Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-04-04 | Corrected physics query max result checking | Andrea Catania | |
2018-04-04 | Merge pull request #17959 from AndreaCatania/kinfix2 | Rémi Verschelde | |
Fixed kinematic sliding on trimesh | |||
2018-04-04 | Fixed kinematic sliding on trimesh | Andrea Catania | |
2018-04-04 | Merge pull request #17923 from Paulb23/add_abstract_syntax_highlighter | Rémi Verschelde | |
Abstracted the syntax highlighter from text edit. | |||
2018-04-03 | Merge pull request #17847 from Faless/lws_update | Rémi Verschelde | |
LWS v2.4.2, mbedTLS v2.8.0, Websocket SSL support | |||
2018-04-03 | Merge pull request #17865 from delftswa2018/enumLookupFix | Rémi Verschelde | |
Ctrl+Clicking a enum now scrolls down to it in the docs. | |||
2018-04-03 | Merge pull request #17900 from AndreaCatania/area_mon | Rémi Verschelde | |
physics area added monitorable check | |||
2018-04-03 | Ctrl+Clicking a enum now scrolls down to it in the docs. | Felix Yang | |
2018-04-03 | Merge pull request #17834 from Rubonnek/move-to-initializer-list | Rémi Verschelde | |
Move GodotSharp and MonoBuildTab member variables to initializer list | |||
2018-04-03 | Websocket client SSL support | Fabio Alessandrelli | |
2018-04-03 | Generalize SSL cert reading from file | Fabio Alessandrelli | |
2018-04-03 | Merge pull request #17940 from Alexander-Alekseev/mono_keep_csharp6 | Rémi Verschelde | |
[mono] Fixes #17936 as GodotSharp (Core\Basic.cs) requires C#7 now | |||
2018-04-03 | Merge pull request #17933 from Rubonnek/comment-debugging-messages | Rémi Verschelde | |
Comment out some debugging messages when playing Theora files | |||
2018-04-03 | [mono] Fixes #17936 as GodotSharp (Core\Basic.cs) requires C#7 now, but we ↵ | Alexander Alekseev | |
most probably should keep C#6 yet | |||
2018-04-02 | Comment out some debugging messages when playing Theora files | Wilson E. Alvarez | |
2018-04-02 | Abstracted the syntax highlighter from text edit | Paulb23 | |
2018-04-02 | Fix of a possible memory leak: ConcavePolygonShapeBullet::setup was able to ↵ | Alexander Alekseev | |
exit without releasing the 'shapeInterface' pointer. | |||
2018-04-01 | physics area added monitorable check | Andrea Catania | |
2018-03-31 | Merge pull request #17878 from karroffel/nativescript-1.1-bughunt | Thomas Herzog | |
[GDNative] fixed issue with library unloading order and header update | |||
2018-03-31 | [GDNative] fixed issue with library unloading order | karroffel | |
2018-03-31 | [GDNative] added GDCALLINGCONV to instance binding functions | karroffel | |
2018-03-31 | Merge pull request #17772 from Chaosus/monowrap | Ignacio Etcheverry | |
Add wrap functions to C# | |||
2018-03-28 | Fix IPhone and OSX cross compilation | Fabio Alessandrelli | |
2018-03-27 | Move GodotSharp and MonoBuildTab member variables to initializer list | Wilson E. Alvarez | |
2018-03-26 | Added wrap functions to C# | Chaosus | |
2018-03-24 | Fix mono basis GetEuler bug and marshalling/unmarshalling | Carter Anderson | |
2018-03-24 | Merge pull request #17134 from aaronfranke/master | Ignacio Etcheverry | |
[Mono] Replace float with real_t, other misc C# improvements | |||
2018-03-22 | Replace float with real_t, default Vectors, other misc C# improvements | Aaron Franke | |
Replace float with real_t in most files, defined at the top of each file via using. Objects such as Vector3 now accept doubles as inputs, and convert to real_t internally. I've added default Vectors such as Vector3.Zero. Other misc C# improvements such as Mathf.RoundToInt(). Color continues to use float only because high precision is not needed for 8-bit color math and to keep things simple. Everything seems to compile and work fine, but testing is requested, as this is the first time I've ever contributed to Godot. | |||
2018-03-21 | s/2017/2018/g for gles2, websocket, linux appdata | Poommetee Ketson | |
2018-03-19 | Fix mono build properly! | PJB3005 | |
Fixes the mistake I made in #17603 to make it require Python > 3.6. | |||
2018-03-19 | Merge pull request #17603 from PJB3005/18-03-18-fix-mono-build-python3 | Rémi Verschelde | |
Fix Mono builds with Python 3. | |||
2018-03-18 | Merge pull request #17619 from neikeq/mono-runtime-main-args | Ignacio Etcheverry | |
Mono: Runtime main args and assembly search fixes | |||
2018-03-18 | Mono: Runtime main args and assembly search fixes | Ignacio Etcheverry | |
- Setup runtime main args during initialization. This must be done manually by embedders who do not call mono_runtime_run_main. Fixes NullReferenceException in System.Environment. - Continue to search the assembly in the rest of the search locations if loading it from one of them failed. | |||
2018-03-18 | Fix Mono builds with Python 3. | Pieter-Jan Briers | |
A subprocess call wasn't specifying an encoding, so this gave a TypeError in Python 3. | |||
2018-03-16 | Merge pull request #17179 from paulloz/mono-assemblies-preload-facades | Ignacio Etcheverry | |
[mono] add the 'Facades' subfolder to the searched directories | |||
2018-03-15 | Merge pull request #17291 from Warlaan/master | Hein-Pieter van Braam | |
completed-signal for coroutines with more than one yield | |||
2018-03-15 | Merge pull request #17388 from Hinsbart/mono_class_name | Rémi Verschelde | |
Mono: Avoid invalid class names. | |||
2018-03-15 | Mono: Avoid invalid class names. | Andreas Haas | |
Disallow reserved keywords as class names and prefix base class with the Godot namespace if it's the same as the class name. Fixes #12483 | |||
2018-03-15 | Merge pull request #17529 from Noshyaar/patch-1 | Rémi Verschelde | |
Fix script template on `_ready` behavior | |||
2018-03-15 | Fix script template on `_ready` behavior | Poommetee Ketson | |
2018-03-14 | completed-signal is emitted by all GDScriptFunctionStates of a coroutine ↵ | Lars Kokemohr | |
now, allowing to yield for completion of a function with more than one yield inside. | |||
2018-03-13 | Fixed leak in BulletPhysicsServer | Wilson E. Alvarez | |
2018-03-13 | Merge pull request #17235 from paulloz/mono-glue-enhancements | Ignacio Etcheverry | |
[Mono] change function names to PascalCase and set abstract classes as abstract | |||
2018-03-13 | [DOCS] Net.MultiplayerEnet: List returned errors | Max Hilbrunner | |
2018-03-13 | Merge pull request #17079 from Noshyaar/leak2 | Rémi Verschelde | |
GridMapEditorPlgn: fix a leak | |||
2018-03-13 | Merge pull request #17255 from x1212/preload_enum_export_fix | Rémi Verschelde | |
fix enum from preloaded script in export | |||
2018-03-11 | Fixes importing hdr files with extra header info | Jorn Van denbussche | |
2018-03-09 | Update libwebm | ShyRed | |
Update of libwebm. Up-to-date version of libwebm contains several bugfixes that allow playback of files that would crash Godot otherwise. | |||
2018-03-06 | Merge pull request #17318 from robfram/silent-failure-ogg-9793 | Rémi Verschelde | |
Fix silent failure of importing OGG Vorbis files | |||
2018-03-06 | Fix silent failure of importing OGG Vorbis files | robfram | |
When importing non-valid OGG Vorbis audio files, now the filesystem navigation tree shows the correct sad red-face icon, as it does with non-valid PNG, JPG or WAV files. Fix #9793. |