Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-09-09 | stb_vorbis: Increase max alloc buffer size for big Vorbis comments | Rémi Verschelde | |
The previous max worked OK for audio data, but stb_vorbis recently gained support for Vorbis comments, which can embed up to 2^32-1 bytes of data (e.g. cover art encoded as base64). We use 2^30 as max which should be sufficient for most files. Fixes #41913. | |||
2020-09-09 | Merge pull request #41904 from akien-mga/fix-clang6-compat-mutexlock | Rémi Verschelde | |
GDScript: Fix MutexLock usage, fixes Clang 6 compat | |||
2020-09-09 | GDScript: Fix MutexLock usage, fixes Clang 6 compat | Rémi Verschelde | |
Fixes #41852. | |||
2020-09-08 | Change inequality comparison operators to use exact equality | Aaron Franke | |
2020-09-08 | Merge pull request #41709 from ThakeeNathees/dictionary-indexing-bug-fix | Rémi Verschelde | |
Fixed parser error when indexing a dictionary. | |||
2020-09-08 | Merge pull request #41888 from neikeq/sln-bom | Rémi Verschelde | |
C#: Use BOM when creating a solution | |||
2020-09-08 | C#: Use BOM when creating a solution | Ignacio Etcheverry | |
At least on Windows there seems to be issues if the solution has no BOM and contains a project with cyrillic chars. | |||
2020-09-08 | C#: Fix endless reload loop if project has unicode chars | Ignacio Etcheverry | |
The assembly modified time wasn't picked properly as the path was treated as latin-1, so the file watcher was constantly firing the event. | |||
2020-09-08 | Merge pull request #41875 from nekomatata/webrtc-doc-turn-server | Rémi Verschelde | |
Fix TURN server example in WebRTC documentation | |||
2020-09-08 | Fix TURN server example in WebRTC documentation | PouleyKetchoupp | |
WebRTC GDNative plugin uses `credential` and not `credentials`. https://github.com/godotengine/webrtc-native/blob/74f2c78db5cdffa5b2b6ba9cd041061d7694400c/src/WebRTCLibPeerConnection.cpp#L35-L37 | |||
2020-09-07 | Merge pull request #38308 from bruvzg/sad_security_circus | Rémi Verschelde | |
Adds PCK encryption support (using script encryption key for export). | |||
2020-09-06 | Merge pull request #41813 from madmiraal/add-missing-header-guards | Rémi Verschelde | |
Fix header guards in modules. | |||
2020-09-06 | Fix header guards in modules: | Marcel Admiraal | |
- Add missing header guards to various modules' register_types.h - Add header guard to basis_universal/texture_basisu.h. - Ensure header guard encloses entire header in webrtc/webrtc_data_channel_js.h. | |||
2020-09-06 | Merge pull request #41803 from ThakeeNathees/parameter-type-infer-bug-fix | Rémi Verschelde | |
GDScript: parameter infer type bug fix | |||
2020-09-06 | GDScript: parameter infer type bug fix | Thakee Nathees | |
Fix: #41772 | |||
2020-09-06 | Handle csproj "Remove" globs | Alex de la Mare | |
MSBuild Item returns empty strings if an attribute isn't set (which caused an IndexOutOfRangeException in NormalizePath). We were treating Excludes incorrectly, Remove directives provide the intended behaviour in the auto-including csproj format. | |||
2020-09-05 | Adds PCK encryption support (using script encryption key for export). | bruvzg | |
Change default encryption mode from ECB to CFB. | |||
2020-09-04 | Fix Mono path utils char types. | bruvzg | |
2020-09-04 | Merge pull request #41760 from ↵ | Rémi Verschelde | |
ThakeeNathees/null-dereference-on-gdscript-function-fix null pointer dereference at GDScriptFunction::call crash fix | |||
2020-09-04 | null pointer dereference at GDScriptFunction::call fix | Thakee Nathees | |
2020-09-04 | Merge pull request #41753 from neikeq/csharp-hide-build-button-if-no-proj | Rémi Verschelde | |
C#: Hide Build button if there's no solution to build | |||
2020-09-04 | Merge pull request #41747 from neikeq/issue-41446 | Rémi Verschelde | |
Fix parsing of C# files with spaces in the path | |||
2020-09-04 | Merge pull request #41750 from neikeq/issue-41745 | Rémi Verschelde | |
C#: Fix Godot failing to find class namespace | |||
2020-09-04 | Merge pull request #41748 from neikeq/issue-41712 | Rémi Verschelde | |
Fix 'Parameter "assembly" is null' error | |||
2020-09-04 | C#: Hide Build button if there's no solution to build | Ignacio Etcheverry | |
Same as we do with the bottom panel. Mainly to avoid bothering if the project is not using C#. | |||
2020-09-04 | C#: Fix Godot failing to find class namespace | Ignacio Etcheverry | |
2020-09-04 | Fix 'Parameter "assembly" is null' error | Ignacio Etcheverry | |
This error was normally being printed when trying to open the project assembly while the project was not yet built. The error should not be printed. It's the job of this method's caller to decide whether to print an error or not if loading failed. | |||
2020-09-04 | Fix parsing of C# files with spaces in the path | Ignacio Etcheverry | |
2020-09-03 | [Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms. | bruvzg | |
2020-09-03 | fixed parser error when indexing a dictionary. | Thakee Nathees | |
Fix: #41707 | |||
2020-09-03 | Ensure header guards enclose entire header. | Marcel Admiraal | |
2020-09-03 | Merge pull request #41459 from Paulb23/nested_color_regions | Rémi Verschelde | |
Fix colour region end key seach and start key order | |||
2020-09-03 | C#: Fix Windows detection for copying MSBuild stub | Ignacio Etcheverry | |
Previous condition checked only the host platform. This was a problem as our official builds are from Linux. | |||
2020-09-02 | Fix GDScript codegen leak. | bruvzg | |
2020-09-02 | Merge python EnvironmentError, IOError and WindowsError into OSError. | Marcel Admiraal | |
2020-09-02 | Register GDScript test tools as test commands to run via command-line | Andrii Doroshenko (Xrayez) | |
2020-09-02 | Move GDScript tests to respective folder under modules | Andrii Doroshenko (Xrayez) | |
2020-09-01 | Add GDScript disassembler | George Marques | |
2020-09-01 | Change GDScript compiler to use codegen abstraction | George Marques | |
2020-09-01 | Add GDScript code generation interface | George Marques | |
Implement the abstraction by targeting the current VM. | |||
2020-09-01 | GDScript: Don't mark function parameters as constant | George Marques | |
They can be reassigned as if it were a local variable. | |||
2020-09-01 | GDScript: Properly set class inheritance for global classes | George Marques | |
2020-09-01 | GDScript: Check for missing exponent when parsing numbers | George Marques | |
Also forbid multiple underscores in a row as numeric separator. | |||
2020-09-01 | GDScript: Fix analysis of singleton dependencies | George Marques | |
Sometimes a singleton might depend on another before they are fully compiled so we can't rely on globals in this case. | |||
2020-09-01 | GDScript: Allow "extends" to be used inside inner class | George Marques | |
2020-09-01 | GDScript: Allow "self" to be used in class level | George Marques | |
2020-09-01 | GDScript: Don't try to parse constant scripts that aren't valid | George Marques | |
Since it's likely that they won't parse correctly. | |||
2020-09-01 | Simplify html_is_valid and allow it to work with 3 and 4 hex digits | Aaron Franke | |
2020-09-01 | Change Color HTML conversion from ARGB to RGBA | Aaron Franke | |
Also add support for 3 and 4 digit values in C#. Now it actually matches the HTML/CSS spec. | |||
2020-08-31 | Merge pull request #40993 from Calinou/doc-collision-layer-mask | Rémi Verschelde | |
Reference the online documentation in collision layer/mask properties |