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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
nanosvg: Document in COPYRIGHT.txt and thirdparty README.md
Rémi Verschelde
2017-08-27
Merge pull request #10591 from Rubonnek/possible-null-ptr-dereference
Rémi Verschelde
2017-08-27
Merge pull request #10669 from hpvb/fix-6118
Rémi Verschelde
2017-08-26
Add two missing Null checks
Hein-Pieter van Braam
2017-08-26
Added/Fixed null pointer checks
Wilson E. Alvarez
2017-08-26
Add several missing Null checks in _notification
Hein-Pieter van Braam
2017-08-26
-Massive clean up to gizmos
Juan Linietsky
2017-08-25
Fix i18n bug in GridMap string
Rémi Verschelde
2017-08-25
Editor: Add some more translatable strings.
Andreas Haas
2017-08-25
Merge pull request #10581 from hpvb/fix-gcc6+
Rémi Verschelde
2017-08-25
Implemented, The Amazing Zylann Hack (tm), fixes #10603
Juan Linietsky
2017-08-24
Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-08-24
GDScript: More reliable check if loading a template.
Andreas Haas
2017-08-24
Fix mismatched signatures for GDScriptLanguage::complete_code
Rémi Verschelde
2017-08-24
-Code completion for enumerations
Juan Linietsky
2017-08-23
Changed MethodBind API to request information from methods. It's much claner ...
Juan Linietsky
2017-08-23
Merge pull request #10563 from Hinsbart/vs_cancel_select
Rémi Verschelde
2017-08-23
Merge pull request #10542 from karroffel/gdscript-match-index
Rémi Verschelde
2017-08-23
Merge pull request #10555 from Rubonnek/removed-unnecessary-returns-and-breaks
Rémi Verschelde
2017-08-22
VisualScriptEditor: Remove Node when canceling PropertySelector.
Andreas Haas
2017-08-22
Fix crashes in SVG loading
Pedro J. Estébanez
2017-08-22
Removed unnecessary returns and break statements
Wilson E. Alvarez
2017-08-22
support enums and nested constants in match statement
Karroffel
2017-08-22
readded ability to set loop offset in seconds, closes #9630
Juan Linietsky
2017-08-22
Merge pull request #10340 from Rubonnek/remove-unnecessary-assignments
Rémi Verschelde
2017-08-21
Merge pull request #10351 from neikeq/enums-are-for-the-weak
Juan Linietsky
2017-08-22
Merge pull request #10225 from Noshyaar/map
Rémi Verschelde
2017-08-21
Removed unnecessary assignments
Wilson E. Alvarez
2017-08-20
ClassDB: Provide the enum name of integer constants
Ignacio Etcheverry
2017-08-20
Added missing icon and svgs upscaling
Daniel J. Ramirez
2017-08-20
Added support for SVG
Daniel J. Ramirez
2017-08-20
Merge pull request #10319 from neikeq/pr-engine-editor-hint
Juan Linietsky
2017-08-20
Merge pull request #10455 from groud/control_margin_fixes
Rémi Verschelde
2017-08-19
Some control fixes and removed useless lines
Gilles Roudiere
2017-08-19
Merge pull request #10446 from bojidar-bg/6583-fix-wait-node
Rémi Verschelde
2017-08-19
[GDnative] Correct godot_string_chars_to_utf8_with_len function name
Emmanuel Leblond
2017-08-19
Fix #6583, Condition + Wait nodes freezing the game
Bojidar Marinov
2017-08-19
Replacement of internal RegEx with PCRE2
Zher Huei Lee
2017-08-19
Removes editor_hint from SceneTree
Ignacio Etcheverry
2017-08-18
-Volume sliders, mute, solo and fx bypass are functional, closes #9021
Juan Linietsky
2017-08-18
Update script signals in real-time when script changes. Fixes #8980
Juan Linietsky
2017-08-18
GDScript Built-in: add inverse_lerp & range_lerp
Poommetee Ketson
2017-08-17
Add closest_power_of_2 func and implement mix_rate/latency on OS X
Marcelo Fernandez
2017-08-16
Merge pull request #10307 from Rubonnek/update-argument-names
Rémi Verschelde
2017-08-16
Merge pull request #10356 from RandomShaper/fix-msvc-error
Rémi Verschelde
2017-08-16
Revive inspector property evaluation
Pedro J. Estébanez
2017-08-15
Comment include order to avoid errors
Pedro J. Estébanez
2017-08-13
Replace GUI anchor type by a float between 0 and 1
Gilles Roudiere
2017-08-12
Updated function argument names
Wilson E. Alvarez
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