summaryrefslogtreecommitdiff
path: root/modules
AgeCommit message (Collapse)Author
2019-03-13C#: Update exports only in the editorIgnacio Etcheverry
2019-03-11Fixes segfault on opening incompatible files.Anish
If a file cannot be opened by the plugin connected, the engine would crash. This has been fixed by quitting the open_file() method early.
2019-03-10Mono: Some assembly referencing changes and cleanupIgnacio Etcheverry
Apparently we don't need to call mono_debug_close_image ourselves and we can call mono_image_close right away as it's not our duty to keep that reference.
2019-03-09Mono: Fix assemblies path String incorrectly constructed from utf8Ignacio Etcheverry
Also fixed a wrong ifdef that was causing Mono to never be initialized if mscorlib was not found (which was the case with the utf8 assemblies path bug this commit fixes). This condition was meant for exported projects only, not for the editor only.
2019-03-09[GDNative] fix crash at shutdown when using singleton libraries and NativeScriptkarroffel
When a singleton library was exposing NativeScript functionality, the NativeScriptLanguage would attempt to terminate the library at shutdown. Since the GDNative module itself handles singleton libraries, it closes all singleton libraries at shutdown as well. This double free could cause a crash, since the library referenced would no longer be alive.
2019-03-08Fix typo in GDScript narrowing conversion warning messageHugo Locurcio
This closes #26790.
2019-03-08Merge pull request #26746 from shartte/godot-trace-listenerIgnacio Roldán Etcheverry
Add a custom TraceListener on Startup for Mono
2019-03-08Fix CSharpInstance::set not working with base classesIgnacio Etcheverry
2019-03-07Merge pull request #26773 from neikeq/issue-26628Rémi Verschelde
Mono: Fix crash with exported field of custom Reference derived type
2019-03-07Mono: Fix crash with exported field of custom Reference derived typeIgnacio Etcheverry
2019-03-07Merge pull request #26770 from neikeq/issue-26675Ignacio Etcheverry
Mono: Partially implement some Godot debug api functions
2019-03-07Merge pull request #26761 from Chaosus/fix_mono_wrapIgnacio Etcheverry
Fix division by zero at wrap functions in mono
2019-03-07Mono: Partially implement some Godot debug api functionsIgnacio Etcheverry
Debug breaks sent with debug_break and debug_break_parse should display correctly in the Godot debugger now.
2019-03-07Added a Godot TraceListener, which is automatically installed on startup. ↵Sebastian Hartte
Fixes that Debug/Trace Assertions are simply swallowed by Godot.
2019-03-07Fix division by zero at wrap functions in monoChaosus
2019-03-07Merge pull request #26765 from neikeq/issue-25959Ignacio Etcheverry
Mono: Fix crash when re-using script binding after domain reloading
2019-03-07Mono: Fix crash when re-using script binding after domain reloadingIgnacio Etcheverry
2019-03-07Update scripts exports even when normal script instances are created to ↵Sebastian Hartte
better support tool scripts with exported variables.
2019-03-07doc: Sync classref with current sourceRémi Verschelde
2019-03-06Fixed crash on loading GDNative videos.Anish
Fixed issue with loading a resource supported by the gdnative videodecoders that does not exist.
2019-03-06Merge pull request #26713 from neikeq/print-msbuild-commandRémi Verschelde
Print MSBuild command if also printing output
2019-03-06Merge pull request #26665 from bojidar-bg/19704-singleton-constantsRémi Verschelde
Fix enums coming from other classes without preload
2019-03-06Print MSBuild command if also printing outputIgnacio Etcheverry
2019-03-06Merge pull request #26712 from neikeq/issue-26681Ignacio Etcheverry
Mono: Make 'Build' button generate solution if it doesn't exist
2019-03-06Mono: Make 'Build' button generate solution if it doesn't existIgnacio Etcheverry
2019-03-06Merge pull request #26688 from Faless/net/lws_3.1Rémi Verschelde
Update libwebsockets to 3.1, fix IPv6 issues
2019-03-06Update libwebsockets to 3.1 (plus UWP patch)Fabio Alessandrelli
2019-03-05Merge pull request #26661 from neikeq/issue-17601Ignacio Etcheverry
Mono: Fix array field being assigned MonoArray** instead of MonoArray*
2019-03-05Fix enums coming from other classes without preloadBojidar Marinov
Fix #19704, fix #26001
2019-03-05Mono: Fix array field being assigned MonoArray** instead of MonoArray*Ignacio Etcheverry
Fixes #17601
2019-03-04Merge pull request #26608 from dragmz/fix22231Rémi Verschelde
Calculate inputs count from arg types instead of names
2019-03-04calculate inputs count from arg types instead of namesMarcin Zawiejski
2019-03-04Merge pull request #26592 from clayjohn/noisetexture_strengthRémi Verschelde
Changed default noisetexture strength
2019-03-04Merge pull request #26604 from bojidar-bg/25889-vs-parameters-emptyRémi Verschelde
Fix default values not being read correctly in VisualScript
2019-03-04Fix default values not being read correctly in VisualScriptBojidar Marinov
Fixes #25889
2019-03-04Merge pull request #26591 from neikeq/oiRémi Verschelde
Mono: Add option to print MSBuild output and improve out of sync error
2019-03-04changed default noisetexture strengthclayjohn
2019-03-04Mono: Add option to print MSBuild output and improve out of sync errorIgnacio Etcheverry
2019-03-04Close file handles after use of new get_as_utf8_strings, fixes #26578Juan Linietsky
2019-03-04Merge pull request #26513 from cart/mono-log-profilerIgnacio Etcheverry
Add mono log profiler support
2019-03-04libwebp: Sync with upstream 1.0.2Rémi Verschelde
2019-03-04Revert "Forbid implicit type conversion in GDScript"Rémi Verschelde
2019-03-04Merge pull request #26541 from clayjohn/noise_texture_scaleRémi Verschelde
Added bump_strength to NoiseTexture
2019-03-04Merge pull request #26562 from vnen/gdscript-no-implicit-castRémi Verschelde
Forbid implicit type conversion in GDScript
2019-03-03GDScript: Fix issue when detecting file class in inner classGeorge Marques
2019-03-03GDScript: Forbid implicit type conversionGeorge Marques
Since types are not present in release builds, this could cause issues where a variable does not have the exact defined type.
2019-03-03GDScript: Allow `for` iterator to be rededefinedGeorge Marques
2019-03-03Merge pull request #26547 from vnen/gdscript-dependency-parseJuan Linietsky
Add a parse mode for GDScript which doesn't load dependencies
2019-03-03added bump_strength to noisetextureclayjohn
2019-03-03Add a dependency search mode for GDScript parserGeorge Marques
- This mode avoids loading any other resource. - Search for class_name now uses this mode, to avoid loading in the scan thread. - Implement get_dependencies() for GDScript loader, now exporting dependencies only should include the preloaded resources.