Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-02-21 | Fix typos with codespell | luz.paz | |
Found via `codespell -q 3 --skip="./thirdparty,./editor/translations" -I ../godot-word-whitelist.txt` Whitelist consists of: ``` ang doubleclick lod nd que te unselect ``` | |||
2018-02-21 | Merge pull request #16884 from paulloz/fix-csharp-signal-attribute-fix | Ignacio Etcheverry | |
[mono] fix signals parameter retrieval | |||
2018-02-21 | [mono] fix signals parameter retrieval | Paul Joannon | |
2018-02-21 | Merge pull request #16865 from Faless/uwp_mbedtls_fixes | Rémi Verschelde | |
Fix mbedTLS and websocket module for UWP | |||
2018-02-20 | Merge pull request #16757 from AndreaCatania/kinpush | Rémi Verschelde | |
Improved kinematic body, Now can move rigid body | |||
2018-02-20 | Websocket module properly recognize UWP (by @vnen) | George Marques | |
2018-02-20 | Improved kinematic body 2D and 3D, Now can move rigid body | Andrea Catania | |
2018-02-20 | [Mono] Fixed "expression did not evaluate to a constant" compiler error for ↵ | Nathan Warden | |
visual studio. | |||
2018-02-19 | SCons: Remove references to obsolete "fat" bits | Rémi Verschelde | |
2018-02-19 | Merge pull request #16530 from AndreaCatania/rays | Rémi Verschelde | |
Improved ray shape (2D and 3D) by addiing the possibility to act as r… | |||
2018-02-19 | Merge pull request #15780 from volzhs/emoji | Rémi Verschelde | |
Support colored font | |||
2018-02-19 | Merge pull request #15852 from poke1024/color_hsv | Rémi Verschelde | |
Add Color.from_hsv() | |||
2018-02-19 | Merge pull request #15933 from x1212/fix_preload_in_exports | Rémi Verschelde | |
fix spurious error messages during autocomplete and validate | |||
2018-02-19 | Merge pull request #16173 from vnen/gdscript-arguments | Rémi Verschelde | |
Add argument count check for some GDScript functions | |||
2018-02-19 | Improved ray shape (2D and 3D) by addiing the possibility to act as regular ↵ | Andrea Catania | |
shape | |||
2018-02-19 | Merge pull request #16751 from AndreaCatania/moreAPIs | Rémi Verschelde | |
Added Physics state APIs | |||
2018-02-19 | doc: Update version string in header | Rémi Verschelde | |
2018-02-19 | Merge pull request #16755 from KidRigger/master | Rémi Verschelde | |
Gridmap editor now lists plane instead of floor when not horizontal | |||
2018-02-18 | Merge pull request #16326 from NathanWarden/fix_basis_mono | Ignacio Etcheverry | |
[Mono] Basis values now marshalled in the correct order. | |||
2018-02-18 | Merge pull request #16749 from PJB3005/18-02-16-project-manager-mono-debug-fix | Ignacio Etcheverry | |
Makes project manager never initialize mono debug. | |||
2018-02-18 | Merge pull request #16746 from PJB3005/18-02-16-fix-nodepath-pascalcase | Ignacio Etcheverry | |
Makes NodePath and RID follow PascalCase in C#. | |||
2018-02-18 | Merge pull request #16747 from PJB3005/18-02-16-nodepath-tostring | Ignacio Etcheverry | |
Give C# NodePath a ToString(). | |||
2018-02-17 | Merge pull request #16770 from paulloz/csharp-signal-attribute | Rémi Verschelde | |
C# Signal attribute | |||
2018-02-17 | implement signal related methods in csharp_script so signals can be used ↵ | Paul Joannon | |
with emit | |||
2018-02-17 | add a [Signal] attribute to CSharpScripts | Paul Joannon | |
2018-02-17 | Mono: Fix build status icons | Ignacio Etcheverry | |
2018-02-17 | Gridmap editor now lists plane instead of floor when not horizontal. | Anish | |
Instead of gridmap editor calling grid as floor irrespective of the orientation, it now calls the grid plane if it's vertical and floor if horizontal. Resolves: #14611 | |||
2018-02-16 | Added Physics state APIs | Andrea Catania | |
2018-02-16 | Makes project manager never initialize mono debug. | Pieter-Jan Briers | |
The heuristic whether we're in the project manager inside GDMono didn't work if the project manager was launched by not having any path to run. This is fixed now by making a Main::is_project_manager(). | |||
2018-02-16 | Makes NodePath and RID follow PascalCase in C#. | Pieter-Jan Briers | |
Fixes #15685 | |||
2018-02-16 | Give C# NodePath a ToString(). | Pieter-Jan Briers | |
It already had an implicit cast operator to string, but this doesn't get used in say string formatting. So now something like $"path: {GetPath()}" works. | |||
2018-02-14 | fix spurious error messages during autocomplete and validate | x1212 | |
_parse() caused resets on members like validating and for_completion by calling clear(). | |||
2018-02-14 | Merge pull request #15379 from ianb96/delete_key_fix | Rémi Verschelde | |
Filesystem and Visual Script Members delete key fix | |||
2018-02-14 | Merge pull request #15574 from paulloz/mono-build-project-button | Rémi Verschelde | |
Change 'Build Project' button style in Mono panel | |||
2018-02-14 | Merge pull request #16176 from vnen/gdscript-default-args | Rémi Verschelde | |
Show default values in docs for GDScript built-in functions | |||
2018-02-14 | Merge pull request #16331 from Benjamin-Dobell/pull/fix-pkgconfig-mono | Rémi Verschelde | |
Fixed Mono builds on macOS (pkgconfig detection of mono) | |||
2018-02-14 | Merge pull request #14804 from ColinKinloch/master | Rémi Verschelde | |
Fixed android arm64v8 | |||
2018-02-14 | Merge pull request #16681 from AndreaCatania/kin_t | Rémi Verschelde | |
Added return true o collide when no rusult is NULL | |||
2018-02-14 | Added return true o collide when no rusult is NULL | Andrea Catania | |
2018-02-14 | Merge pull request #16547 from Dar13/kinematic_gravity_fix | Rémi Verschelde | |
Fixes gravity calculation for kinematic bodies in Bullet | |||
2018-02-14 | Allow building with system wide mbedtls on X11 | Fabio Alessandrelli | |
Using builtin_mbedtls=yes is still the default as many distributions do not ship with mbedtls included. | |||
2018-02-14 | Deleting OpenSSL module and library | Fabio Alessandrelli | |
2018-02-14 | lws module now uses mbedtls as OpenSSL replacement | Fabio Alessandrelli | |
2018-02-14 | Add mbedtls module | Fabio Alessandrelli | |
2018-02-13 | Fixes gravity calculation for kinematic bodies in Bullet | Neil Moore | |
2018-02-13 | Merge pull request #16551 from sctincman/xbuild_fallback-fix | Rémi Verschelde | |
Add and use mono build variables with cloned environment. | |||
2018-02-13 | Merge pull request #16433 from Calinou/remove-assetlib-debugging-prints | Rémi Verschelde | |
Remove debugging prints related to the asset library | |||
2018-02-13 | Merge pull request #16424 from AndreaCatania/phyj | Rémi Verschelde | |
Added physics API in order to enable/disable collisions between rigidbody attached to a joint with bullet physics bullet | |||
2018-02-11 | gdnative_api.json: Change argument name to r_dest | tilpner | |
This reflects its usage as an output argument, consistent with the other godot_variant_new functions | |||
2018-02-10 | Add and use mono build variables with cloned environment. | Jonathan Tinkham | |