index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
modules
Age
Commit message (
Expand
)
Author
2022-10-28
ICU: Update to version 72.1
bruvzg
2022-10-27
Merge pull request #67946 from BastiaanOlij/openxr_default_aimpose
Clay John
2022-10-27
[MP] Let MultiplayerAPI handle packet relaying and peer signaling.
Fabio Alessandrelli
2022-10-28
Change default OpenXR pose to aim pose
Bastiaan Olij
2022-10-25
Merge pull request #67843 from Calinou/doc-csgshape3d
Max Hilbrunner
2022-10-25
Merge pull request #67858 from TechnoPorg/fix-upnp-docs
Max Hilbrunner
2022-10-24
Fix Thread usage in UPNP docs.
TechnoPorg
2022-10-24
Merge pull request #67541 from RandomShaper/refactor_subgroup_ads
Clay John
2022-10-24
Document `collision_priority` in the CSGShape3D class
Hugo Locurcio
2022-10-23
Merge pull request #65334 from dsnopek/opengl-multiview
Clay John
2022-10-23
Fix MultiplayerSynchronizer::update_outbound_sync_time when replication_inter...
Wei Guo
2022-10-22
Use `.generated` suffix for generated C# code
Raul Santos
2022-10-21
Add multiview to the opengl3 driver
David Snopek
2022-10-21
Merge pull request #67656 from MewPurPur/instance🧹
Max Hilbrunner
2022-10-21
Fix small mistakes throughout much of the documentation
VolTer
2022-10-20
Let the RD driver itself expose subgroup caps
Pedro J. Estébanez
2022-10-19
Merge pull request #67100 from Mickeon/doc-peeves
Max Hilbrunner
2022-10-19
Merge pull request #67527 from BastiaanOlij/fix_tracker_names
Max Hilbrunner
2022-10-18
Tweak `@GDScript` documentation overall
Micky
2022-10-19
Merge pull request #67529 from BastiaanOlij/filter_out_htc_paths
Bastiaan Olij
2022-10-19
Filter out HTC OpenXR paths based on extension
Bastiaan Olij
2022-10-18
Fix missing itos for OpenXR logging
Bastiaan Olij
2022-10-17
Merge pull request #67532 from Faless/ws/4.x_fix_poll
Rémi Verschelde
2022-10-17
Merge pull request #67179 from BastiaanOlij/openxr_add_refresh_rate_extension
Rémi Verschelde
2022-10-17
Merge pull request #67521 from nikitalita/speed_up_texture_pos
Rémi Verschelde
2022-10-17
Merge pull request #67514 from timothyqiu/defer
Rémi Verschelde
2022-10-17
Merge pull request #67469 from anvilfolk/resource-load-clarification
Rémi Verschelde
2022-10-17
Merge pull request #67485 from kdada/kdada/master
Rémi Verschelde
2022-10-17
Merge pull request #67428 from aaronfranke/gltf-additional-data
Rémi Verschelde
2022-10-17
[WebSocket] Fix client failing to connect to direct IP.
Fabio Alessandrelli
2022-10-17
Fix two typos in tracker names and a bug in OpenXR haptic feedback
Bastiaan Olij
2022-10-16
Speed up `find_texture_pos_for_glyph()`
nikitalita
2022-10-17
Fix memory leak when `_ensure_cache_for_size()` fails
Haoyu Qiu
2022-10-17
Merge pull request #67440 from raulsntos/dotnet/bindings-conflicts
Ignacio Roldán Etcheverry
2022-10-16
Clarified reason why a resource cannot be loaded.
João Martins
2022-10-16
Fix MultiplayerSynchronizer peer visibility
Wei Guo
2022-10-16
Add a `Plane(Vector3, Vector3)` constructor for C#
Yuri Rubinsky
2022-10-15
Add a way to store additional data in GLTFState and GLTFNode
Aaron Franke
2022-10-15
Merge pull request #63332 from KoBeWi/static_images_aka_photos
Rémi Verschelde
2022-10-15
Merge pull request #65281 from MisterMX/zip-module
Rémi Verschelde
2022-10-15
Guard against more potential conflicts in C# bindings generator
Raul Santos
2022-10-14
Expose minizip API to allow creating zips using scripts
Marcelo Fernandez
2022-10-14
Add STATIC_CALLED_ON_INSTANCE warning to highlight
clayjohn
2022-10-14
Make some Image methods static
kobewi
2022-10-14
Merge pull request #67361 from clayjohn/GDScript-unused-return-warning
Rémi Verschelde
2022-10-13
Implement RETURN_VALUE_DISCARDED warning in GDscript
clayjohn
2022-10-13
Merge pull request #66294 from reduz/optimize-convex-collision
Rémi Verschelde
2022-10-13
Optimize Convex Collision
Juan Linietsky
2022-10-13
Merge pull request #67351 from akien-mga/thorvg-0.8.2-cleanup-includes
Rémi Verschelde
2022-10-13
[WebSocket] Fix potential double free after multiplayer clear.
Fabio Alessandrelli
[next]