Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-12-21 | Merge pull request #70331 from anvilfolk/run-weird | Rémi Verschelde | |
Unify GDScriptAnalyzer in-editor and runtime autoload checks | |||
2022-12-21 | Merge pull request #70317 from HolonProduction/svg_assets | Rémi Verschelde | |
Add support for svg images in the asset lib. | |||
2022-12-20 | Unify GDScriptAnalyzer in-editor and runtime autoload checks | ocean (they/them) | |
2022-12-20 | Add support for svg images in the asset lib. | HolonProduction | |
Pixel based image formats are identified by magic numbers. This is not possible with svg therefore svg parsing is tried and if it succeeded the result is used. WebP and bmp support is added as well. But I could not test it as I am not able to run a local instance of the asset lib and there is no asset using those formats. | |||
2022-12-20 | Merge pull request #70108 from akien-mga/embree-arm64-flax-vector-conversions | Rémi Verschelde | |
embree: Build on ARM64 with -flax-vector-conversions | |||
2022-12-20 | Merge pull request #70309 from smix8/gridmap_collision_priority_4.x | Rémi Verschelde | |
Add GridMap collision_priority | |||
2022-12-20 | Merge pull request #70244 from DarkKilauea/nav-fix-abbrev-compat | Rémi Verschelde | |
[4.x] Fix typo and ensure backwards compatibility for changed property names | |||
2022-12-20 | embree: Fix Linux ARM64 build with `-flax-vector-conversions` | Rémi Verschelde | |
This is a change done upstream in the `devel3` branch for 3.13.6: https://github.com/embree/embree/commit/82ca6b5ccb7abe0403a658a0e079926478f04cb1 They also seem to define it for macOS, but for us it breaks the build... ¯\_(ツ)_/¯ Also change wrong use of CPPFLAGS (pre-processor) where CXXFLAGS (C++) makes more sense. | |||
2022-12-20 | Fix typo and ensure backwards compatibility for changed property names | Josh Jones | |
Changes to the name of the `navmesh` and `navpoly` properties on `NavigationRegion` caused navigation data to be lost on load. This PR creates uses `_set`/`_get` to handle compatibility with the older names on load, preserving the data. Also fixes a typo on `get_vertices_per_polygon` in `NavigationMesh`, and renames the property to remove the `polygon_` prefix which doesn't match the setter/getter. Co-authored-by: Rémi Verschelde <rverschelde@gmail.com> | |||
2022-12-19 | Add GridMap collision_priority | smix8 | |
Adds property 'collision_priority' for all physics bodies of the entire GridMap. | |||
2022-12-19 | Merge pull request #69720 from Chaosus/inst_to_dict_note | Yuri Rubinsky | |
Fix undefined | |||
2022-12-19 | Merge pull request #70291 from BastiaanOlij/small_action_map_fixes | Rémi Verschelde | |
Fix missing undo/redo object and issue with removing actions | |||
2022-12-19 | Add a note for `inst_to_dict` to prevent using it on built-in instances | Yuri Rubinsky | |
2022-12-19 | Merge pull request #70219 from bruvzg/msdf_outline_scaling | Rémi Verschelde | |
Scale MSDF font outline with the font size and MSDF source size to match dynamic font behavior. | |||
2022-12-19 | Fix missing undo/redo object and issue with removing actions | Bastiaan Olij | |
2022-12-19 | Merge pull request #70275 from rune-scape/autoload-subscript-regression | Rémi Verschelde | |
Fix autoload subscript regression | |||
2022-12-18 | Fix autoload subscript regression | rune-scape | |
2022-12-18 | Merge pull request #59810 from reduz/fbx-import-dialog | Rémi Verschelde | |
Add a dialog for customizing FBX import | |||
2022-12-18 | Merge pull request #70237 from ↵ | Rémi Verschelde | |
quentinguidee/refactor/fix-comma-instead-of-semicolon Fix use of comma instead of semicolon | |||
2022-12-17 | Fix use of comma instead of semicolon | Quentin Guidée | |
Signed-off-by: Quentin Guidée <quentin.guidee@gmail.com> | |||
2022-12-18 | Add a dialog for customizing FBX import | reduz | |
* If FBX files are found, a dialog will pop up asking to configure FBX2glTF. * Dialog can also be accessed by going Editor -> Configure FBX Import. * The dialog also shows a link to click to download the converter, which should contain instructions. | |||
2022-12-18 | Merge pull request #70229 from adamscott/fix-class-lookup | Rémi Verschelde | |
Fix outer class lookup | |||
2022-12-18 | Merge pull request #69931 from smix8/navigation_abbreviation_changes_4.x | Rémi Verschelde | |
Fix Navigation API abbreviations inconsistency | |||
2022-12-17 | Fix outer class lookup | Adam Scott | |
2022-12-17 | Fix Navigation API abbreviations inconsistency | smix8 | |
Schema for navigation to name user facing API with "navigation" without abbreviation and e.g. NavigationServer internals with abbr "nav". | |||
2022-12-17 | Scale MSDF font outline with the font size and MSDF source size to match ↵ | bruvzg | |
dynamic font behavior. | |||
2022-12-17 | Merge pull request #70210 from raulsntos/dotnet/script-not-found-error | Ignacio Roldán Etcheverry | |
C#: Add note about the class name in instantiate error | |||
2022-12-17 | Merge pull request #70181 from quentinguidee/fix/gltf-crash-shader-material | Rémi Verschelde | |
glTF: Fix export crash with a ShaderMaterial | |||
2022-12-17 | C#: Add note about the class name in instantiate error | Raul Santos | |
Adds a note about the requirement that a C# class name must match the script filename in which the they are defined to the instantiate error. | |||
2022-12-17 | Fix inner class constant assignment | Adam Scott | |
2022-12-17 | Merge pull request #70000 from rune-scape/find-more-classes | Rémi Verschelde | |
GDScript: Fix built-in script `find_class` bugs | |||
2022-12-17 | glTF: Fix export crash with a ShaderMaterial (fixes #70159) | Quentin Guidée | |
2022-12-17 | Merge pull request #70117 from rsjtdrjgfuzkfg/openxr-action-map-crashfix | Rémi Verschelde | |
OpenXR: fix action map editor crash on save / reset | |||
2022-12-17 | Merge pull request #70180 from rune-scape/enum-value-regression | Rémi Verschelde | |
Fix enum value regression | |||
2022-12-16 | Fix enum value regression | rune-scape | |
2022-12-16 | OpenXR: fix casts and loop in action map editor | rsjtdrjgfuzkfg | |
This commit replaces potentially unsafe static casts with Object::cast_to and fixes the order in which UI elements are looped over when removing controls. This fixes crashes and wrong data being displayed in the OpenXR action map editor when saving or resetting action maps. | |||
2022-12-16 | Merge pull request #64563 from timothyqiu/word-wrap | Rémi Verschelde | |
Fix `String::word_wrap()` for long words | |||
2022-12-16 | Merge pull request #69867 from raulsntos/dotnet/color | Ignacio Roldán Etcheverry | |
C#: Synchronize Color with Core | |||
2022-12-16 | Fix String::word_wrap() for long words | Haoyu Qiu | |
- Changes `TextServer.string_get_word_breaks()` - Returns pairs of boundary start and end offsets - Accepts `chars_per_line` to return line breaks - Removes `String::word_wrap()` Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com> | |||
2022-12-16 | C#: Synchronize Color with Core | Raul Santos | |
- Add `Luminance` readonly property. - Add `LinearToSrgb` and `SrgbToLinear` static methods. - Add `FromOkHsl` static method. - Add `FromRgbe9995` static method. - Add `FromString` static method. - Expose `FromHtml` static method. - Expose `HtmlIsValid` static method. - Add and update some Color documentation. | |||
2022-12-16 | Merge pull request #70131 from rune-scape/preload-type-regression | Rémi Verschelde | |
Fix preload type regression | |||
2022-12-15 | Merge pull request #70126 from stmSi/fixed-gdscript-unary-unary-crash | Rémi Verschelde | |
Fixed GDScript crashed when two consecutive unary operators are analyzed/(script is saved). | |||
2022-12-15 | Merge pull request #70125 from TokageItLab/cs-sync-usage-flags | Rémi Verschelde | |
Fix out of sync PropertyUsageFlags for cs | |||
2022-12-16 | Fixed GDScript crashed when two consecutive unary operators are analysed | stmSi | |
2022-12-15 | Fix preload type regression | rune-scape | |
2022-12-16 | Fix out of sync PropertyUsageFlags for cs | Silc Renew | |
2022-12-15 | [RTL/TextServer] Add baseline inline alignment mode for objects and RTL tables. | bruvzg | |
2022-12-15 | Merge pull request #70113 from adamscott/fix-crash-gdscript-from-variant | Rémi Verschelde | |
Fix `GDScript::_get_gdscript_from_variant()` crash | |||
2022-12-15 | GDScript: Fix built-in script and other `find_class` bugs | rune-scape | |
2022-12-15 | Fix `GDScript::_get_gdscript_from_variant()` crash | Adam Scott | |
The crash would happen, theoretically, when getting the type of a invalid variant. |