Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-08-26 | Merge pull request #64367 from Mickeon/rename-var-to-str | Rémi Verschelde | |
Rename `str2var` to `str_to_var` and similar | |||
2022-08-26 | Merge pull request #64894 from fabriceci/remove-dynamic-bodies-name | Rémi Verschelde | |
2022-08-26 | Merge pull request #64864 from aaronfranke/noise-texture-2d | Rémi Verschelde | |
2022-08-26 | Rename `str2var` to `str_to_var` and similar | Micky | |
Affects the Math class, a good chunk of the audio code, and a lot of other miscellaneous classes, too. - `var2str` -> `var_to_str` - `str2var` -> `str_to_var` - `bytes2var` -> `bytes_to_var` - `bytes2var_with_objects` -> `bytes_to_var_with_objects` - `var2bytes` -> `var_to_bytes` - `var2bytes_with_objects` -> `var_to_bytes_with_objects` - `linear2db` -> `linear_to_db` - `db2linear` -> `db_to_linear` - `deg2rad` -> `deg_to_rad` - `rad2deg` -> `rad_to_deg` - `dict2inst` -> `dict_to_inst` - `inst2dict` -> `inst_to_dict` | |||
2022-08-26 | Restore RigidBody2/3D, SoftBody names in physics | fabriceci | |
2022-08-26 | Merge pull request #64877 from Faless/mp/4.x_enet_remote_addr | Rémi Verschelde | |
2022-08-26 | Merge pull request #64422 from bruvzg/make_fonts_unbearably_ugly_2.0 | Rémi Verschelde | |
2022-08-26 | [Net] Expose get_remote_address get_remote_port. | Fabio Alessandrelli | |
2022-08-26 | Merge pull request #64901 from raulsntos/dotnet/equals | Ignacio Roldán Etcheverry | |
C#: Use pattern matching to simplify `Equals` | |||
2022-08-26 | Remove `[Signal]` attribute from events | Raul Santos | |
- Remove event as a valid target of `SignalAttribute` - Stop adding the `[Signal]` attribute to events in bindings_generator - Make bindings_generator use the `EventHandler` suffix to be consistent with the C# source generator - Remove obsolete comment about the signal's delegate name | |||
2022-08-25 | Merge pull request #64852 from paulloz/dotnet6-export-category-attribute | Ignacio Roldán Etcheverry | |
C#: Preserve order of exported fields/categories | |||
2022-08-25 | Merge pull request #64857 from MewPurPur/tweak-stringname-color | Rémi Verschelde | |
2022-08-25 | Merge pull request #64898 from neikeq/dotnet-fix-find-arch | Rémi Verschelde | |
2022-08-25 | C#: Preserve order of exported fields/categories | Paul Joannon | |
2022-08-25 | C#: Fix buildsystem when `dotnet --info` does not specify arch | Ignacio Roldán Etcheverry | |
For some installations the architecture information is not printed. | |||
2022-08-25 | Merge pull request #52815 from magian1127/temp3 | Ignacio Roldán Etcheverry | |
C# Generate SnakeName const | |||
2022-08-25 | Merge pull request #64354 from Mickeon/rename-navigation-distance | Rémi Verschelde | |
2022-08-25 | Various C# documentation improvements | Raul Santos | |
Fixes wrong/invalid documentation and add documentation to some OS members. | |||
2022-08-25 | C# Generate StringName(SnakeName) for all class members | Magian | |
2022-08-25 | Merge pull request #64776 from YuriSizov/import-images-moar-flags | Rémi Verschelde | |
2022-08-25 | Merge pull request #55778 from aaronfranke/use-arch-btw | Rémi Verschelde | |
[skip ci] | |||
2022-08-25 | Merge pull request #64869 from bruvzg/dotnet_arch | Ignacio Roldán Etcheverry | |
[macOS] Check .NET binary architecture, and search for the cross compile SDK in the subfolders. | |||
2022-08-25 | Unify bits, arch, and android_arch into env["arch"] | Aaron Franke | |
Fully removes the `bits` option and adapts the code that relied on it. Co-authored-by: Rémi Verschelde <rverschelde@gmail.com> | |||
2022-08-25 | Tweaked StringName highlighting color | VolTer | |
2022-08-25 | [macOS] Check .NET binary architecture, and search for the cross compile SDK ↵ | bruvzg | |
in the subfolders. | |||
2022-08-25 | Merge pull request #64731 from raulsntos/dotnet6-variant-generics-analyzer | Rémi Verschelde | |
C#: Add `MustBeVariant` attribute and analyzer | |||
2022-08-25 | Merge pull request #64781 from raulsntos/csharp_children | Rémi Verschelde | |
Add `includeInternal` to C# NodeExtensions and avoid printing errors in `GetChildOrNull` | |||
2022-08-25 | Merge pull request #64849 from jtnicholl/fix_blender_check | Rémi Verschelde | |
Fix Blender file path check to require a directory | |||
2022-08-24 | Rename 2D NoiseTexture to NoiseTexture2D | Aaron Franke | |
2022-08-25 | Add MustBeVariant attribute and analyzer | Raul Santos | |
- MustBeVariant attribute can be used to enforce that generic types must be a marshable from/to Variant. - Also renames all diagnostic ids to be valid unicode identifiers. | |||
2022-08-24 | Fix Blender file path check to require a directory | Jonathan Nicholl | |
2022-08-24 | Remove mentions of the Server platform from the Mono module | Aaron Franke | |
2022-08-24 | Merge pull request #64742 from zaevi/csharp_add_grouping_attributes | Ignacio Roldán Etcheverry | |
C#: Add grouping attributes for properties. | |||
2022-08-24 | Merge pull request #64743 from raulsntos/dotnet6-signal-analyzer | Ignacio Roldán Etcheverry | |
Improve C# signal analyzer errors | |||
2022-08-24 | Merge pull request #64780 from YuriSizov/editor-color-conversion-map | Rémi Verschelde | |
2022-08-24 | Merge pull request #64082 from KoBeWi/array3k | Rémi Verschelde | |
2022-08-24 | Merge pull request #64822 from akien-mga/sunset-visual-script | Rémi Verschelde | |
2022-08-24 | Extract editor color map and simplify SVG color conversion | Yuri Sizov | |
2022-08-24 | Use pattern matching to simplify `Equals` | Raul Santos | |
- Simplify and unify `Equals` implementation of C# struct types - Also add pattern matching to replace a cast in `DebuggingUtils` | |||
2022-08-24 | Replace Array return types with TypedArray 3 | kobewi | |
2022-08-24 | Remove VisualScript module for 4.0 | Rémi Verschelde | |
As announced in https://godotengine.org/article/godot-4-will-discontinue-visual-scripting, Godot maintainers have agreed to discontinue the current implementation of our VisualScript language. The way it had been designed was not user-friendly enough and we did not succeed in improving its usability to actually make it a good low-code solution for users who need one. So we prefer to remove it for Godot 4.0 and leave the door open for new, innovative ideas around visual scripting, to be developed as plugins or extensions now that Godot provides sufficient functionality for this (notably via GDExtension and the godot-cpp C++ bindings). The current module has been moved to a dedicated repository (with full Git history extracted with `git filter-branch`): https://github.com/godotengine/godot-visual-script It can still be compiled as a C++ module (for now, but will likely require work to be kept in sync with the engine repository), but our hope is that contributors will port it to GDExtension (which is quite compatibile with the existing C++ module code when using the godot-cpp C++ bindings). | |||
2022-08-24 | Update C# named colors to use HEX codes | Raul Santos | |
2022-08-24 | Avoid printing an error in GetChildOrNull | Raul Santos | |
`GetChildOrNull` won't print an error when the given index is out of range, similar to how the LINQ `ElementAtOrDefault` method works. | |||
2022-08-24 | Merge pull request #64787 from akien-mga/libwebp-1.2.4 | Rémi Verschelde | |
libwebp: Sync with upstream 1.2.4 | |||
2022-08-24 | Merge pull request #64727 from raulsntos/csharp-remove-ctors | Ignacio Roldán Etcheverry | |
Remove copy constructors in C# structs | |||
2022-08-24 | Merge pull request #64009 from KoBeWi/arrayy_lmao | Rémi Verschelde | |
Replace Array return types with TypedArray (part 2) | |||
2022-08-24 | Merge pull request #64773 from raulsntos/dotnet6-🦭 | Ignacio Roldán Etcheverry | |
C#: Seal classes that can't be inherited from | |||
2022-08-23 | Replace Array return types with TypedArray 2 | kobewi | |
2022-08-23 | libwebp: Sync with upstream 1.2.4 | Rémi Verschelde | |
Changes: https://chromium.googlesource.com/webm/libwebp/+/1.2.4/NEWS | |||
2022-08-23 | Add `includeInternal` to C# NodeExtensions and fix get_child documentation | Raul Santos | |
Node methods in C# extended to use generics now have the optional parameter `includeInternal` like their non-generic equivalents. Also, fixed a typo in the `Node.get_child` documentation. |