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2021-06-28[Net] Add WebSocketServer handshake_timeout property.Fabio Alessandrelli
Allows customization of the maximum time a client is allowed to stay in the the "pending" state (i.e. awaiting HTTP handshake). This used to be 1 second by before, the new default is 3 seconds.
2021-06-25Implement native extension systemreduz
* Deprecates GDNative in favor of a simpler, lower level interface. * New extension system allows registering core engine classes. * Simple header interface in gdnative_interace.h
2021-06-24Merge pull request #49854 from ↵K. S. Ernest (iFire) Lee
kleonc/visual_script_editor-fix-position-when-zooming-master VisualScriptEditor Fix in graph position calculation (do not skip zoom)
2021-06-24Merge pull request #49583 from timothyqiu/texture-crashRémi Verschelde
Fix crash when freeing GradientTexture and NoiseTexture
2021-06-23VisualScriptEditor Fix in graph position calculation (do not skip zoom)kleonc
2021-06-23Fixing mono build after instance() -> instanciate() name changeGrzegorz Puławski
2021-06-23Fix logic operators mislabeled #49412Martin
2021-06-20Use mouse and joypad enums instead of plain integersAaron Franke
Also MIDIMessage
2021-06-20Merge pull request #49754 from aaronfranke/is-eq-approx-sub-optRémi Verschelde
Fix sub-optimal uses of is_equal_approx
2021-06-20Fix sub-optimal uses of is_equal_approxAaron Franke
2021-06-19Rename `instance()`->`instantiate()` when it's a verbLightning_A
2021-06-20Merge pull request #48804 from EricEzaM/scripting-multi-error-supportRémi Verschelde
Added support for scripts reporting multiple errors to ScriptTextEditor
2021-06-19Merge pull request #44806 from madmiraal/consolidate_jsonRémi Verschelde
Consolidate JSON, JSONParseResults and JSONParser into JSON
2021-06-19Added support for scripts reporting multiple errors to ScriptTextEditorEric M
Scripts can now report multiple errors to the scripting editors in the engine. UI elements were added to support multiple errors.
2021-06-19Consolidate JSON, JSONParseResults and JSONParser into JSONMarcel Admiraal
Renames JSON.parse_string() to parse() Renames JSON.decode_data() to stringify()
2021-06-19Merge pull request #49287 from reduz/expose-variant-internal-bindersRémi Verschelde
Make some Variant internal functions public.
2021-06-18Merge pull request #49449 from SpectralDragon/fix-enum-equal-operationGeorge Marques
Fix equal operation for typed enums
2021-06-18GDScript: Fix setting type of operator return valueGeorge Marques
Also write type adjust when needed for binary operators.
2021-06-18Merge pull request #44156 from aaronfranke/quat-angle-toRémi Verschelde
Add Quaternion angle_to method
2021-06-18Merge pull request #49638 from aaronfranke/multiply-transformsRémi Verschelde
Allow multiplying Transforms and Basis by numbers
2021-06-18Merge pull request #49698 from aaronfranke/prop-no-usageRémi Verschelde
Add PROPERTY_USAGE_NONE and use it
2021-06-18Merge pull request #32313 from YeldhamDev/format_args_valuesRémi Verschelde
Better format arguments in variant parser
2021-06-18Fix a typo in C# bindings generator for default value typesAaron Franke
2021-06-17Add Quaternion angle_to methodAaron Franke
2021-06-18Better format arguments in variant parserMichael Alexsander Silva Dias
2021-06-17Add PROPERTY_USAGE_NONE and use itAaron Franke
2021-06-17Merge pull request #49043 from ↵Rémi Verschelde
theoway/missing_description_vs_search_window_fixed Fixes missing descriptions in Visual Script search window when adding nodes
2021-06-17Translate file path to URI on LSP symbol requestsFrancois Belair
2021-06-17Merge pull request #48070 from KoBeWi/greedmapRémi Verschelde
Fix GridMap still drawing when Alt+Tabbing
2021-06-17Merge pull request #48331 from Faless/net/4.x_enet_relay_laxRémi Verschelde
[Net] ENet non-relaying server now process broadcasts.
2021-06-17Merge pull request #49667 from Riteo/remove-grid-map-lock-viewRémi Verschelde
Remove GridMap's "Lock View" option and a related method.
2021-06-16Merge pull request #49401 from fire/8-weightsK. S. Ernest (iFire) Lee
Fix 8 bone weights in glTF2
2021-06-15Allow multiplying Transforms and Basis by numbersAaron Franke
2021-06-16Remove GridMap's "Lock View" option and a related method.Riteo Siuga
Apparently this feature utilized a completely commented out 7+ years old method, effectively doing nothing. Since it was designed with a completely different editor design in mind it is pretty much incompatible and as such it's best to remove it for now.
2021-06-15Fixes missing descriptions in search window of visualscriptUmang Kalra
2021-06-15Merge pull request #49616 from BastiaanOlij/more_rename_transformRémi Verschelde
Adding some more missing renames for Transform3D and Quaternion
2021-06-15Adding some more missing renames for Transform3D and QuaternionBastiaan Olij
2021-06-15Merge pull request #49570 from RandomShaper/fix_slow_scene_ioRémi Verschelde
2021-06-15Merge pull request #49593 from bruvzg/tga_loader_fixesRémi Verschelde
Fix loading RLE compressed TGAs and invalid memory reads.
2021-06-14Merge pull request #49600 from vnen/gdnative-api-generator-var-writerRémi Verschelde
GDNative: Use VariantWriter for the API JSON generator
2021-06-14Fix default value binding in VisualScriptFunctionStateGeorge Marques
2021-06-14GDNative: Use VariantWriter for the API JSON generatorGeorge Marques
Instead of the String representation, which can be finicky to work with. VariantWriter is more robust since changes to it affects the whole system thus it's changed less often and it's never ambiguous.
2021-06-14Fix loading RLE compressed TGA files.bruvzg
Fix memory reads outside of input buffer when loading invalid TGA files.
2021-06-14Fix crash when freeing GradientTexture and NoiseTextureHaoyu Qiu
2021-06-13Fix "super" call when having at least one argumentJulien Nguyen
2021-06-13Add stereoscopic rendering through multiviewBastiaan Olij
2021-06-13Fix slow load/save of scenes with many instances of the same scriptPedro J. Estébanez
2021-06-13Merge pull request #34668 from aaronfranke/to-stringRémi Verschelde
[Core] Reformat structure string operators
2021-06-13Improve & fix Mono buildPedro J. Estébanez
- Fix C++ compile errors about pending variable renames after the `Reference` to `RefCount` change. - Fix C# compile errors due to the recent rename of `EnablePlugin()` and `Build()`, which are now underscore-prefixed in bindings. - Additional rename: `godot_icall_Reference_Dtor` to `godot_icall_RefCounted_Dtor`.
2021-06-12Merge pull request #48746 from KoBeWi/bane_of_all_virtual_compatibilityRémi Verschelde
Consistently prefix bound virtual methods with _