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AgeCommit message (Expand)Author
2020-02-01Remove useless pluginscript godot_pluginscript_script_desc.get_rpc/rset_mode ...Emmanuel Leblond
2020-01-31Update docs to version 4.0clayjohn
2020-01-31Merge pull request #35778 from touilleMan/remove-gdnative-wrapperRémi Verschelde
2020-01-31Remove deprecated GDNative wrapper codeEmmanuel Leblond
2020-01-31Merge pull request #35761 from Calinou/opensimplexnoise-increase-max-octavesRémi Verschelde
2020-01-31Merge pull request #35340 from Calinou/optimize-editor-icon-generationRémi Verschelde
2020-01-30Increase the maximum number of octaves in OpenSimplexNoise to 9Hugo Locurcio
2020-01-30Fix GlobalConstant/BasicTypeConstant return type in visual scriptsYuri Roubinsky
2020-01-29Fixed GetNodeOrNull<T>Fabián L
2020-01-29Use uint/ulong for Color in C#Aaron Franke
2020-01-28Fix static functions loop using class' functionsFrancois Belair
2020-01-28Disable Nagle's algorithm for WebSocket TCP.Fabio Alessandrelli
2020-01-26Merge pull request #35516 from Faless/ws/fix_latency_32Rémi Verschelde
2020-01-26Merge pull request #35589 from akien-mga/doc-drop-category-propertyRémi Verschelde
2020-01-26doc: Do not expose Variant::NIL as a type in the class referenceRémi Verschelde
2020-01-26doc: Drop unused 'category' property from headerRémi Verschelde
2020-01-26Merge pull request #35581 from akien-mga/doc-color-constantsRémi Verschelde
2020-01-26doc: Document named color constantsRémi Verschelde
2020-01-26doc: Complete documentation for VideoStreamsRémi Verschelde
2020-01-26Merge pull request #35567 from Xrayez/doc-noise-null-dataRémi Verschelde
2020-01-26Complete various class referencesclayjohn
2020-01-26Mention that `NoiseTexture` uses threads internallyAndrii Doroshenko (Xrayez)
2020-01-24Merge pull request #35527 from neikeq/issue-35259Rémi Verschelde
2020-01-24Merge pull request #35524 from neikeq/issue-35496Rémi Verschelde
2020-01-24Mono/C#: Fix _update_exports possible crash with Reference typesIgnacio Etcheverry
2020-01-24Fix C# preprocessor infinite loop and incorrect parsing of `#if!`Ignacio Etcheverry
2020-01-24Lower WebSocket latency, fixes.Fabio Alessandrelli
2020-01-24Add explanations for errors related to Vector/Quat normalizationHugo Locurcio
2020-01-23Merge pull request #35491 from neikeq/issue-35450Rémi Verschelde
2020-01-23Mono/C#: Lighten up unsafe reference checksIgnacio Etcheverry
2020-01-23Merge pull request #35478 from neikeq/issue-32260Rémi Verschelde
2020-01-23Mono/C#: Add setting to include I18N assemblies in the exported gameIgnacio Etcheverry
2020-01-23Merge pull request #35473 from neikeq/default-to-net47Rémi Verschelde
2020-01-23Merge pull request #35472 from neikeq/issue-35448Ignacio Roldán Etcheverry
2020-01-23Mono/C#: Add Basis.Slerp, update Quat.Xform and add some math checksIgnacio Etcheverry
2020-01-23Mono/C#: Default to net47 for new projectsIgnacio Etcheverry
2020-01-23Finish documenting CSG* and *probesclayjohn
2020-01-23doc: Misc updates for AnimationNode* and othersRémi Verschelde
2020-01-22Merge pull request #35412 from DaividFrank/check_overriding_selfRémi Verschelde
2020-01-22GDScript: Added checks in assign operations to disable re-assigning 'self'DaividFrank
2020-01-21Remove unused #if 0'ed codeRémi Verschelde
2020-01-21Merge pull request #35408 from Faless/ws/fix_packet_countRémi Verschelde
2020-01-21Fix MultiplayerAPI crash when peer impl misbehave.Fabio Alessandrelli
2020-01-21Merge pull request #35407 from neikeq/issue-27285Ignacio Roldán Etcheverry
2020-01-21Make script class parser errors to not abort the buildIgnacio Etcheverry
2020-01-21Add dummy preprocessor for the C# script class parserIgnacio Etcheverry
2020-01-21Bullet: Prevent potential division by zeroRémi Verschelde
2020-01-20Mono/C#: Fix error when parsing nested genericsIgnacio Etcheverry
2020-01-20Optimize the editor icon generationHugo Locurcio
2020-01-19Merge pull request #35270 from ChibiDenDen/fix_extends_sub_subclassRémi Verschelde