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Godot with FMOD integration
RayHammer
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Author
2020-02-21
Fix multiple issues with CSG module.
Marcel Admiraal
2020-02-21
Added StringName as a variant type.
Juan Linietsky
2020-02-21
Huge Debugger/EditorDebugger refactor.
Fabio Alessandrelli
2020-02-20
Migrating language server from Websockets to raw TCP
of9
2020-02-20
Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
2020-02-19
GDScript: Remove self static reference and create one on calls
George Marques
2020-02-18
Fix compilation warnings and re-enable werror=yes on Travis
Rémi Verschelde
2020-02-18
Added utility functions to the new NavigationServer:
Andrea Catania
2020-02-18
Merge pull request #36296 from Faless/dtls/enet_vulkan
Rémi Verschelde
2020-02-18
doc: Sync classref with current source
Rémi Verschelde
2020-02-18
Mono: Fix build after ObjectID and Texture2D changes
Rémi Verschelde
2020-02-18
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-17
Add documentation for new DTLS features.
Fabio Alessandrelli
2020-02-17
NetworkedMultiplayerENet dtls support.
Fabio Alessandrelli
2020-02-17
New PacketPeerDTLS and DTLSServer classes.
Fabio Alessandrelli
2020-02-16
Move mbedlts print func to SSLMbedTLSContext.
Fabio Alessandrelli
2020-02-15
Merge pull request #35862 from Calinou/improve-enet-error-messages
Rémi Verschelde
2020-02-15
Merge pull request #36250 from Faless/ws/fix_js_status
Rémi Verschelde
2020-02-15
Fix EMWSClient::get_connection_status(), try catch
Fabio Alessandrelli
2020-02-15
Changed logic and optimized ObjectID in ObjectDB and Variant, removed RefPtr.
Juan Linietsky
2020-02-15
Fixes memory leaks in GdNavigationServer and RasterizerSceneHighEndRD
Haoyu Qiu
2020-02-14
Fix various GCC compilation warnings after Vulkan merge
Rémi Verschelde
2020-02-13
basis_universal: Update to upstream commit from Jan 4, 2020
Rémi Verschelde
2020-02-13
Merge pull request #36175 from akien-mga/remove-more-deprecated-stuff
Rémi Verschelde
2020-02-13
Merge pull request #36163 from akien-mga/gdnative-godot_int-int64_t
Rémi Verschelde
2020-02-13
Remove more deprecated methods and code
Rémi Verschelde
2020-02-13
Merge pull request #36174 from akien-mga/byebye-openghell-3
Rémi Verschelde
2020-02-13
Remove obsolete GLES3 backend
Rémi Verschelde
2020-02-13
Remove deprecated sync and slave networking keywords
Rémi Verschelde
2020-02-12
Merge pull request #36142 from akien-mga/remove-deprecated-decimals
Rémi Verschelde
2020-02-12
GDNative: Make godot_int an int64_t
Rémi Verschelde
2020-02-12
Fix Mono and GDNative builds after changes to ObjectID
Rémi Verschelde
2020-02-12
ObjectID converted to a structure, fixes many bugs where used incorrectly as ...
Juan Linietsky
2020-02-12
Merge pull request #35522 from AndreaCatania/rpc_opt_2
Rémi Verschelde
2020-02-12
Merge pull request #36138 from GodotExplorer/fix-vscode1.42-hover-4.0
Rémi Verschelde
2020-02-12
Remove deprecated decimals builtin
Rémi Verschelde
2020-02-12
Optmized data sent during RPC and RSet calls.
Andrea Catania
2020-02-12
Merge pull request #36135 from akien-mga/doc-update
Rémi Verschelde
2020-02-12
doc: Sync classref with current source
Rémi Verschelde
2020-02-12
Remove deprecated Color::gray
Hanif Bin Ariffin
2020-02-12
Fix hover symbol content position
geequlim
2020-02-11
Fix assign instead of comparison in image_save_tinyexr.cpp.
Marcel Admiraal
2020-02-11
Vulkan: Move thirdparty code out of drivers, style fixes
Rémi Verschelde
2020-02-11
Fix code formatting issues and VS compilation
Rémi Verschelde
2020-02-11
Fix Vector3 ambiguities and out of bounds init.
bruvzg
2020-02-11
basis_universal: Use proper basisu_transcoder.h header, fixes Clang build
Rémi Verschelde
2020-02-11
Fixes to Basis Universal.
Juan Linietsky
2020-02-11
glslang: Disable warnings and allow unbundling
Rémi Verschelde
2020-02-11
basis_universal: Fix py3 build and document license and provenance
Rémi Verschelde
2020-02-11
Rewritten StreamTexture for better code reuse, added basis universal support
Juan Linietsky
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