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Godot with FMOD integration
RayHammer
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Author
2020-02-01
Remove useless pluginscript godot_pluginscript_script_desc.get_rpc/rset_mode ...
Emmanuel Leblond
2020-01-31
Update docs to version 4.0
clayjohn
2020-01-31
Merge pull request #35778 from touilleMan/remove-gdnative-wrapper
Rémi Verschelde
2020-01-31
Remove deprecated GDNative wrapper code
Emmanuel Leblond
2020-01-31
Merge pull request #35761 from Calinou/opensimplexnoise-increase-max-octaves
Rémi Verschelde
2020-01-31
Merge pull request #35340 from Calinou/optimize-editor-icon-generation
Rémi Verschelde
2020-01-30
Increase the maximum number of octaves in OpenSimplexNoise to 9
Hugo Locurcio
2020-01-30
Fix GlobalConstant/BasicTypeConstant return type in visual scripts
Yuri Roubinsky
2020-01-29
Fixed GetNodeOrNull<T>
Fabián L
2020-01-29
Use uint/ulong for Color in C#
Aaron Franke
2020-01-28
Fix static functions loop using class' functions
Francois Belair
2020-01-28
Disable Nagle's algorithm for WebSocket TCP.
Fabio Alessandrelli
2020-01-26
Merge pull request #35516 from Faless/ws/fix_latency_32
Rémi Verschelde
2020-01-26
Merge pull request #35589 from akien-mga/doc-drop-category-property
Rémi Verschelde
2020-01-26
doc: Do not expose Variant::NIL as a type in the class reference
Rémi Verschelde
2020-01-26
doc: Drop unused 'category' property from header
Rémi Verschelde
2020-01-26
Merge pull request #35581 from akien-mga/doc-color-constants
Rémi Verschelde
2020-01-26
doc: Document named color constants
Rémi Verschelde
2020-01-26
doc: Complete documentation for VideoStreams
Rémi Verschelde
2020-01-26
Merge pull request #35567 from Xrayez/doc-noise-null-data
Rémi Verschelde
2020-01-26
Complete various class references
clayjohn
2020-01-26
Mention that `NoiseTexture` uses threads internally
Andrii Doroshenko (Xrayez)
2020-01-24
Merge pull request #35527 from neikeq/issue-35259
Rémi Verschelde
2020-01-24
Merge pull request #35524 from neikeq/issue-35496
Rémi Verschelde
2020-01-24
Mono/C#: Fix _update_exports possible crash with Reference types
Ignacio Etcheverry
2020-01-24
Fix C# preprocessor infinite loop and incorrect parsing of `#if!`
Ignacio Etcheverry
2020-01-24
Lower WebSocket latency, fixes.
Fabio Alessandrelli
2020-01-24
Add explanations for errors related to Vector/Quat normalization
Hugo Locurcio
2020-01-23
Merge pull request #35491 from neikeq/issue-35450
Rémi Verschelde
2020-01-23
Mono/C#: Lighten up unsafe reference checks
Ignacio Etcheverry
2020-01-23
Merge pull request #35478 from neikeq/issue-32260
Rémi Verschelde
2020-01-23
Mono/C#: Add setting to include I18N assemblies in the exported game
Ignacio Etcheverry
2020-01-23
Merge pull request #35473 from neikeq/default-to-net47
Rémi Verschelde
2020-01-23
Merge pull request #35472 from neikeq/issue-35448
Ignacio Roldán Etcheverry
2020-01-23
Mono/C#: Add Basis.Slerp, update Quat.Xform and add some math checks
Ignacio Etcheverry
2020-01-23
Mono/C#: Default to net47 for new projects
Ignacio Etcheverry
2020-01-23
Finish documenting CSG* and *probes
clayjohn
2020-01-23
doc: Misc updates for AnimationNode* and others
Rémi Verschelde
2020-01-22
Merge pull request #35412 from DaividFrank/check_overriding_self
Rémi Verschelde
2020-01-22
GDScript: Added checks in assign operations to disable re-assigning 'self'
DaividFrank
2020-01-21
Remove unused #if 0'ed code
Rémi Verschelde
2020-01-21
Merge pull request #35408 from Faless/ws/fix_packet_count
Rémi Verschelde
2020-01-21
Fix MultiplayerAPI crash when peer impl misbehave.
Fabio Alessandrelli
2020-01-21
Merge pull request #35407 from neikeq/issue-27285
Ignacio Roldán Etcheverry
2020-01-21
Make script class parser errors to not abort the build
Ignacio Etcheverry
2020-01-21
Add dummy preprocessor for the C# script class parser
Ignacio Etcheverry
2020-01-21
Bullet: Prevent potential division by zero
Rémi Verschelde
2020-01-20
Mono/C#: Fix error when parsing nested generics
Ignacio Etcheverry
2020-01-20
Optimize the editor icon generation
Hugo Locurcio
2020-01-19
Merge pull request #35270 from ChibiDenDen/fix_extends_sub_subclass
Rémi Verschelde
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