardcoded in the module SCsub. This is cleaner this way anyway. Fixes #19316. |