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2019-12-11Mono formattingAaron Franke
No space for casting, add spaces inside braces, 4 space indentation, remove trailing indentation, remove BOM.
2019-12-11Add note in 'load()' docs that the path must be absoluteMichael Alexsander
2019-12-11Merge pull request #34271 from vnen/gdscript-unused-class-variable-disableRémi Verschelde
Disable GDScript warning for unused class variable by default
2019-12-11Merge pull request #34227 from akien-mga/scons-mingw-split-libmodulesRémi Verschelde
SCons: Add 'split_libmodules' option to workaround linker issue
2019-12-11SCons: Add 'split_libmodules' option to workaround linker issueRémi Verschelde
The new 'split_libmodules=yes' option is useful to work around linker command line size limitations when linking a huge number of objects. We're currently over 64k chars when linking libmodules.a on Windows with MinGW, which triggers issues as seen in #30892. Even on Linux, we can also reach linker command line size limitations by adding more custom modules. We force this option to True for MinGW on Windows, which fixes #30892. Additional changes to lib splitting: - Fix linking of the split module libs with interdependent symbols, hacking our way into LINKCOM and SHLINKCOM to set the `--start-group` and `--end-group` flags. - Fix Python 3 compatibility in `methods.split_lib()`. - Drop seemingly obsolete condition for 'msys' on 'posix'. - Drop the unnecessary 'split_drivers' as the drivers lib is no longer too big since we moved all thirdparty builds to modules. Co-authored-by: Hein-Pieter van Braam-Stewart <hp@tmm.cx>
2019-12-11Merge pull request #33018 from Xrayez/fix-inst2dict-gettersRémi Verschelde
Fix `inst2dict` calling to getters to retrieve value
2019-12-11Disable GDScript warning for unused class variable by defaultGeorge Marques
2019-12-11Merge pull request #34181 from van800/riderRémi Verschelde
Support Rider as external editor for Godot mono version
2019-12-11Support Rider as External EditorIvan Shakhov
2019-12-10Merge pull request #34040 from qarmin/unused_variable_more_precise_numbersRémi Verschelde
Removed unused variables, add some constants numbers
2019-12-10Removed unused variables, add some constants numbersRafał Mikrut
2019-12-09Check that motion is not zero before doing a sweep test.Marcel Admiraal
Fixes #25476.
2019-12-06doc: Markup fixes for enums and constantsRémi Verschelde
2019-12-06Fix missing null checks in Mono Binding of GDJonas
The print methods of mono binding was missing null checks for the params
2019-12-05Merge pull request #34018 from ↵Ignacio Roldán Etcheverry
dsge/show-template-directory-path-in-error-message Make sure to include the path in the "Data template directory not found" error message
2019-12-04Fixes wrong position when adding node in VS editorcodecustard
When adding a node in the visual script editor while zoomed in, the position of the newly added node would be wrong.
2019-12-04Mono/C#: Several android fixesIgnacio Etcheverry
- Added correct config file for android dllmaps. - Fix __Internal DllImports with a dlopen fallback. - Add missing P/Invoke functions and internal calls expected by the monodroid BCL and our custom version of the 'Android.Runtime.AndroidEnvironment' class (this last one can be found in the godot-mono-builds repo). - Make sure to set 'btls' instead of 'legacy' as the default TLS provider on Android.
2019-12-04C#: Add Duplicate method to the Array and Dictionary bindingsIgnacio Etcheverry
2019-12-04Merge pull request #34094 from volzhs/compile-windows-on-linuxRémi Verschelde
Fix compile error for Windows on Linux
2019-12-04Merge pull request #34067 from bojidar-bg/32370-retype-messageRémi Verschelde
Make error when accidentially redeclaring a variable's type clearer
2019-12-04Fix compile error for Windows on Linuxvolzhs
2019-12-03Mention that `int()` can be used as an alternative to `floor()`Hugo Locurcio
2019-12-02Make error when accidentially redeclaring a variable's type clearerBojidar Marinov
Fixes #32370
2019-12-01Merge pull request #33992 from bruvzg/ios_modular_buildRémi Verschelde
iOS modular build and export implementation.
2019-12-01iOS modular build and export implementation.bruvzg
2019-12-01Add missing on error manifest struct destroy in pluginscript script initEmmanuel Leblond
2019-12-01Merge pull request #34002 from KoBeWi/crashonatRémi Verschelde
Don't try to initialize empty NativeLibrary
2019-12-01Merge pull request #33997 from akien-mga/doc-makerst-escapeRémi Verschelde
makerst: Escape default values using reST markup
2019-11-30Add docs for is_equal_approx on structuresAaron Franke
2019-11-30Fixed typo in docs for Script and GDScript classes ("exends" -> "extends")miere43
2019-11-30Make sure to include the path in the "Data template directory not found" ↵dsge
error message
2019-11-30Merge pull request #34009 from flyingpimonster/gridmap-docsRémi Verschelde
Docs: GridMap and MeshLibrary
2019-11-29Docs: GridMap and MeshLibraryJames Westman
The only methods left to document are resource_changed, set_clip, and the methods dealing with baked meshes.
2019-11-29Don't try to initialize empty NativeLibraryTomasz Chabora
2019-11-29makerst: Escape default values using reST markupRémi Verschelde
Otherwise the docs would complain about values like "godot_" which reST tries to interpret as an identifier.
2019-11-29Merge pull request #33982 from neikeq/issue-29349Rémi Verschelde
Mono/C#: Add option to export assemblies outside of PCK
2019-11-29Mono/C#: Fix crash on exported games that don't use C#Ignacio Etcheverry
2019-11-29Mono/C#: Add option to export assemblies outside of PCKIgnacio Etcheverry
When using this options, assemblies will be saved in the Assemblies folder of the data directory: 'data_AppName/Assemblies/'.
2019-11-27Document how to bypass the unused argument/variable warning in messageHugo Locurcio
Note that prefixing with an underscore only works with unused arguments and local variables, not class variables and signals. This closes #26056.
2019-11-27Merge pull request #33946 from NeoSpark314/remove_exr_dbgprintRémi Verschelde
Remove .exr saver debug print
2019-11-27Remove .exr saver debug printHolger Dammertz
2019-11-27VideoStreamGDNative: Fix playing video files without audio streammarcosjouron
2019-11-27Merge pull request #33939 from KoBeWi/grideprecatedmapRémi Verschelde
Remove deprecated theme property from GridMap
2019-11-27Remove deprecated theme property from GridMapTomasz Chabora
2019-11-27Merge pull request #33921 from Faless/enet/no_relayRémi Verschelde
Add ENet option to disable server relaying.
2019-11-27Add ENet option to disable server relaying.Fabio Alessandrelli
It's useless when building fully authoritative servers, and prevents various kinds of abuse.
2019-11-26Remove type hint from the @GDScript class documentationHugo Locurcio
The current consensus in the Godot documentation is to avoid using type hints unless they're relevant to the behavior explained.
2019-11-26Fix memory leak in NetworkedMultiplayerENet.Fabio Alessandrelli
Dynamically allocated ids of peers where not correctly freed when calling close_connection and disconnect_peer (with now=true).
2019-11-25Added missing documentation for yield()Zak Stam
Added some missing documentation about yield() being able to wait for a function also. I cant believe something like that was missing from the docs, it would have saved me so much time (and others i assume).
2019-11-23Merge pull request #33828 from neikeq/貴様Rémi Verschelde
Mono/C#: Prevent SCons from building API solutions in parallel