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2021-09-13Merge pull request #52632 from vnen/autoload-global-script-class-conflictRémi Verschelde
Disallow class names to be the same as global names
2021-09-13Merge pull request #52323 from vnen/gdscript-singleton-interdependence-fixRémi Verschelde
Fix loading of interdependent autoloads
2021-09-13Merge pull request #52637 from vnen/gdscript-fix-test-casesRémi Verschelde
Fix GDScript test cases
2021-09-13Merge pull request #52607 from paulloz/improve-cs-method-listingIgnacio Roldán Etcheverry
Improve C# method listing
2021-09-13Fix GDScript test casesGeorge Marques
2021-09-13Merge pull request #52100 from vnen/gdscript-access-outer-constantsRémi Verschelde
GDScript: Allow access to outer constant and enum values
2021-09-13Merge pull request #52068 from ThreeRhinosInAnElephantCostume/fixgdscriptRémi Verschelde
Fix parse error on statement-less files with only newlines, add a warning for empty files.
2021-09-13Disallow class names to be the same as global namesGeorge Marques
Also forbid autoloads to have the same name as global script class.
2021-09-13Merge pull request #52553 from ↵George Marques
ZuBsPaCe/gdscript-spurious-unassigned-variable-warning GDScript: Removed spurious UNASSIGNED_VARIABLE warning for locals
2021-09-13Merge pull request #52298 from DeleteSystem32/meshlib-transformRémi Verschelde
implement individual mesh transform for meshlibrary items
2021-09-12Improve C# method listingPaul Joannon
- implement CSharpInstance::get_method_list - loop through parent classes in CSharpInstance::get_method_list and CSharpScript::get_script_method_list (#46408)
2021-09-12Fix autoloads iterationRaul Santos
Removes the range iterator usage in the autoloads map since `OrderedHashMap` does not implement range iterators.
2021-09-11Merge pull request #52570 from williamd67/GPULightmapper-improvementsClay John
GPULightmapper's triangles and their bounding box will be in-sync
2021-09-11Merge pull request #52504 from V-Sekai/gltf_8_uvJuan Linietsky
8 uvs for glTF2, URI decode and Vertex Custom api
2021-09-11Fix error on parsing statement-less GDScript files,ThreeRhinosInAnElephantCostume
add an empty file warning, add relevant tests.
2021-09-11GPULightmapper's triangles and their bounding box will be in-syncWilliam Deurwaarder
Previously the bounding boxes and triangles were maintained in two separate arrays (Vectors). As the triangle vector was sorted and the bounding-box array was not , the order of both arrays differed. This meant that the index in one was different than the other, which caused lookup issues. To prevent this, the bounding-box is now part of the triangle structure so that there is a single structure that cannot become out-of-sync anymore.
2021-09-10GDScript: Removed spurious UNASSIGNED_VARIABLE warning for localsZuBsPaCe
Variable->assignment needs to be incremented when assigned a value. Also fixed and improved unit test 'variable_declaration.gd'. Fixes #52551
2021-09-10Merge pull request #52406 from ellenhp/libvorbisJuan Linietsky
Replace stb_vorbis with libvorbis
2021-09-108 uvs for glTF2, URI decode and Vertex Custom api.Lyuma
Add glTF2 uri decode for paths. Add vertex custom apis. Add scene importer api. Change Color to float; add support for float-based custom channels in SurfaceTool and EditorSceneImporterMesh Co-authored-by: darth negative hunter <thenegativehunter2@users.noreply.github.com>
2021-09-10Merge pull request #52531 from V-Sekai/remove-gltf-packed-sceneK. S. Ernest (iFire) Lee
Remove packed scene gltf.
2021-09-10Remove packed scene gltfK. S. Ernest (iFire) Lee
We determined through discussion that composing the packed scene from a node tree was a better design because it removed duplication of code.
2021-09-10Merge pull request #52063 from KoBeWi/double_comma_of_doomGeorge Marques
Fix crash with consecutive commas in Dictionary
2021-09-10Merge pull request #49897 from Blackiris/fix-dollar-point-crash-on-editorGeorge Marques
Fix crash when writing $. in the editor
2021-09-10Merge pull request #51456 from SaracenOne/super_init_fixGeorge Marques
Call _init on base class if one does not exist.
2021-09-10Fix crash with consecutive commas in Dictionarykobewi
2021-09-10Merge pull request #51593 from KoBeWi/ifGeorge Marques
Prevent crash when awaiting in a getter/setter
2021-09-10Merge pull request #52081 from ThreeRhinosInAnElephantCostume/fixmatchfreezeGeorge Marques
Fix gdscript pattern matching expressions
2021-09-09Replace stb_vorbis with libogg+libvorbisEllen Poe
2021-09-09Merge pull request #52492 from raulsntos/fix-csharp-array-propertiesIgnacio Roldán Etcheverry
Fix properties arrays in C# bindings generator
2021-09-09implement individual mesh transform for meshlibrary itemsVincent
2021-09-08Merge pull request #52246 from Paulb23/verbatim-stringMax Hilbrunner
Syntax highlight c# verbatim string literal
2021-09-08Merge pull request #52480 from mhilbrunner/network-renameFabio Alessandrelli
Multiplayer networking renames/simplification
2021-09-08Merge pull request #52106 from Paulb23/text-edit-optimisationGilles Roudière
Optimise TextEdit get line height and width
2021-09-08Fix properties arrays in C# bindings generatorRaul Santos
2021-09-08Multiplayer networking renames/simplificationMax Hilbrunner
Removes _networking_ prefix from some methods and members, now that multiplayer has been largely moved out of Node and SceneTree and is seperated into its own set of classes.
2021-09-07Merge pull request #51964 from bruvzg/request_camera_permissionMax Hilbrunner
[macOS] Request camera permission before session init.
2021-09-07Merge pull request #52237 from ellenhp/polyphonyJuan Linietsky
Add optional polyphonic playback to built-in audio player nodes
2021-09-07Merge pull request #52267 from williamd67/lookup-symbol-builtin-functionsMax Hilbrunner
Show help for built-in functions (@GlobalScope)
2021-09-07Merge pull request #52289 from Calinou/remove-old-msvc-support-ifdefMax Hilbrunner
Remove `#ifdefs` for handling compilation with Visual Studio < 2015
2021-09-07Add polyphony to Audio Stream Player nodesEllen Poe
2021-09-07Merge pull request #52442 from Faless/mp/4.x_rpc_managerMax Hilbrunner
[Net] Move multiplayer classes to own subfolder. Split RPC from MultiplayerAPI.
2021-09-07[Net] Move multiplayer to core subdir, split RPCManager.Fabio Alessandrelli
Move multiplayer classes to "core/multiplayer" subdir. Move the RPCConfig and enums (TransferMode, RPCMode) to a separate file (multiplayer.h), and bind them to the global namespace. Move the RPC handling code to its own class (RPCManager). Renames "get_rpc_sender_id" to "get_remote_sender_id".
2021-09-07Merge pull request #52205 from BastiaanOlij/blit_source_rectBastiaan Olij
Add source rectangle to blit
2021-09-06Merge pull request #52271 from nekomatata/query-layer-default-maskCamille Mohr-Daurat
Harmonize default value for collision mask in ray/shape queries
2021-09-04Merge pull request #52341 from Calinou/scons-fix-missing-sconscript-warningMax Hilbrunner
Fix missing SConscript warning when building using SCons
2021-09-03Add documentation to GodotSharpRaul Santos
- Adds documentation to almost every class and member in `GodotSharp` - Fixes some old documentation to more closely follow the XML comments convention
2021-09-03Fix constant tag documentation in C# bindings generatorRaul Santos
2021-09-03Fix PackedInt64Array typo in bindings_generator.hRaul Santos
2021-09-03Merge pull request #50872 from aaronfranke/cs-format-mini-2Ignacio Roldán Etcheverry
Some more C# formatting and style fixes
2021-09-03Merge pull request #52342 from Faless/enet/4.x_no_close_errorFabio Alessandrelli
[Net] Silence ENetMultiplayerPeer close_connection.